Foon → Ludum Dare Explorer → LD31 → Feedback comment stats → Frozen Fractal

Frozen Fractal

Feedback comments for LD31

← LD27   LD32 →

Frozen Fractal's games and stats for all events →

TimestampSince previousGameFrozen Fractal's comment
Dec 9 18:41:00 Block Party EGOS Nice take on Tetris, but even though I'm quite good at Tetris, I found this very hard. With the round 3D, it is difficult to see where your piece will land. I would suggest adding a "ghost piece" to help out. It also starts out way too fast to give me any time to consider where to drop the piece, and taking it all the way around to the other side is nearly impossible in the time provided. <br/> <br/>Camera management with the mouse is hard because I'd like to use my right (dominant) hand for controlling the blocks. I also don't see how it would work in multiplayer -- does everyone get their own corner of the screen? What might work is a "flattened" top-down view, basically a ring with axial and radial segments, where the blocks fall inwards. Equivalent game, simpler presentation :) <br/> <br/>The music is fun and adds to the atmosphere, but the sound effects seem to come from another game. <br/> <br/>I'm home alone so I can't try multiplayer at the moment, which is too bad because the mechanic sounds great.
Dec 9 18:51:00 10m 00s One New Message From Sam Way to make a clickfest compelling! I'm so frustrated that I couldn't get to the end now... very moody and atmospheric, great job! <br/> <br/>BTW, the "Linux" and "Mac" links seem to be reversed. I used the Mac link to download linux.zip and it worked on my Linux system :)
Dec 9 19:03:00 12m 00s Liquid Media Games The Linux build doesn't seem to contain an executable. I tried to get the web player to work in Linux via https://www.gamingonlinux.com/articles/unity3d-web-player-in-linux-browsers-thanks-to-pipelight-.2996 but the plugin wouldn't show up in my browser.
Dec 9 19:25:00 22m 00s Crunchy - The Kawaii Roach A highly original take on the theme, and I love the L button :D Good choice for music, but the game got a quite repetitive and didn't seem to get harder anymore. <br/> <br/>Kudos for the detailed Linux instructions!
Dec 9 19:32:00 7m 00s Guadaneitor Very moody and tense with the limited vision, and the lawnmower always humming in the background. I would have liked to see actual arrow key controls, as I'm right-handed. There seems to be some bug, because I won before finding the key.
Dec 9 19:49:00 17m 00s THE GAME Hah, that's a new interpretation of the theme. I liked the tone, it sounded like the offspring of GlaDOS and Mr T. This game would be very hard for people without the right geek background -- then again, how many of those play text games? :) <br/> <br/>I did cheat by looking at the code, because I wanted to see where it was going, and many of the tests are quite arbitrary and unforgiving. <br/> <br/>Works perfectly on my Ubuntu system, for what it's worth. Just run "python main.py".
Dec 9 19:55:00 6m 00s Snowflake Simple, but effective. Also, hard! But I think it's supposed to be :) <br/> <br/>It would help discoverability if you renamed the download link to "Windows/Linux" or something like that, or just add an identical link titled "Love". Case sensitivity problem on Linux: you need to run "mv class/Formationgenerator.lua class/FormationGenerator.lua" before you start the game.
Dec 9 19:58:00 3m 00s Color Wheel I can't figure out how to run it on Linux... the bin directory only contains a Windows executable.
Dec 9 20:06:00 8m 00s Popao The puzzles are good, but movement is annoyingly slow and it's a bit hard to see where exactly you can and can't exit. And overall: ewwww... <br/> <br/>I had to do "sudo apt-get install neko" on my Ubuntu system, but after that the Linux build worked.
Dec 9 20:08:00 2m 00s Grid Cars Can't play right now for lack of friends, but looks interesting.
Dec 9 20:13:00 5m 00s Make War, Not Science! Won't run on Ubuntu 14.04... :( <br/> <br/>$ sudo apt-get install libsdl2-2.0-0 <br/>Reading package lists... Done <br/>Building dependency tree <br/>Reading state information... Done <br/>libsdl2-2.0-0 is already the newest version. <br/>0 upgraded, 0 newly installed, 0 to remove and 304 not upgraded. <br/>$ MakeWarNotScience-linux32/MakeWarNotScience <br/>MakeWarNotScience-linux32/MakeWarNotScience: error while loading shared libraries: libSDL2-2.0.so.0: cannot open shared object file: No such file or directory <br/> <br/>Would it be possible to just link everything statically? It vastly increases the odds of people being able to run your game.
Dec 9 20:22:00 9m 00s WASD This is great, so meta, great use of the theme, and still an actual game. Graphics are very HD, sound didn't work for me though so leaving that unrated. Zombies made me LOL. But then it segfaulted at "Things I do want in my game" :(
Dec 9 20:58:00 36m 00s ☃ Jingle Calls ☃ Well done on the texts, I love how the backstory unfolds through these phone calls. But the options you get to say are a bit weird sometimes, because they stick around after the conversation has moved on. There were a few more bugs (I think), because when I hung up on someone, I'd just get them back with a blank screen and no options to say anything. Transferring them didn't seem to help.
Dec 9 21:10:00 12m 00s Velcro Holy crap that's awesome. Super slick, super smooth, and yet super simple. Favourite game I've seen so far!
Dec 10 19:21:00 22h 11m Klieu - Cargo Carrier I like the detailed artwork and background soundtrack, but the foreground sound effects were a bit jarring. I could just avoid the bad guys and they'd all end up at the bottom. There was no reason to go there.
Dec 10 19:31:00 10m 00s Galaxy Force I had to fix some symlinks, but even then it wouldn't work because libdump.so isn't packaged, nor installed on my system. From the directory that contains run.sh: <br/> <br/>$ ln -sf libSDL2-2.0.so.0.2.1 lib/libSDL2-2.0.so.0 <br/>$ ln -s libSDL2_image-2.0.so.0.0.0 lib/libSDL2_image-2.0.so.0 <br/>$ ./run.sh <br/>Error loading libdumb.so: libdumb.so: cannot open shared object file: No such file or directory <br/>INFO: OpenAL opened OpenAL Soft. <br/>INFO: Used ALURE version 1.2. <br/>INFO: compiled against SDL version 2.0.3. <br/>INFO: Linked against SDL version 2.0.3. <br/>INFO: SDL_image linked version 2.0.0 <br/>Segmentation fault (core dumped)
Dec 10 19:41:00 10m 00s Magical Boys Less of a game and more of a slightly interactive comic book. Interesting nonetheless, and beautifully drawn!
Dec 10 19:47:00 6m 00s Can't find the channel I disagree, there was *too much* space for variations. Look at all the different games made -- many of them would not have been any different, had the theme been something else. I would also have preferred the snowman :) <br/> <br/>Still, you made a game, that's what counts! And you get bonus points from me for making what might be the smallest game in all the compo, just 48 kB unzipped :)
Dec 10 20:20:00 33m 00s Snowmen VS Snowbots Looks nice, but some sound would really spice it up. My main concern is with gameplay: it takes minutes just to move your units into enemy territory, and there the main challenge is not getting blocked by dead bodies. At the end, one of the robots was still standing but I couldn't get to him, nor he to me. Also a couple bugs: pathfinding doesn't let you move around obstacles even if the target square is green; dead units are sometimes movable and become alive; and standing next to the enemy base did nothing for me.
Dec 10 20:30:00 10m 00s Board Ball Really great work! Looks good, and it's fun to play. The ball sometimes seems to do random things, but I guess that's no different from real football. I particularly liked the colourful GOAL that swept across the screen :)
Dec 10 20:34:00 4m 00s Snowflakes Very cute little game. It really is just like a kid playing in the snow, and the lack of objectives or dangers makes it even more so :) <br/> <br/>You might want to mention that Java 8 is required, by the way.
Dec 10 20:39:00 5m 00s Asteroid Control Yay orbital mechanics! Gravity seemed a bit harsh until I realized I can't actually crash into the Earth myself. I'm not sure the edge wrapping is a good idea, because it throws off your orbit -- then again, you can use it to your advantage. Smooth gameplay, nice and simple graphics, too bad you didn't have time to put in win/lose conditions and such.
Dec 10 20:44:00 5m 00s ɹǝɯɹɐɟ ǝɥʇ ¿ǝʌıʇɔǝɾqo uɐ ǝɹǝɥʇ sI
Dec 10 20:47:00 3m 00s Usher Nice! So simple, yet fun.
Dec 10 20:51:00 4m 00s Face the Dark The link gives a 404 :(
Dec 11 18:25:00 21h 34m Beat Bop Delicious 1:15, is that bad? :) Love this game, very polished, and it's great how bits of the music disappear every time a light starts flashing. I also enjoyed the random encouragements popping up.
Dec 11 18:31:00 6m 00s Microscope 0:51 on the second try. Beautifully done! Have you tried it with mouse/touch controls? I think that might feel a bit more natural in a circle.
Dec 11 18:39:00 8m 00s TV Top Impressive! Best compo game I've seen so far. Looks very polished, gameplay is interesting, and the music is great. One minor complaint would be that it's hard to perceive depth sometimes, but all the rest more than makes up for it.
Dec 11 18:49:00 10m 00s Galactyc Budget Flights Brilliant! I loved the email subjects in particular, but the entire thing is spot-on hilarious. Also, those sound effects :D Minor point: I didn't quite understand how the stabilizer worked -- it just seemed to flip the amplitude of the sine wave around.
Dec 11 18:56:00 7m 00s Sweet Honey Bear The mechanic is nice, but I think it's a bit too hard. Walking around chasing the moving hive is a bit pointless though.
Dec 11 19:01:00 5m 00s Crate Collecter Smooth gameplay. I particularly liked the powerupdowns -- you never know what you're gonna get!
Dec 11 19:05:00 4m 00s Turtles vs Chainsaws Brilliant idea, well executed! On par with QWOP in terms of difficulty. With a different control scheme I could see this work quite well as a mobile game as well.
Dec 11 19:21:00 16m 00s My Little Metal Joint The pixel art is great, but what am I supposed to do? Just select a waiter, and buy new booze when we run out? Too bad about the lack of audio :( <br/> <br/>Hope you get well soon!
Dec 11 19:24:00 3m 00s Snoika Man 2014 It is simple. It doesn't have impressive graphics. And yet... it is a great game. Smooth gameplay, quite tense and twitchy and addictive. And great ending, of course!
Dec 11 19:31:00 7m 00s ScreenShots Great music! Great graphics! Badass mode rocks!
Dec 11 19:39:00 8m 00s A Game Of Life I'm afraid I don't quite understand... What do the other letters (W etc.) mean? Can I interact with the other M's and F's? What's the objective? How can I "make an impact" at the end?
Dec 11 19:44:00 5m 00s Guard Screen Great concept, and finally one that did something creative with the theme! Didn't like the sound effects, but the music is quite nice. I could see this work very well as a mobile game too.
Dec 11 20:55:00 1h 11m Tightrope Theatre Great entry as always! Too hard for poor me, but I'm sure better gamers will have a blast with this. Nice music, but the sfx are a bit too... sfxr.
Dec 13 12:39:00 39h 44m The Paper Dance This is so hauntingly beautiful, I almost regretted that I was expected to do something, instead of just watching and listening. <br/> <br/>I can tell this is going to be a great marriage. Congratulations! <br/> <br/>I can't believe nobody asked yet, and I hope it's not because everyone knows: what's the music?
Dec 15 20:45:00 56h 06m Snowmän! Factory Great puzzle game! Well-designed puzzles, interesting mechanics, and just the right level of difficulty. I love the robot voice.
Dec 15 20:47:00 2m 00s The Eternal Bee Love link not found, gives 404, so can't play on Linux :(
Dec 15 20:50:00 3m 00s Mobile gamer simulator Interesting idea. I think it simulates some mobile design considerations quite well, like fat-finger inaccuracy and view obstruction. Now go integrate it with the Android and iOS emulators ;)
Dec 17 17:38:00 44h 48m Alex Takes a Test What a profoundly unusual game. Dreamlike. I didn't quite get the puzzles, but made my way through Chapter One by guessing, elimination, and dodging. Then the game hung, was there supposed to be more?
Dec 17 17:44:00 6m 00s Colour Blaster Can't get the JAR to work well on Linux. The window started too small and only small squares appeared and didn't move. Resizing resulted in NullPointerExceptions. Getting it full-size on another desktop got me through that and into the game, but when I tried to shoot, it froze and gave up with Audio Device Unavailable. <br/> <br/>My setup is unusual, but from reading the other comments, I think there might be a few bugs here as well.
Dec 17 17:48:00 4m 00s A maze Land Smooth gameplay, nice programmer's art. How does the enemy guy decide where to move? Sometimes it seemed random, sometimes scripted, sometimes he actually seemed to be trying to block me -- pretty effective!
Dec 17 18:00:00 12m 00s Bunnyix My Ubuntu doesn't come with libglew-1.8, but this looked so cool that I had to go and install it. Word of advice for next time: link statically. <br/> <br/>Anyway, this game looks wonderfully retro, and has music to match. It took a while to understand the mechanics (and that the mouse can be used to rotate). <br/> <br/>There might be some bug because the second play, the playing field ended up in a corner mostly offscreen :(