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Feedback comments for LD32
Wan's games and stats for all events →
| Timestamp | Since previous | Game | Wan's comment |
|---|---|---|---|
| Apr 21 02:04:00 | A Gun That Shoots Bees | A very good and fun game. I like it very much ;) | |
| Apr 21 04:15:00 | 2h 11m | Robot Cat Loves Boxes | Nice work. <br/>You just need some more work on the IA pathfinding but for a compo entry it's hard to have time for everything ^^ |
| Apr 21 04:34:00 | 19m 00s | no. 55 | It's a very good entry and like every one else, it's too bad there is not more content. Be happy we tell you that we want more contents, it's mean that your game was good and we would have like to play it longer ;) |
| Apr 21 15:44:00 | 11h 10m | Unconventional Weapon | Nice amount of work for 48 hours, you have all the basics of a puzzle/action game. The 2 biggest issues I found are: <br/>- I didn't find how the enter the digit code <br/>- There's no way (at least it seems) to kill a monster without a health hit <br/> <br/>The game lacks polish to make this a really entertaining experience, but it's a nice effort and the pencil-made textures are a good idea! |
| Apr 21 15:52:00 | 8m 00s | Pillow Fiiight | Funny idea :) We broke everything down, including the wall it seems, and I think I won the game by making my opponent clip through the world. The bugs contribute to the goofiness of the game somehow! |
| Apr 21 15:58:00 | 6m 00s | Throw Bottles at people you don't like! | Can't get it to launch, I have first to fix the Manifest because the Launcher-Main-Class had the wrong package, but then it says the LWJGL library is missing, you have to package the natives (dll/etc. according to the platform) with your game, I haven't used this lib for a while but I think you can just make a ZIP with the Jar + all the natives side by side. I hope this will help. |
| Apr 22 02:16:00 | 10h 18m | Nimble Forge | Very funny, I like it a lot. <br/>My only complain would be the hit box of the deliver panel. Don't know if it's only me but sometimes I had to try 3/4 times before managing to put my great weapon inside. |
| Apr 22 02:35:00 | 19m 00s | A Childs Night Terror | It's one of my favorite so far ;) <br/>I died so many time at the beginning xD |
| Apr 22 23:49:00 | 21h 14m | Badass Inc | Great game! And, by the way, I like a lot the end ^^ |
| Apr 22 23:59:00 | 10m 00s | ScarKrow | Awesome game, audio and graphics! |
| Apr 23 00:42:00 | 43m 00s | Shield Maiden | This was hard but very cool. Thanks for this game ;) |
| Apr 24 00:47:00 | 24h 05m | Sir Sprout and the Semi-Aquatic Rodent Menace | One of the best entry for me. The last level is more challenging and that's for the best ;) |
| Apr 29 18:09:00 | 137h 22m | Duck Attack | Nice work on the graphics & sound! The flock movement works well too, at least when we're not spamming the mouse too much :P <br/> <br/>The gameplay itself is fun for 3min it takes to finish it, otherwise sadly there's not much strategy/replayability in here, I kept clicking the golems to death and it worked :P <br/> <br/>I've thought a bit about possible improvements to make the game more strategic... Maybe you could make the golems be afraid of the birds, but give finer control over the flock, letting the player try to surround the golems and attack them from all directions? Or something like that! |
| Apr 29 18:24:00 | 15m 00s | RUN -> JUMP ^ DELIVER | If there's a leaderboard somewhere, put me in at 37! http://i.imgur.com/D7GCZ12.png |
| Apr 29 18:43:00 | 19m 00s | Mørke | The graphics are nice, all they lack is that the ground should have been made black down to the bottom of the screen, it feels less polished as it is. <br/> <br/>The gameplay could have been fun if only I knew what I was doing! Sorry but I didn't get what the interactions did, nor how to pass by the monsters without getting eaten. I tried both the Web and Windows versions to see if it was some bug but apparently I'm just not getting it! |