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qapn

Feedback comments for LD32

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TimestampSince previousGameqapn's comment
Apr 20 03:15:00 Second-hand Spaceman A cautioned tale of the dangers of second hand smoke.
Apr 20 03:33:00 18m 00s Risk of Color I thought the game was challenging but I was distracted by minor glitches and felt my deaths were as much to do with the controls/platforming feel than anything else.
Apr 20 03:41:00 8m 00s No One Expects Abe Lincoln I didn't really get the premise. What is the unconventional special weapon? If it's Abe, I couldn't use him :( every time I play a round, I don't seem to have enough money to afford him, even after killing everyone/the enemy base.
Apr 20 03:44:00 3m 00s FIRED Hey dude, can't score this one unfortunately, opening the executable on my Windows 8 machine does nothing.
Apr 20 03:49:00 5m 00s Translocator I like the concept. But it was very glitchy, which undermined your game mechanic (which I thought was nice!)
Apr 20 03:52:00 3m 00s How to Train Your Human I didn't really get how this one related to the theme. It would have been nice to have some artwork for some of the story stages too. <br/> <br/>Had some funny bits in your writing though.
Apr 20 04:00:00 8m 00s Ageless Machine: Cup of Tea I found the controls really frustrating. Unlike other top down RPG style controls, this one I felt you had to predict where you wanted to move in advance. <br/> <br/>Nice atmosphere and some good sprites.
Apr 20 04:35:00 35m 00s Q.T. Feline Disruptor Option A! I played before reading the text below and my thought was "there's something interesting here that just needs more time". <br/> <br/>As you say, with some additional mechanics, you could have a really solid platform for a puzzle game.
Apr 20 04:41:00 6m 00s Nuclear Space Buckets yessssssss, I liked this one when you showed it on IRC, and I like how it has turned out
Apr 20 05:31:00 50m 00s Shop 'Til You Drop I think the coolest thing you've got here is the easy modding/inserting of your own weapons! I haven't seen that in any other games so far. <br/> <br/>Besides that I think it's let down by some weird control quirks - maybe my PC is messed up but I moved way too fast to feel accurate in navigating around the zombies or aiming at them with weapons. I also sometimes got stuck in the vending machine (which is how I eventually died). <br/> <br/>But it kept me entertained for a bit!
Apr 20 06:35:00 1h 04m You Are a Skunk Haha this is outrageous. Well done. Good choice on the FOV as well. Pretty amazing to put something like this together for compo.
Apr 20 12:33:00 5h 58m Off to the Races I absolutely loved this one! I had no one to play with while testing it but I can imagine with three other people it will be a blast. I've bookmarked it for later. Great stuff.
Apr 20 12:44:00 11m 00s Screaming Wizards I enjoyed this one. Good work! As a core mechanic, this could be interesting if you extrapolated the concept with additional stuff (more weapons, more mechanics, more dynamic enemies, etc).
Apr 20 12:58:00 14m 00s SLICK LICKER I found this one really difficult. There was also a lot to process/take in - lots of numbers on the HUD, and lots of things happening on screen that I was unsure about. That being said (and as is so often the case with LD games), the core jumping and licking mechanics were fun.
Apr 20 14:35:00 1h 37m Playground Mayhem Congrats on your first Ludum Dare entry! A lot like worms, but with school kids. I think you're let down by lots of bugs. It says you've fixed these issues but I still could buy indefinitely (into negative money). <br/> <br/>The physics seemed a bit weird, it was hard to gain momentum at times. <br/> <br/>But I think this is a remarkably ambitious first Ludum Dare compo game, I certainly wouldn't have attempted a game this complicated myself.
Apr 21 01:30:00 10h 55m God's Going to Cut Em Down Wow. The art was amazing. Relation to theme or not, the game evokes a whole lot of feelings for me. Yeah, it's unfinished, and it's really linear which is a shame (I was disappointed on repeated playthroughs that I ended up in the same place again and again). But of all the entries I've played so far (this is my first LD), this one I think will stick with me the most. I hope you keep working on it.
Apr 21 02:43:00 1h 13m Get Gorgon! This was great. Hope you take the time post compo to polish it up, add a tutorial, menu etc. Great take on the theme, and surprisingly intense to play.
Apr 21 02:47:00 4m 00s Moss As others have said, it's very peaceful and the perfect sort of "game" for a rainy day (it's pissing down here in Sydney). Gameplay wise there's not much going on, and the controls feel cumbersome, but it's really good looking. Your choice of post-processing effects etc are on point.
Apr 21 02:53:00 6m 00s Frenzy Inc. HAHA this one is ABSOLUTELY outrageous. Actually got me to audibly cackle. Rough around the edges, but a good fun take on the theme. As a part time desk jockey trying to pay my way through college/uni, I certainly relate. Well done bruss.
Apr 21 05:11:00 2h 18m Agents of YIELD Making the enemies more interesting and varying some of the sound effects (they became grating after a while) would improve this game a lot! <br/> <br/>Music was some of the best I've heard so far in games I've reviewed, congrats. :)
Apr 21 05:18:00 7m 00s SNIFF Shiiiit, this is awesome. Just awesome. Great take on the theme. Visually fantastic - you picked a great minimalist art style and it works brilliantly for your style of game. <br/> <br/>What lets you down I think is just a product of the rushed development - the controls feel floaty and difficult, and the difficulty scale is sort of all over the place. I had a lot of trouble lining up my drug bottles. <br/> <br/>I hope you expand on this post-jam, you got something here!
Apr 21 05:22:00 4m 00s Joe The art and visual style is fantastic. Mood right off the charts. Hope you get more attention, your game deserves it. <br/> <br/>The physics kept glitching out for me however, and then when I'd die, I was punished for it harshly. But hey, few of us have time to balance our games in such a short jam. <br/> <br/>Legit I can't get over how good this game looks. At full res on my PC, it looks like a pretty polished full game to me. Great stuff.
Apr 21 05:40:00 18m 00s Corrugated Fidelity FYI Chrome had a mini-temper tantrum about your Windows zip, might be because of your file host. <br/> <br/>It was confusing at first how to play, but once I got it, I can only say it's an awesome concept. I love the idea of the unregulated capitalist market as a weapon, this is something truly unique - I love seeing hot takes like this in LD entries, a really creative interpretation of the theme. <br/> <br/>Sound effects were minimalist and appropriate. Graphics were great, but hit and miss - the stock cards and the fonts were very appropriate, as is the "stock board" sort of thing. But I didn't like the background spriting. <br/> <br/>I kept getting slaughtered in the game which tells me I should stay out of stock trading. <br/> <br/>Anyway this is probably the most I've written on a review so far but I just think this is a remarkable concept. You should seriously continue developing this and extrapolate the mechanics. I could see it as a full indie game in the vein of Uplink or something (a lot like Introversion's earlier work really).
Apr 21 10:40:00 5h 00m Catch it ! The double jumping was nice when it worked, but sometimes it bugged out and so I died a few times because of that. <br/> <br/>The level design was a bit weird because I found it easier to just plough through the level without using my weapon and just avoid all the enemies - it's balanced a bit too generously with ample health. <br/> <br/>Otherwise, slick platforming dude. Make some more levels, tweak the mechanics a bit, and put up a post jam version as well!
Apr 21 11:04:00 24m 00s Ultra Hat Dimension Loved this one. The graphical style was reminiscent of a more whimsical Pokemon or a NES era Kirby game. My only major criticism would be that the puzzles were too easy for all of world one and then ramped up a bit too rapidly when I got stuck on 2-6. But your core mechanic was excellent. <br/> <br/>Great game!
Apr 21 11:21:00 17m 00s Eurovision: world domination through the power of song A unique entry! The best I could do was around the middle of the pack, probably because I'm a poor strategist. Music was excellent.