Foon →
Ludum Dare Explorer →
LD32 →
Unconventional Weapon
Unconventional Weapon
By icedvariables
View on Wayback Machine
| Category | Rank | Score | Count |
|
|---|
| Mood | 277 | 3.27 | | |
| Audio | 582 | 2.63 | | |
| Theme | 634 | 3.24 | | |
| Graphics | 659 | 2.88 | | |
| Fun | 832 | 2.71 | | |
| Innovation | 876 | 2.61 | | |
| Overall | 997 | 2.61 | | |
| Coolness | 2008 | 30 | | |
Comments
The game has a little different lighting than what is in that screenshot. Unfortunately, I had issues with the mouse not being locked to the screen, which made it kinda unplayable (both web and windows). In the webGL player, the screen size was too small to see the hud properly. I had to go fullscreen to see everything. I found the hand-drawn art to be unique.
w1n5t0n
2015-04-19 21:35
The game is fun to play and the art-style is very interesting and uniqe. I just had a problem where the mouse didn't lock to the game, I don't know if you didn't implements mouse locking or if it's a bug but I think that you should try to fix it before the compo ends.
w1n5t0n
2015-04-19 21:36
BTW, where is your source code?
lamogui
2015-04-19 21:53
I launched on windows and when I click (to use the weights) it minimize the window!
zylann
2015-04-19 23:36
Same problem with the mouse, I clicked on wrong things and died on the web version. I like the hazy graphics!
quexd
2015-04-20 14:36
not locked on screen?
tijn
2015-04-20 14:36
Cool story :)
2015-04-21 05:38
I like where this is going, though admittedly I wasn't able to get very far. lol.
wan
2015-04-21 15:44
Nice amount of work for 48 hours, you have all the basics of a puzzle/action game. The 2 biggest issues I found are:
- I didn't find how the enter the digit code
- There's no way (at least it seems) to kill a monster without a health hit
The game lacks polish to make this a really entertaining experience, but it's a nice effort and the pencil-made textures are a good idea!
dyfer
2015-04-21 16:04
i got agro by to much enemies lol , its was funny thought
borgi
2015-04-22 09:10
:D
Nice drawn like graphics style! Decent idea for the theme! Good job!
The controls were a bit weird, the view seemed to rotate in a "teleporting" fashion when I moved the mouse too fast. The GUI wasn't fully visible. Good things; the footstep sound was pretty good, the artstyle was interesting and the concept was good. Needs polish, otherwise a neat game.
The idea and the art style are nice, found the enemies a bit too mean to me. They hurt my feelings.
ermrk
2015-05-01 23:14
Very good beginning. Game has nice mood, kind of horror. I like it.