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Feedback comments for LD32
daredevildave's games and stats for all events →
| Timestamp | Since previous | Game | daredevildave's comment |
|---|---|---|---|
| Apr 20 10:56:00 | Magnets, How Do They Work? | Nice idea, a good puzzle-like challenge. I agree with the others though the wall-death is a bit harsh. :-) | |
| Apr 20 17:02:00 | 6h 06m | Mass-X | Lovely graphics, nice idea. Mouse control felt a little clunky as your it's moving too quick to really be skill-based. I was just hammering the mouse. Shame there aren't more levels. <br/> <br/>But beautiful and fun. Great work. |
| Apr 20 17:06:00 | 4m 00s | A Night Warden | Interesting, like the style. It took a while to work out exactly what was going on. Would be nicer if the instructions were a little clearer. |
| Apr 20 17:07:00 | 1m 00s | Battle of Tolzford | Lovely style. Nice idea. I laughed and we went for a beer. :-D |
| Apr 21 16:46:00 | 23h 39m | DAVE | Nice, I laughed out loud when the first guy got squished. |
| Apr 21 16:54:00 | 8m 00s | Underload | Hilarious, I laughed. And then I got stuck with no wheels and I cried. Very good. |
| Apr 21 20:50:00 | 3h 56m | GAMUBòRU GUMBALL!! | Beautiful and seems like it would be fun. Unfortunately everytime I drive for more than a few seconds the screen goes blue and I have to restart. (Webplayer version) |
| Apr 21 20:58:00 | 8m 00s | Sheep | It's a nice idea, but a bit too clunky to be enjoyable unfortunately. A few small changes could make it really good fun. 1) Speed up the interface. Clicking buttons has a long pause. This needs to be super quick. 2) Tutorial mission is very hard to understand. You have 3 symbols on the screen as if that is what you need, but you actually need to place 20(!) instructions to complete the first level. You should make the first level <5 instructions. 3) The icons aren't very clear (I thought the shooting one was move backwards) Still, good sound effects, nice idea, a little re-working and a new tutorial level and I it would be fun. |
| Apr 21 21:01:00 | 3m 00s | The Pen is Mightier... | Interesting, I fell off the table and couldn't get back up. :-( |
| Apr 21 21:09:00 | 8m 00s | DROP IT! | Nice! Loved the music. Fun game. You should put the instructions/controls on the front page though. Took me ages to figure out how to play. |
| Apr 21 21:12:00 | 3m 00s | SHEEP MANIA | Looks nice. Really hard :-( Not sure if I could ever get past Wave 2 |
| Apr 22 09:27:00 | 12h 15m | Get Off My Land | I can't get the webplayer or webgl version to load :'-( |
| Apr 23 22:04:00 | 36h 37m | Bubble Trubble | Very nice. Great minimalist style. Good audio. Well polished. I had a few problems with being knocked out of the world. But good fun overall. |
| Apr 23 22:09:00 | 5m 00s | Crossy Hell | Nice send up of Crossy Road. Great Music! Nicely polished very good. |
| Apr 23 22:12:00 | 3m 00s | Dr. U and the bottomless PIT | Great audio, great looking. Nicely polished. Great overall. Very nice work. Really love the phone intro! |
| Apr 23 22:22:00 | 10m 00s | The Hand That Feeds | I love the idea behind it. Seemed to be very hard to last more than a few seconds. And I don't think I ever got the pet to eat something I threw he just ran off chomping on everything else. I think with an easier introduction it could be great fun. |
| Apr 23 22:26:00 | 4m 00s | Pocket Squad | Looks nice, but a bug with the audio nearly deafened me... |
| Apr 23 22:30:00 | 4m 00s | Beep Boop | Great, polished, fun. The full package. |
| Apr 23 22:35:00 | 5m 00s | The War Dog | Nice music. Very atmospheric gameplay. Could perhaps have been expanded on a bit. But very nice. |
| Apr 23 22:45:00 | 10m 00s | Badass Inc | Great looking game. |
| Apr 23 22:51:00 | 6m 00s | Fathom | Looks lovely. Nice idea, really well executed. |
| Apr 23 22:56:00 | 5m 00s | Joe | Great animation and character in the... er... characters. I struggled with the second enemy. Graphically lovely though. |
| Apr 23 23:02:00 | 6m 00s | Quiet Riot | Great stuff. Really nicely worked with the theme. Balanced just right with getting everyone. Maybe you could add a time limit or just a counter to encourage some replay. |
| Apr 23 23:05:00 | 3m 00s | Hold Space To Fart | Had a kind of Terry Gilliam feel to it. Audio made me chuckle. Not sure if there is much to the gameplay beyond constantly farting. |
| Apr 23 23:08:00 | 3m 00s | Recoil | The combination of moving with keys and moving by firing was a little confusing. I'm not sure the keyboard control was needed. It was good fun though and a neat idea. |
| Apr 23 23:15:00 | 7m 00s | Her Majesty's Apathy Bomb | Great! Enjoyed the story-telling :-) |
| Apr 24 07:27:00 | 8h 12m | Trojan Horse Simulator: The Art of Subterfuge | Great idea and great fun. Is it possible to complete!? |
| Apr 24 08:29:00 | 1h 02m | Evil Cupido: Haters gonna hate | Nice and polished. All round great job. I would like to see more variation in the puzzles, but hey, 72h! |
| Apr 27 12:00:00 | 75h 31m | Cows vs Clowns | Nice game. You'll probably like my game, which involves sheep and cannons! |
| Apr 28 17:04:00 | 29h 04m | Snow story | I think the graphical style works. good fun |
| Apr 28 20:06:00 | 3h 02m | SUPER SHOT | Nice idea. Stylishly done for a game made with primitives :-) |
| Apr 29 07:26:00 | 11h 20m | Hazardisc | Fun game. I only tried single player, but I can see two player would work well. Controls didn't feel quite fluid enough. Perhaps would be better if number of keys used was reduced. |
| Apr 29 07:31:00 | 5m 00s | Diplomat | I couldn't really figure out what was going on, sorry :-( Everything was smoothly done. Perhaps it was the language. |
| Apr 29 12:11:00 | 4h 40m | Adventure Lamp | Gorgeous lovable main character. Loads of charm and character to the hat. Loved the game. |
| Apr 29 12:17:00 | 6m 00s | Flail Rider | Very nicely polished. Looks great. Handling is good. Very hard! |
| Apr 29 12:23:00 | 6m 00s | NOPAEW | Looking great. Very well polished. Good fun. |
| Apr 29 12:26:00 | 3m 00s | ScarKrow | Very pretty. I found the mouse controls quite awkward and difficult to find targets. |
| Apr 29 12:31:00 | 5m 00s | The Very Literal Fall Of Atlantis | Great fun. Not sure about the theme, and also it's really hard. I don't think I lasted more than a few seconds. But fun. |
| Apr 29 12:34:00 | 3m 00s | Gradience | Great idea, a nice extension to Ikaruga I guess. The game crashed for me at the end of each level so I couldn't really progress. |
| May 2 10:27:00 | 69h 53m | A.R.B.F. | Nice, smooth good fun. |
| May 2 10:38:00 | 11m 00s | PALBOT | A very complete and polished game. I found the controls a little confusing, but I think maybe I'd get used to them. |
| May 2 10:43:00 | 5m 00s | Vac n Smash | Nice mechanic, well polished. Not sure quite what I had to do after I killed all the robots though... |
| May 3 09:53:00 | 23h 10m | Stoned Scarecrow | Great looking game. The slow rate of fire at the first level felt a little too harsh. Long pauses between the 3 bullets you can shoot at a time. It made it annoying to play. Once the rate of fire goes up it would be more enjoyable. |
| May 3 10:02:00 | 9m 00s | Pixel People | Hey, I used Qubicle too! I like the game. A nice quick introduction to teach you. I coudn't figure out how to be beat the second level though :-( |