Foon → Ludum Dare Explorer → LD33 → Feedback comment stats → Juin
Feedback comments for LD33
Juin's games and stats for all events →
| Timestamp | Since previous | Game | Juin's comment |
|---|---|---|---|
| Aug 24 12:49:00 | Little monster's way back to home | I feel like the jumping could've been a bit less floaty and the text is really hard to read because everything is dark. And sometimes the text is in 2 lines but you can only read half of it because its dark so you have to go back to start the next line.. | |
| Aug 24 13:06:00 | 17m 00s | Melda: The misunderstood | The camera scroll speed when you change rooms felt really slow. And the game is really difficult, enemy bullets are really hard to avoid. Some easy melee enemy maybe at the start could have given it a good difficulty scale. But i really like the Graphics it looks really good! |
| Aug 24 13:11:00 | 5m 00s | Maze Monster | I really liked the light mechanic. Some form of indication on where the energy orbs are would've nice i think because it feels a bit disappointing if you just wander around trying to find an energy orb to survive. |
| Aug 24 13:19:00 | 8m 00s | 7 Days A Monster King | Score: 9525 The art was really cool everything looked really nice. I also liked the gameplay felt really good. Overall a really good entry! |
| Aug 24 13:31:00 | 12m 00s | Shroomer's Quest | Nice little platformer, the fact that you can only walljump if you press against the wall confused me at first and i thought you could'nt walljump. |
| Aug 24 13:34:00 | 3m 00s | Gobblin' Goblin! | The jumping is really difficult because of the high gravity and really fast jump acceleration. Other than that nice game. |
| Aug 24 14:32:00 | 58m 00s | S.O.S | A better indication of when a soul was consumed would've been nice. Other than that nice entry! |
| Aug 24 14:48:00 | 16m 00s | Munchy Crunchy Trolly Woahly! | I didn't understand what i was supposed to do and after i did(i think i did atleast), i thought the game was way too hard you have almost no window of reaction to identify the right food you need. But the graphics were really nice awesome art! |
| Aug 24 14:55:00 | 7m 00s | Cursed Monster Baby | Interesting Curse/Power System. |
| Aug 24 15:35:00 | 40m 00s | A Matter of Survival | I think it would feel better if you could move in all directions not just up/down/left/right. |
| Aug 24 15:48:00 | 13m 00s | I am the clicky monster | Interesting idea with the clicking. I think a way to increase your damage by clicking on a specific point that changes(weak point) maybe would have been a good addition. Also once you made your choice in the between level screen beating a level is just a matter of clicking sometimes multiple 100 times which is not really fun. |
| Aug 24 15:54:00 | 6m 00s | Super Monster World | I really liked all the diffrent enemy behaviour all the enemies felt really unique. |
| Aug 24 16:00:00 | 6m 00s | Plothole | I encountered a bug when i entered the first house and wanted to go back to the street, i just immediately entered the house again so it was impossible for me to progress from that point. |
| Aug 24 18:17:00 | 2h 17m | Cant i just stretch my neck peacefully ? | Interesting mechanic, you really gotta plan out your dodging |
| Aug 24 19:00:00 | 43m 00s | Entropy | Really awesome game, great graphics, good levels, nicely explained, good mechanics. Hard to point out something bad out it. |
| Aug 25 22:48:00 | 27h 48m | LD 33 The monster and your city | Sry, but i don't get what i'm supposed to do? I don't get how to win. |
| Aug 25 22:55:00 | 7m 00s | Shadow | I really like the feel of the game. |
| Aug 26 13:45:00 | 14h 50m | Not Enough Souls | Really unique combat. I liked it. |
| Sep 2 11:25:00 | 165h 40m | Werewolf Quest | I really liked the Graphics, but the combat felt a little awkward. |
| Sep 7 21:51:00 | 130h 26m | It Came from the Rift! | I feel like loosing in inevitable(maybe im doing it wrong), but for me every game was over in less than 30 seconds and it also starts out really hard, maybe a more shallow difficulty curve would've been good. |
| Sep 8 20:52:00 | 23h 01m | Heroes always win! | Interesting idea i feel like, it could've been done better/with more. |
| Sep 9 19:28:00 | 22h 36m | Monster or Costume | It's really weird that you didn't put in WASD controls i feel like that just suggests itself if you have shift for sprint and space to attack. Also some feedback for attacking would've helped alot maybe just flashing the enemy if you hit something. |