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Daisuke909's games and stats for all events →
| Timestamp | Since previous | Game | Daisuke909's comment |
|---|---|---|---|
| Aug 24 01:18:00 | Pluto's Heart | I guess I played all the way through it. I can definitely see what you were going for originally. It is pretty funny, at least. | |
| Aug 24 02:21:00 | 1h 03m | Final Encounter | I liked this one. It's amazingly hard, and it seems like there's a lot of strategy there. It's also pretty funny. |
| Aug 24 02:27:00 | 6m 00s | How cookies ruined my life. | This blew me away. The polish is incredible for a compo entry, and the concept is really funny. I was actually laughing out loud at this. |
| Aug 24 17:03:00 | 14h 36m | SnakeLike | I really loved playing this. It's challenging, fun, has very solid mechanics, and it's visuals are easy on the eyes. I used to develop in MMF2, and I never imagined doing anything like this. |
| Aug 24 17:31:00 | 28m 00s | Drama in Space | I had loads of fun playing with the different weapons. |
| Aug 24 17:39:00 | 8m 00s | Wolf | As a big Atari fan, I liked this game not just for it's graphics but it's feel in general, although the issues with what seem to be stuck inputs are really annoying. |
| Aug 24 17:54:00 | 15m 00s | Saucer | I'd like to start by saying that this entry is REALLY similar to mine, although I think you have me beat in terms of graphics and sound. I did really enjoy it, especially the last level. |
| Aug 24 18:13:00 | 19m 00s | Breaking Monstrosity | I was initially fascinated by this entry, and impressed with its graphics and polish. <br/>Then I pressed space. |
| Aug 24 18:55:00 | 42m 00s | Monsters Vs. Cookies | I felt genuinely compelled to keep playing this one. It was really hard and I really wanted to win. I also loved the sprites and the music. I would buy a plushie of that big guy. |
| Aug 24 19:00:00 | 5m 00s | Slurgh | This is quite good for your first game. It's quite unique and the graphics look nice. There is definitely room for expansion here, though. |
| Aug 24 19:10:00 | 10m 00s | Pogue | This one got pretty real. Definitely full points for theme. |
| Aug 25 00:00:00 | 4h 50m | p good | Honestly, I'm not sure if I'm getting it. He sure is a monster, refusing to even give away a quater. Also, it crashed trying to go up the stairs, but you seem to be aware of that. |
| Aug 25 00:06:00 | 6m 00s | Boss M.O.B. | Woah, that was really tough. And it was satisfying blasting the adventurers. Nice work. |
| Aug 25 00:13:00 | 7m 00s | All That Glitters | I found it very satisfying the first time I ate somebody, but later it glitched out and I couldn't move, unfortunately. |
| Aug 25 00:18:00 | 5m 00s | A Beautiful Day to DIE | I feel like it's not quite there in terms of balance and polish and such, but this is too be expected of compo games. The music was quite good for 48 hours. |
| Aug 25 00:37:00 | 19m 00s | Out of the Loop | I got pretty far, 'til I decided it'd be a good idea to try and kill the guard. Pretty engaging for a text adventure, although I found the number of hallways and such a bit overwhelming. |
| Aug 25 00:48:00 | 11m 00s | Childhood Monsters | Not a lot to say about this one. I found the monster sprite quite charming. |
| Aug 25 01:10:00 | 22m 00s | Possessive | Simply awesome. Probably my favorite one so far. The art style is endearing. The music is great. The fighting has an interesting learning curve. The level design in on point. Just fantastic. |
| Aug 25 20:47:00 | 19h 37m | Monster in a spaceship | Pretty cool. The path finding is really solid, although it would've been more fun if it ran faster. |
| Aug 30 01:40:00 | 100h 53m | Project SHADOW | Really creative idea, although there are some definite problems with the platforming physics. I liked how you could possess the T-Rex, but you would have to keep it fed. |
| Aug 30 01:45:00 | 5m 00s | We are the Monsters | I liked the drawings. They almost remind me of Paper Mario. |
| Aug 30 02:08:00 | 23m 00s | Purge | Wow, I can hardly believe the graphics. |
| Sep 2 18:14:00 | 88h 06m | 15 | It's cool to see games this well designed. It'd make a fun mobile game. |
| Sep 2 23:24:00 | 5h 10m | The Boomies | Really funny idea. I didn't seem to be able to scroll the screen up, though. |
| Sep 4 00:08:00 | 24h 44m | Toy Monster | There are definitely some issues here, like the lack of feedback when you hit an enemy, and the lack of recovery frames makes it easy to die like, instantly, but overall it's not a bad attempt. |
| Sep 4 00:14:00 | 6m 00s | Crab Boss | I love it. The controls were a tad awkward, but it was all worth it for just how wacky and hilarious it was. |
| Sep 4 00:26:00 | 12m 00s | People's Mandatory Video Entertainment | The dear leader has truly blessed us with this latest bit of state mandated digital entertainment. Although I couldn't figure out what to do and fell out of the world. I guess that Kim Jong Uns' powers are so vast that his people are not bounded by the normal limits of the game. |
| Sep 4 02:16:00 | 1h 50m | OMNOMNOM | I beat it. With the enemies shooting through walls, with the unavoidable bullets, with the lack of recovery frames, with God as my witness, I beat it. I have never spent that long playing a Ludum Dare game. It's seriously so hard, though. This could be the next big viral video challenge. |
| Sep 4 18:17:00 | 16h 01m | Don't Stick Me | The button layout was really odd, but I liked the music. |
| Sep 4 18:23:00 | 6m 00s | pyinpyang | Wow, I was really impressed by this, and it's amazing that you made it in only 12 hours. It's great to see games with these really innovative ideas. |
| Sep 5 19:16:00 | 24h 53m | Demon Dash | I really liked it. It reminds me of Super Meat Boy, but the idea of having a time par on the levels is really cool. |
| Sep 5 19:39:00 | 23m 00s | The Savior | I liked the background. It doesn't seem to run at a good frame rate, though. |
| Sep 11 14:34:00 | 138h 55m | Monster Night | I'm not sure I could figure out entirely what was going on, but I liked the shaders and stuff. |
| Sep 12 17:47:00 | 27h 13m | Disturbo | I was actually laughing really hard at this. Had a great time. |
| Sep 12 17:51:00 | 4m 00s | The Zombifier | It seemed a little over-simplistic, and the controls don't seem to work quite right, but the audio was really charming. |
| Sep 12 18:00:00 | 9m 00s | Karapo: A Tale of Bear Humorism | It doesn't seem like there's very much to do. The narrative aspects could benefit from some more content. |
| Sep 12 18:08:00 | 8m 00s | Monster Be Good | I was pleasantly surprised with how much content there was, but the actual gameplay is lacking in variety, and I only actually died from getting stuck on an obstacle. |
| Sep 12 18:16:00 | 8m 00s | Fear of the Dark | Really interesting, creative idea. I would love to see this developed into a more complex product, perhaps with a shallower learning curve, although it did crash on me. |
| Sep 12 18:23:00 | 7m 00s | Dr.Particulus: monster within | I really liked this one. It was fun to see what all the different powers did, and I actually liked the music. |
| Sep 14 20:22:00 | 49h 59m | Save the Monster! | Fun, challenging gameplay. It'd be nice if there was a little more to it, though. |
| Sep 14 20:26:00 | 4m 00s | Sea Monster | Seems a bit overly simplistic, although the audio was pretty good. |
| Sep 14 20:30:00 | 4m 00s | Whacko | Pretty cool. Reminds me of those old lcd games. |