Foon → Ludum Dare Explorer → LD32 → Feedback comment stats → Mixer
Feedback comments for LD32
Mixer's games and stats for all events →
| Timestamp | Since previous | Game | Mixer's comment |
|---|---|---|---|
| Apr 21 10:22:00 | Musical Trip | Uhh, yeah, just edit your post, it says "web", implying it is flash or html5, but is actully just a download to an exe. <br/> <br/>I actully couldn't get it to run. Why is the extention .exe.htm ? Really odd. I would have liked to have played this. | |
| Apr 21 10:25:00 | 3m 00s | The Goatboy | Interesting game, very odd. Made me chuckle :P |
| Apr 21 10:27:00 | 2m 00s | Invictus | I really liked this! It's really simple and clean. At first I didn't know how to play, but with afew clicks I got it. Good job, I love the clean look :) |
| Apr 21 10:30:00 | 3m 00s | Stain | Interesting concept, although it could have used an ingame tutorial. Still, very good. |
| Apr 21 10:33:00 | 3m 00s | GunHeart | ha, loves the animations and concepts! That run animation was so smooth, and cool game mechanic. |
| Apr 21 10:35:00 | 2m 00s | BacterioRage | Yeah man, the links broken. Fix it and people can play :) |
| Apr 21 10:38:00 | 3m 00s | Professor Chalk | What did I just play. I LOVE that intro. The sounds were super funny too. Very funny game :D |
| Apr 21 10:49:00 | 11m 00s | Destroy&Oppress | I've never seen graphics quite like this. Using a raycast engine made the graphics AMAZING. I loved it. Some might hate the style, but not me. And the music was incredible! It's the sort of stuff I might listen to while coding. I didn't realise you click to choot the meteors, but when I did I had a lot of fun playing. <br/> <br/>So many innocent people died D: <br/> <br/>Also +100 for that loading screen. That is the best loading screen I have seen, ever. :D |
| Apr 21 11:02:00 | 13m 00s | Blink Gun | Really liked your games pixel art and music, suited it. However I didn't entirely understand it, and I think I solved the first puzzle a different way because I didn't know how I was meant too (http://i.gyazo.com/0b6d3ac97fb6bca7703432e69da30f82.png) I still really enjoyed it though, and playing it, I could see the depth of the gameplay. Really well done! I also like the starting story, shot your mood ratings up for sure. Pretty much gave all 4 stars. <br/> <br/>Conpletly unrelated: Your website and demain name is so cool. |
| Apr 21 11:07:00 | 5m 00s | Super Boulder Bouncer | I like the graphics, and the primitives actually looked good in this game. The walls too had a fun graphical look to them that made the game look really minimal and clean. Fantastic job in that regard. <br/> <br/>Picking up the boulder was a really cool mechanic. It was funny to see that little cylinder pickup the hufe sphere. <br/> <br/>Really good job! |
| Apr 21 11:10:00 | 3m 00s | Gravity Gram | Main menu was cool, but when I got in game, it seemed jerky and like it was freezing, even though my computer was powerful. Very strange, since it showed the menu fine, so it wasn't java. <br/> <br/>No rating given :/ |
| Apr 21 11:15:00 | 5m 00s | Tactical Module Circullation Device | Concept was really great. Enjoyed :) |
| Apr 21 11:33:00 | 18m 00s | Flail Rider | One of my favourites, this is pure fun. |
| Apr 21 11:41:00 | 8m 00s | RRRR | Kaype! After always being in IRC with you, and your annoying image posting, I can play your game :D <br/><br/>It's alot of fun, music is nice but strange, and the aesthetics are cool too. One thing I didn't understand though is the rewards I got for moving, it seemed just as easy to just stay put and fire bubbles. Also, I didn't have much time to respond to the bomb, but I 'spose that is part of the challenge.<br/><br/>I really enjoyed this :D<br/>...Windows 95 |
| Apr 21 11:49:00 | 8m 00s | Floating Island Shootout | This is really good, and I had a lot of fun. I think just throwing in a few non animated sprites (even little pulsing circles) would have been nice, as I couldn't draw my eye of the very contrasting red squares. The rest of your graphics were so good too! The audio was good, and definitly added a lot of atmosphere too the game. The mechanic of the world switching was really fun too, although despite what you said in the description, I don't really see how close it is too the theme. <br/> <br/>I really like this. It's good. <br/> <br/>The small touches like the undenyable lava and water were cool, and the excitment of having enemies leap from the stars was cool. <br/> <br/>Also, +1 cpp +1 linux. <br/> <br/>Good job :D |
| Apr 21 12:29:00 | 40m 00s | Blockmancer | Mixer says ... <br/>Apr 21, 2015 @ 11:02am <br/> <br/>Really liked your games pixel art and music, suited it. However I didn't entirely understand it, and I think I solved the first puzzle a different way because I didn't know how I was meant too (http://i.gyazo.com/0b6d3ac97fb6bca7703432e69da30f82.png) I still really enjoyed it though, and playing it, I could see the depth of the gameplay. Really well done! I also like the starting story, shot your mood ratings up for sure. Pretty much gave all 4 stars. <br/> <br/>Conpletly unrelated: Your website and demain name is so cool. <br/> <br/>(I accidently posted this on the wrong persons game, it was meant to be posted here :D ) |
| Apr 22 09:33:00 | 21h 04m | Eyed | As soon as I run it windows does the whole crashing thing. <br/> <br/>Pidy :/ |
| Apr 22 09:38:00 | 5m 00s | Driven Insane | Gee, struggled to get rid of the car honestly. I tried 4 times, maybe I am just bad at it :P I like the concept, it does match the theme. It was funny too. Sometimes it seems like I was just placing them as soon as the countdown ended, not really using strategy, which made me feel more robot than player. Overall, I enjoyed this game and it's mechanic :) |
| Apr 22 09:45:00 | 7m 00s | Coloring World | This has a very, very, very striking game play closeness to my game I made two LD's ago, the one before super jeff. It is identical mechanic. <br/> <br/>Anyway, your game was great, I immidiently knew how to play. The visible cooldown bars were great too. The background and graphics were nice too. The background didn't have the same style as the foreground, which was off putting at first but didn't bother me too much. Enjoyed alot, thanks! |
| Apr 22 10:07:00 | 22m 00s | Get Off My Land | All 4 and 5 stars, this game was just great. Art and particles were great, sounds were entertaining and gameplay superb. Well done. |
| Apr 22 10:09:00 | 2m 00s | Tony's Adventure | Yeah, it doesn't run for me either. :/ |
| Apr 22 10:10:00 | 1m 00s | The Ultimate Weapon | I got a 403 forbidden error on the webpage. :/ |
| Apr 22 10:19:00 | 9m 00s | Second-hand Spaceman | Nice controls. Jetpacks and particles are cool. So is the art. Good job. |
| Apr 22 10:26:00 | 7m 00s | Give'em love | The graphics and music in this are so good. I love the style. The gameplay was slightly basic, although good never the less. <br/> <br/>I really liked this one! |
| Apr 22 10:34:00 | 8m 00s | Robo Mission | This was a good game! The graphics wern't mind blowing, but good enough! I like the concept, and you managed to fit quite a lot in, checkpoints, console system, etc. The hacking system was nice, although a few bugs made the experience not as fun. For instance, I wasn't really sure why enter wasn't excepting my commands, or how to close it. Another thing that was small but notacable for me atleast was having to click inside that textbox to give it focus. These are all things you could fix with more time :D <br/> <br/>Otherwise, I really liked this. It has a lot of gameplay elements that were fun to use. <br/> <br/>PS: Really unimportant but remember your first screenshot, in any game, LD or not, is what people see first, and sadly often decides if they will download it. Show something nice, not an menu, because although you might have spent an hour coding that menu, sadly, the player doesn't care. They want to see what the game looks like. Just a quick tip, I'm sure no one on LD cares :P |
| Apr 22 11:14:00 | 40m 00s | Legend of the Barber | I defeated the dragon! Yay! Buttons were fairly easy to use, and it was a fun game although more elements could have been added, as I was run cycling between attack -> random button and healing when required. Adding another element such as not being able to attack if your razer snapped could have added some variation in very little time. Still, nice to see a text entry. |
| Apr 29 10:37:00 | 167h 23m | Fathom | This was fantastic. Best entry I have seen. Man, your entries are always superb. I wish I could pixel like you :) |
| May 2 05:36:00 | 66h 59m | A.R.B.F. | This was awesome! <3 all the gameplay. <br/> <br/>+5 for cutscene. |