hyoga-3d 2015-04-20 20:41
Nice Doom view, good entry.
Foon → Ludum Dare Explorer → LD32 → Cold Dungeon
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Graphics | 569 | 3.18 | ||
| Innovation | 816 | 2.53 | ||
| Mood | 873 | 2.47 | ||
| Fun | 933 | 2.38 | ||
| Theme | 957 | 2.47 | ||
| Overall | 992 | 2.56 | ||
| Coolness | 2008 | 30 |
Nice Doom view, good entry.
Looked very cool, level generation is always awesome! But I really didn't get it. I didn't even realize I was supposed to run from the red guy for a bit, and, I never finished the first level. Also, I think I was using the sneezes wrong because I couldn't make them do anything.
@skylerWithAnE yea there is only one level. The sneezes should slow down the enemy for a few seconds. After 30 seconds another AI should spawn.
Nice entry!
Unreal engine is always the best :')
Well done!
Realy Cool!
The level generation is awesome:) I found it difficult to see where the enemy behind me was, but the shadows thrown on the wall infront of me made me feel really scared...
Lived the random level generation, the weapon was gross!
Good level generation. But first I didn't figure how to see my enemy and what it looks like (and kill me).
Then I had the idea to look back ^^, and try to kill him (what I failed). Is it possible to kill the enemy ?
And I shouldn't have tried: I died way more than when I ran away and explore the dungeon : ).
Is it possible to grab the ammos that I shoot ?
Maybe fix the mortality of the enemy (and respawn of course^^) and it would increase the interest.
MolarAmbiguity speaking:
@TeamSpatch, You can't kill the enemy, nor pick up ammo. We know the game isn't very fun, a post-compo version may be around soon (maybe). Some of the ideas we had for this I'd like to incorporate into another idea I've had.
Thanks to everyone for trying out Cold Dungeon!