Foon → Ludum Dare Explorer → LD32 → Feedback comment stats → sydan
Feedback comments for LD32
sydan's games and stats for all events →
| Timestamp | Since previous | Game | sydan's comment |
|---|---|---|---|
| Apr 20 02:11:00 | A Bard's Song | I like this. It's got tactics to it, I haven't quite mastered the game play yet. | |
| Apr 20 02:23:00 | 12m 00s | Gift Of The Gods | The game started out very fun, light-hearted and amusing, but I think I found a few gameplay/programming issues. You can't see your mouse, so knowing where you're shooting is really difficult, and after defeating all of the slimes in the second room I couldn't proceed, but wasn't sure why. I checked the entire room. |
| Apr 20 02:28:00 | 5m 00s | Doctor Dropper | Hilariously stupid and funny at first. Does slow down a bit as the enemy (dragons?) are quite hard to kill without spamming millions of pianos!! Which is awesome, however the audio layers on top of itself a lot which becomes jarring. Needs more playing to see how far I can get though, definitely has that 'see how far you can get' feel. |
| Apr 20 02:33:00 | 5m 00s | DUPE | Brilliant game so far. Actually laughed out loud! The game play and dialogue is fluid and interesting. The theme is hilarious! When the character dies he says funny lines, my favourite being 'At least I had [insert unconventional weapon here]'. |
| Apr 20 02:44:00 | 11m 00s | Mortpuno | Very interesting concept. I wasn't sure what to make of it. It moves very slowly, a little too slowly but I did get excited about the moral and psychological stuff going on when you have to make a choice. |
| Apr 20 02:59:00 | 15m 00s | Arthur and the Staff of Arbitrary Arrangement | Quite a fun game, I really like the mechanic. I love how you can bunny hop through the game and also along sets of walls. The glow makes it hard to see the edge of the level a lot though and not knowing where you end up when you use the staff sometimes leads to some irritating deaths. |
| Apr 20 03:09:00 | 10m 00s | What They Want to Hear | Really enjoyed playing this! It took me quite a long time to realise that each enemy had a type listed at the top, but I'm probably just really really tired. Still I got there in the end and when I did I started winning. Great take on the theme! |
| Apr 20 03:17:00 | 8m 00s | SHiFT | The gravity mechanic is not very original sadly... due to vvvvvv but my main issue with it is that I can't see it being a weapon? That may be because I can't get far in the game, I keep getting stuck on the sets of spikes that are opposite each other. |
| Apr 20 03:28:00 | 11m 00s | B000MERANG | The difficulty curve on this game is high, be sure to read the description to understand how to play. However once you get into it it's a really challenging and run mechanic to work with and the turn around time on failure is so fast it doesn't matter if you die a lot. |
| Apr 20 03:30:00 | 2m 00s | Guardian Against Shadows | This was really endearing and cute to play, the voice that comes in when you bark too much made me laugh. I found myself getting quickly overwhelmed by the shadows though. |
| Apr 20 03:36:00 | 6m 00s | Graze | This was good fun :) it reminds me of times when games were much harder, not sure if that's good or bad. I did find that I could break the game by standing behind a pyramid near a corner and soaking up energy. |
| Apr 20 03:45:00 | 9m 00s | Mable: The Journey | This game is thematically brilliant and beautiful to look at. The pixel art makes me drool. However I'm struggling with the mechanic. I think I understand what I need to do, it's just very difficult to line up the trajectory of the sword with the thing you want to hit. |
| Apr 20 03:51:00 | 6m 00s | FEATHERROCK | An interesting concept. Sadly I found the text at the start didn't work so I didn't full understand what was going on. The controls a little tricky, especially the dive bombing. Certainly unique and interesting though! |
| Apr 20 03:53:00 | 2m 00s | DoubleNegative | Windows PC download doesn't contain a playable build :( |
| Apr 20 10:39:00 | 6h 46m | Wellbeing | This is really interesting and unique. I found the puzzle to be a little difficult to grasp at first but when I got it I really enjoyed the mechanic! What's best about it is the story though. It is roughly hewn but it grips you and really do want to know more about what's going on! |
| Apr 20 11:11:00 | 32m 00s | Gravitron | I really enjoyed this. I played all the levels and finally got the hang of the mechanic. It took me a while to work out that I needed to use my body to change the oscillation of some of the boxes but once I got that it was really fun! I love the short little story and the art and music is pleasing! |
| Apr 20 11:37:00 | 26m 00s | Jonathan Porta | I'm going to refrain from rating this for the moment because I think the laser beams need to render before I can play it properly and rate the mechanics. I can imagine it would be quite fun if they worked! |
| Apr 20 14:13:00 | 2h 36m | Close Encounters of the Word Kind | When I hit enter to start the game closes! :( This is on Windows 8 64bit, Exe download. |
| Apr 20 14:49:00 | 36m 00s | Meggaggun | Really fun to play! I love the retro style. The mechanic doesn't feel hugely useful though as mostly I'm not paying attention to what I'm firing, I'm just trying to shoot everything. |
| Apr 20 15:05:00 | 16m 00s | Calling Mr. Blacksmith | Took a while to work out how to play but once I did it got quite fun. Then it got super hard. I feel that your QnA about J enemies in unnecessary, I would just make them a little less tough to kill. It takes a while to get your head round the crafting and to even ensure that you get the money and parts so it would have been better if that barrier to entry was not so high. I must say the crafting was brilliant though! I love my SUPER SPIKE SWORD. |
| Apr 20 15:25:00 | 20m 00s | Unconventional Truth | I found this quite amusing! There wasn't much gameplay so much as just rolling through the conversations and you move very slowly. I also found that you can get stuck on the door leaving from the room with the VHS player. |
| Apr 20 15:50:00 | 25m 00s | Tranquility | Interesting but I feel like it could have added a new mechanic or something after the second level. The game didn't develop over time, it just became the same thing but just more of it. |
| Apr 20 16:04:00 | 14m 00s | This is War | The controls for this game were very hard to use, and I'm not sure 'I got it'. But the art was well done and I feel that the message works if you understand what you're try to say. |
| Apr 21 16:19:00 | 24h 15m | Off to the Races | This is really amusing and the sounds effects and overall style made me laugh! Really enjoyed it! If I had to ask for one thing in the future it would be some computer controlled rats to race against I think. |
| Apr 21 16:22:00 | 3m 00s | Swing Slash Slice | I like the challenge of this but I think the enemies are just a little too fast. Timing hits on them is very tricky, would have also been nice if they had some more immediately identifiable art. |
| Apr 21 16:39:00 | 17m 00s | Lalyvilley | Loved the art style, it was beautiful and the mood of the environment kept me hooked. The dogs were hard to kill, harder than the guard and I had to play it a few times to get 3 keys but I did manage it. The combat could have been easier to handle. |
| Apr 21 18:11:00 | 1h 32m | A Punker's Tale | This was interesting, certainly different and the humour made me want to play, just actually wanted it to develop into some awesome guitar smashing gameplay. I feel like so much time was spent on building up the story and tutorial in a brilliant wacky way that it deserves more. |
| Apr 21 18:21:00 | 10m 00s | Cortex Control | This was really fun. I enjoyed every moment playing it, even failing was satisfying. The entire system was intuitive and easy to grasp yet brilliantly challenging and engaging. If I could as for one thing it would be for a new mechanic to turn up, some new way to develop the idea but the game is also brilliant in its simplicity. |
| Apr 21 18:37:00 | 16m 00s | Soul Breaker | Gorgeous game. I love the mechanic, the art style, there's a lot of content here too. My only gripe would be that there wasn't enough confirmation that I'd completed a puzzle sometimes so I'd just keep trying but otherwise awesome! |
| Apr 21 18:55:00 | 18m 00s | Daygore Bunko | This is an awesome game. I loved the audio, definitely the best part but the art is good too and the gameplay is solid in all directions. So surprised to see a 'level up' choice screen and so happy about it too! Played this for way too long. My only issue was that I thought I was invincible when I transformed :( |
| Apr 21 22:25:00 | 3h 30m | Propaganda Defence | This is a fun little game! However as some have said it is too easily, sadly this can make it dull quickly, if I had half the amount of money to play with I would have had to really think about my choices, so I sort of played it that way to see what it was like and I really enjoyed it! I like your take on the theme! |
| Apr 21 22:29:00 | 4m 00s | Skyblade | DAT SLOW MO. Best thing ever. It didn't quite line up but that just made it more awesome! I lept towards this huge group of zombies and I was moving in slow mo and then I came out of the dive and just killed them all really fast! Fun game, though I wouldn't say that the weapon is very unconventional? |
| Apr 21 22:43:00 | 14m 00s | Pillow Fightin'!! | I love the ending it made me laugh. Also I like how it was one long well built boss battle and the tutorial was useful. It did get a bit predictable though, I could easily dodge. |
| Apr 22 16:12:00 | 17h 29m | The Grape Escape: Banana Shadow | I like the story and the originality but sometimes I'd find that I'd collide with a rock when move past it just as I'd move up or down. It felt like their bounding box was a bit big. I didn't feel that death by the side of a rock was necessary. |
| Apr 22 16:30:00 | 18m 00s | Sun Wukong | I had to stop playing because I put over half an hour into this game. Really good and loads to do but very challenging! |
| Apr 22 19:15:00 | 2h 45m | Blind Spot | It's interesting to see another person do a game with a blind character. I congratulate you on being braver than me and going for a more accurate and physical representation! The experience was certainly interesting. Two things I felt: the left click sound was very harsh, it could have been more subtle, and the mechanic doesn't really line up with the theme. |
| Apr 22 20:06:00 | 51m 00s | Echoes of the Forest | 5 stars for graphics and mood. This game was beautiful. I think the gameplay and movement needed some work though, however the story kept it going! |
| Apr 22 21:13:00 | 1h 07m | Code Blanche | Great point and click puzzle adventure! Just the right level of difficulty for me! I finished it without getting bored! Well done! |
| Apr 22 21:20:00 | 7m 00s | Starbinder | Very relaxing but somewhat confusing. I wasn't certain what I was supposed to be doing but I really enjoyed the art and innovative idea driving the gameplay! |
| Apr 24 18:24:00 | 45h 04m | Super SALT Helmet | Amazing game! I wish I had someone to play it with! The theme idea is so unique and the game is really polished! Congratulations! |
| Apr 24 20:42:00 | 2h 18m | Genemon | Probably my favourite game of Ludum Dare so far. This should really be put onto the market as something sell-able. The one thing I think could be done more would be a clearer tactical advantage in game for different genemons. |
| May 1 12:38:00 | 159h 56m | Sky Sword | This looks incredible however just getting on the sword was a bit of a control nightmare. I had to jump right on to the end of it and frequently failed making dying and replaying an unfriendly experience. The font was also not a great choice as it took me a while to work out that it meant z and not 2. Aesthetically polished, but could do with some work mechanically. |
| May 10 11:54:00 | 215h 16m | Mecha Cop 2875 | Good fun to play and quite unique in this competition! One thing that bugged me though, the mech's feel weak... They just don't stand up to much. |