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salmonmoose

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TimestampSince previousGamesalmonmoose's comment
Dec 8 01:28:00 BEARPG Aawww... I came hoping for an RPG with a bear antagonist.
Dec 8 03:54:00 2h 26m Pattern Puzzle I don't seem to see any correlation between the screen and the pattern, am I really just clicking random squares?
Dec 8 03:58:00 4m 00s Clockwise Clever interpretation of the theme, finishing off room 4 I thought I was at the end of the game - and then, there was more. <br/> <br/>Perhaps making everything stuck to the grid, several puzzles were tricky due to floating boulders and trying to line them up.
Dec 8 04:01:00 3m 00s BREAK| |THROUGH Cool concept - I found the graphics a little hard to focus on, which would have been the only detraction from what appears to be an interesting mix of breakout and space-invaders.
Dec 8 04:05:00 4m 00s Fibonacci Grid Unable to click on tiles and play game. No rating.
Dec 8 04:08:00 3m 00s Super Arena Hell! Cool little game - the smaller hitbox was unclear, and it would be nice to see some effect when you're hit, and possibly a bit of momentum on the ship to add a bit of juice.
Dec 8 04:12:00 4m 00s Brain Builder Neat idea - completely oblivious as to what's going on - I gather it's a cookie clicker style affair, I'd be keen to see where this heads in the future.
Dec 8 04:21:00 9m 00s Remote Island Perhaps look at some mouse support - manually switching between characters is tedious, even automatically switching, and opening the menu would make life easier. <br/> <br/>Also, should my battles take more than an entire day? Seems a bit drawn out.
Dec 8 04:28:00 7m 00s Defense the Base A bit slow paced, and hard to tell when you could fire next - perhaps a cooldown timer?
Dec 8 04:33:00 5m 00s You Have the Con This is really quite fun, and such a simple execution.
Dec 8 04:37:00 4m 00s Punch Squad I'm not sure what's happening, or how I really contribute to the outcome?
Dec 8 04:42:00 5m 00s Veggie Wars I spent the first 10 minutes moving only with the mouse - honestly possibly a more interesting game that way. I'm not sure how the multiplayer works, which makes the rest of the game hard to judge.
Dec 8 04:47:00 5m 00s One Screen Got stuck checking phone messages :( Sad panda.
Dec 8 04:51:00 4m 00s Yibbits This is a really cool idea - it could use tweaking of the physics to get controls really tight so that it becomes frustrating because of difficulty rather than fighting with physics.
Dec 8 05:00:00 9m 00s Nihility The controls seem very broken, walking is tediously slow, and after the first interaction the only way to move horizontally was to jump (which also became stuck on). It's a shame, it looks like there's some depth.
Dec 8 05:09:00 9m 00s Tavern King Love the art style - would like to see how far this idea could be pushed, I'd love to run a tavern.
Dec 8 06:16:00 1h 07m A Place in Space Love the CGA style graphics, and harsh screen effects - satisfying controls and combat, great take on the realtime death dungeon.
Dec 8 22:00:00 15h 44m Diametric Nice to play around with - I think with a little thought about actual gameplay, this could be quite a relaxing mobile experience. Certainly one for the tablet/phone market.
Dec 9 21:41:00 23h 41m Snow Need To Rush Very enjoyable - you could cut back the controls a bit, and make an excellent mobile game here.
Dec 9 22:20:00 39m 00s Law Breaker Love the random pac-man mode