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Feedback comments for LD32
skylerWithAnE's games and stats for all events →
| Timestamp | Since previous | Game | skylerWithAnE's comment |
|---|---|---|---|
| Apr 21 02:11:00 | Cold Dungeon | Looked very cool, level generation is always awesome! But I really didn't get it. I didn't even realize I was supposed to run from the red guy for a bit, and, I never finished the first level. Also, I think I was using the sneezes wrong because I couldn't make them do anything. | |
| Apr 21 02:25:00 | 14m 00s | Very hot place | I also stared at the blue portal. It took me a few moments to find the character, but, when I did I set a high score! And then another. |
| Apr 21 02:32:00 | 7m 00s | Sword To A Gun Fight? I Like A Pillow | It's kinda hard to download the Windows version. Can you zip up everything in the Windows No Editor folder? |
| Apr 21 02:49:00 | 17m 00s | Brainzaxd "a stationary traveller adventure" | I really loved how the track looked. Overall, however, I have no idea what part of that was a game. I tried to make music with the sound effects and the accompanying light show was satisfying. |
| Apr 21 03:07:00 | 18m 00s | Suri and Jeferex | You forced me to learn the game's key mechanic with the level design and that was a really good thing since I didn't read the description. Kudos! I think I played it to the end, I didn't really get a reward or credit screen. |
| Apr 21 03:25:00 | 18m 00s | Head Basher | The game ran fine for me. The game chugged a bit the big blue guys killed me. I played for 15 minutes trying to get past those guys to the first lever after the shaft but I couldn't do it. The mechanic made me LOL the entire time I was playing. |
| Apr 21 03:36:00 | 11m 00s | Anti-Virus | I liked the game a lot. It was rather difficult and a bit frustrating. Eventually, though, I got used to navigating cautiously. |
| Apr 22 21:08:00 | 41h 32m | Tile Invaders | Really cool idea, very nicely done. I wish I could think of something this simple whenever I'm brainstorming for game jams! |
| Apr 22 21:13:00 | 5m 00s | Arbiterium | I downloaded this one right away but I waited a while to play it when I read the description. My condolences. |
| Apr 22 21:19:00 | 6m 00s | Ghost in the Machine | 10/10 Would delete again. |
| Apr 22 21:31:00 | 12m 00s | Space Trash! | This was pulled off very well, you know your way around UE. I think a different camera angle would have made it more appealing to me. Voice overs made me grin! The enemies should have had a bit more variety in spawn locations. When I died on Wave 3 I didn't want to play it again because I had just dashed back and forth between those points so many times. |
| Apr 22 21:45:00 | 14m 00s | The War Dog | I got both endings. Nice, tight controls. The music was well selected, and I really liked the use of the theme. It was very short, but it made a point and that's impressive. |
| Apr 22 21:58:00 | 13m 00s | Return The shoe! | These visuals are outstanding! The rabbits kicked my ass repeatedly. I eventually didn't try to fight them anymore, and just tried to run as far as I could. Doge dodge made me happy. |
| Apr 23 04:53:00 | 6h 55m | PALBOT | This concept was pulled off exceptionally well! I think I've played this game longer than any other game I've downloaded. |
| Apr 23 04:59:00 | 6m 00s | Duck Down | Cool concept. I don't like sharing a keyboard. I think you should patch in gamepads! It's pretty easy with Unreal, just look for auto-possess when you've got your pawn placed in the world. You can use that to just assign 0 and 1, and then add the gamepad inputs to the project settings. |
| Apr 23 07:17:00 | 2h 18m | Gravity Gunner | Came for prop surfing, wasn't disappointed(those bridge pieces were asking for it). I will always remember this game for future game jams because it is the perfect length. I actually finished it. You decided on one mechanic, got it to work, and your final product impresses me in every category. |
| Apr 27 02:02:00 | 90h 45m | GAMUBòRU GUMBALL!! | I had a lot of fun seeing how many times I could use the bulldozer to throw the same gumball guy in the air without letting him touch the ground. |
| Apr 27 02:17:00 | 15m 00s | NO TIME TO EXPLAIN: GET IN THE LLAMA | Spamming the spoon allows you to drop the FPS so low you can walk off the level. I'm fairly surprised I wasn't able to crash my PC, lol. 10/10 |
| Apr 27 06:51:00 | 4h 34m | Beacon | Cool game! You did a good job of producing an appropriate amount of content--that is to say, I was able to complete your game! I think the birds are glitched, they drop a grub every time a shot connects with them. |
| Apr 27 07:17:00 | 26m 00s | SNIFF | Very cool game, very cool effects. Lasers rekt me. |
| Apr 27 07:31:00 | 14m 00s | Crowd Control | Sounded great, a bit confused at first, but I was watching a stream so I kinda had his insight to my advantage. Still playing it right now! |