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dylanwolf

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TimestampSince previousGamedylanwolf's comment
Apr 20 03:17:00 Cornflake Capers Nice shoot-'em-mechanics. It was challenging, but not frustrating. The music and photo usage was really good.
Apr 20 16:41:00 13h 24m Glyph Valley The style and puzzle design are really impressive, and the voice acting is a nice touch.
Apr 20 16:48:00 7m 00s Mower Nice use of the theme, and I like the animation style. <br/> <br/>I think a textured background would have helped, because it took me a bit to figure out whether the screen was scrolling around the mower or vice versa.
Apr 20 16:49:00 1m 00s Expand-O-Ray The 3D modeling and lighting is really impressive, and it's a good take on the theme.
Apr 22 03:01:00 34h 12m Screwy McScrews It was good, but I also ran into what I assume were problems with collision, where movement was slow in some places.
Apr 22 03:16:00 15m 00s Adventures of Cactusman I like using the music as a guide for the level, and the randomly generated weapon names.
Apr 22 03:35:00 19m 00s Disaster Theatre Neat concept, and well-executed, especially the music and graphics. I didn't have much problem finding the right person to give a script to, but it wasn't easy to figure out how to "save" a failing scene.
Apr 22 03:43:00 8m 00s TeleMage This was a neat take on the theme, and a rather challenging puzzle. I like the pixel art style.
Apr 22 03:58:00 15m 00s Latvian Milk Really good art, music, and effects. The fact that the guns affect your movement is a nice touch, and they're over-the-top without being over-powered.
Apr 22 04:01:00 3m 00s I CRUSH YOU Good take on the theme. The mixture of photo and pixel art is a bit surreal.
Apr 22 04:09:00 8m 00s Dischord Clever use of the theme, and the art style is great.
Apr 23 01:35:00 21h 26m Empty Promises This is a great idea for an unconventional weapon. I think my main gripe is it takes so long to find llamas.
Apr 23 01:45:00 10m 00s Bravery I like the music, art, and concept. The long wind-up on the attack makes it frustrating, though.
Apr 23 02:02:00 17m 00s Mechanically Enhanced Nano Unit A great take on the theme, and really well-designed puzzles. The graphics are really nice too.
Apr 23 02:11:00 9m 00s Freedom Rather challenging--I like the puzzle aspect of it, and wall-walking was a different approach to a side-scroller (though around corners it was a bit confusing at first).
Apr 23 02:22:00 11m 00s Evil Cupido: Haters gonna hate The pixel art is great, and I liked that there were multiple dimensions to the puzzles (lining up shots + figuring out how to match up enemies). Restarting on each encounter balanced out the challenge.
Apr 23 02:31:00 9m 00s Pew Pew Club Great graphic style and animation. The platforming was good but enemies were rather tough--I gave up on the boss fight.
Apr 25 13:26:00 58h 55m Doctor Dropper Good use of the theme and great graphics. The exploration/strategy required provides a challenge--I think my only problem was it felt tough to get pianos to connect with enemies.
Apr 25 13:35:00 9m 00s You Can Shave the Baby Reminds me of Wario Ware, and the mini-games all seemed challenging without being too confusing. Good art style as well.
Apr 25 13:51:00 16m 00s Mighty Magnetic Force Good concept, use of the theme, and puzzles. Stage 10 was very challenging. It'd be interesting to see more puzzles that expand on these concepts--for example, enemies that could only be killed by a certain color.
Apr 25 13:57:00 6m 00s Bookshelf Brawl I checked it out, but didn't try with other players. The turn/walk movement is sort of tricky, but given the attack I understand the reason for it. I liked that powerups were tied to specific (real-world) titles.