Foon → Ludum Dare Explorer → LD32 → Feedback comment stats → Asado
Feedback comments for LD32
Asado's games and stats for all events →
| Timestamp | Since previous | Game | Asado's comment |
|---|---|---|---|
| Apr 19 22:17:00 | Poop in the Park | Amazing. High Score 15... | |
| Apr 20 09:42:00 | 11h 25m | A Gun That Shoots Bees | Lots of polish. Great. |
| Apr 20 09:53:00 | 11m 00s | Terminal | I didn't know what to do after the entrance. I don't see how it fits with the theme, but I love the mechanic of the console story-telling. |
| Apr 21 16:33:00 | 30h 40m | Tic-Tac-Blow | Callling the link "Web" is a bit misleading, but great game still. |
| Apr 22 13:47:00 | 21h 14m | No One Expects Abe Lincoln | OS/X version is still a Windows executable... |
| Apr 24 13:15:00 | 47h 28m | The incubator | Please export to Mac and Linux. It's just 2-3 buttons that you need to click, not that hard. |
| Apr 24 14:19:00 | 1h 04m | Battleship Handyman | Prettt cool as a toy for now, but I'd love to see you develop it into a full blown game in the future. |
| Apr 24 14:31:00 | 12m 00s | The "Bureaucrat" | Solid. You really need to develop it further and add a linear storyline with bigger and bigger consequences from your negotiations. |
| Apr 24 14:34:00 | 3m 00s | Flatulent Bovine | The great feels of killing two cows with one fart... |
| Apr 24 14:38:00 | 4m 00s | The unconventional weapon trader | The infamous homing iron-soda can to take a fat kid out... Anyway, I love that not just the weapon is unconventional, but the actual entry. I also think this is the best use of theme for a non-violent game. 11/10 -IGN |
| Apr 24 14:48:00 | 10m 00s | How To Teleport | So hard! Solid game but I do not see how it fits the theme. You can opt-out of the theme category if you decided to ignore it. |
| Apr 24 14:59:00 | 11m 00s | A.R.B.F. | THAT IS AMAZING 11/10 -IGN |
| Apr 24 15:05:00 | 6m 00s | Rescue Mr.Furrybottom | Great. Simply great, so much detail in the artwork and very smooth gameplay. |
| Apr 24 15:46:00 | 41m 00s | Death Cycle | WHAT THE HELL??? I just spent 1 and a half hours getting all the upgrades with 20,000 to spare. Next time I open the game, *poof* it's all gone. The fact that I am so worried is a good thing, since you obviously made the game so captivating that I really wanted to max the stats out and get the top hat,,, But come on, saving is simple with Unity's PlayerPrefs, so please add that in the future, I will totally download. |
| Apr 24 17:08:00 | 1h 22m | Banana Nana | Amazing. Ran this on an emulator with a Dualshock 4 controller, absolutely no lags whatsoever and the wrapping actually feels like an excellent game mechanic. I am totally dissecting the hell out of your source code and yeah, it was great! This is definitely one of the few Ludum Dare games that I will keep. Thank you for putting in so much effort, I am blown away by your skillzez. |
| Apr 24 17:32:00 | 24m 00s | The Heist | This is great, so much planning has to go into playing this. |
| Apr 24 17:53:00 | 21m 00s | Vacuum Attack | Plays great and I had lots of fun, but I feel like there is no "art style" as such. Your graphics are all over the place as if lots of different people drew it. A good idea would be to keep the resolution and color palette as constant as possible. |
| Apr 24 18:14:00 | 21m 00s | MatitaShoot | First of all, this is no platformer as far as I understand, I see that you said it is not complete but at least a well done message once you killed them would be great. |
| Apr 24 18:23:00 | 9m 00s | Rubiks | Not really up to standards of some other compo games, I hope to see more from you next Ludum Dare when you can plan you time better and get more stuff done and more polished gameplay and controls. |
| Apr 24 18:32:00 | 9m 00s | Kindness to owls | A bit too simple but still great that you have a win condition. I would love it if the owls shot in your direction, not just left. Otherwise it is too simple to just creep up on the cages from the back while they blindly shoot left. |