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Feedback comments for LD33
avultima's games and stats for all events →
| Timestamp | Since previous | Game | avultima's comment |
|---|---|---|---|
| Aug 24 02:56:00 | Collateral | Extremely satisfying game to play! Short and simple to understand! Art is crisp and easy to look at. Great work! | |
| Aug 24 03:13:00 | 17m 00s | The Cure | Absolutely awesome for 48 hours of work! I applaud you! <br/> <br/>Fantastic art and great mood! |
| Aug 24 04:07:00 | 54m 00s | Nice Monster | Interesting and fun! I would definitely play more levels of this! |
| Aug 24 04:21:00 | 14m 00s | Abduction | I agree with the other guy; decoys are quite useful. Without them, might be near impossible to catch those bugs! :D <br/> <br/>I set them around in a circle thinking out was good to go, but those military people... so many bullets. <br/> <br/>Nice work! |
| Aug 24 04:26:00 | 5m 00s | Vermy The Vomiting Zombie | This game definitely screams for some twin stick control! <br/> <br/>Move with WASD and shoot with Arrow keys! Funny concept. |
| Aug 24 04:34:00 | 8m 00s | Caught in the Web | Oddly satisfying to jump around. I did not even notice the wind mechanic at first. Those flies are hard to catch. Flies should definitely stay on the screen longer. A way to charge your jump for speed would seem appropriate too. <br/> <br/>Nice work. |
| Aug 24 04:45:00 | 11m 00s | The Walls Have Ears | Very clever. I would not mind this as a more serious game. |
| Aug 24 05:06:00 | 21m 00s | Trullskoll | THIS IS EXCELLENT! <br/> <br/>How you did this in 48 hours is beyond me! And you did it with Game Maker, the engine I use. For me, the source is the best thing about this. I will study it and hope to make awesome stuff like this. <br/> <br/>Shame there is a lack of audio. Controls are responsive, art is perfect, inventory works great and objects spawn as they are supposed too. I have only played a bit, but this is so impressive. |
| Aug 24 05:18:00 | 12m 00s | A Fox's Journey | Hm. I assume the exploding chickens are not meant to continually come back and keep exploding. They are almost impossible to kill. Interesting concept though. At some point I got the slime weapon... not sure how. :D |
| Aug 24 05:27:00 | 9m 00s | Fired | Super creepy, but extremely satisfying. The bullet control mechanics are odd. I would attempt to explain what I mean, but simply playing it will answer that question. |
| Aug 24 06:52:00 | 1h 25m | Lights Out | Well executed concept. The changing of abilities is cool! Unfortunately, I can not get past the first level. I kill all the NPCs, but it does not take me to the next level |
| Aug 25 03:28:00 | 20h 36m | Love Monster | Definitely cute! :D <br/> <br/>Odd that you had to click the levels on the menu screen before your character was able to get ability points. Also, I could not kill the flying cutes. |
| Aug 25 04:02:00 | 34m 00s | They Want Your World | I died and when I came back, nothing spawned and I was able to freely roam. <br/> <br/>Neat though. |
| Aug 25 04:26:00 | 24m 00s | Empowered Darkness | I found a way on the second level how to position myself, so I am almost guaranteed to kill the hero. <br/> <br/>Top of the level, guide the hero to the top right corner. Blow him back into the lava. Time it so the hero never reaches you. <br/> <br/>Interesting idea. |
| Aug 25 04:38:00 | 12m 00s | Sirens | Super simple. <br/> <br/>Made it to the point where it was impossible for me to lose unless I just stopped playing. Perhaps increase the spawn rate of the ships as the game goes on. |
| Aug 25 04:43:00 | 5m 00s | Elven Blood | That deceleration after you let go of the keys is a bit annoying. Other than that, it played solid. <br/> <br/>Question, what was that white gradient bar next to the vision cones meant to be? |
| Aug 25 04:50:00 | 7m 00s | Revenge | I was essentially mashing all three buttons at one point! :D <br/> <br/>I would be interested in seeing this concept fleshed out! |
| Aug 25 22:03:00 | 17h 13m | The Devourer | Bit glitchy. I will take one bite out of something and the human will get mad. :( <br/> <br/>I reset a few times, but it kept doing it. Fun concept though! |
| Aug 26 02:14:00 | 4h 11m | Hitogochi | SO CUTE! I really enjoyed this! I hope this gets more notice! :( |
| Aug 26 02:20:00 | 6m 00s | D.A.Y.S. | The position of the mouse seemed off on everything. <br/> <br/>Also, I was not expecting the hall of mirrors glitch on the level I played. |
| Aug 26 18:56:00 | 16h 36m | In My Cave | Pretty difficult. |
| Aug 26 19:01:00 | 5m 00s | Limbless | The jumping controls really need to be tweaked. Pretty difficult to maneuver. I enjoy the concept though. Just too frustrating at the moment. |
| Aug 26 19:15:00 | 14m 00s | Internship Adventure | What an interesting concept! I hope you guys continue with this idea! Good dialog, fitting music and very easy to look at art. Keep it up! |