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Feedback comments for LD31
Mr MadCat's games and stats for all events →
| Timestamp | Since previous | Game | Mr MadCat's comment |
|---|---|---|---|
| Dec 9 02:01:00 | Road to Heaven | Quite nice. You definetly feel that the game is incomplete, for example the difficulty of the waves grows too rapidly in my opninion. But considering that it's a game jam I think it is quite good. I must say I really liked the visual style of the game. | |
| Dec 9 02:24:00 | 23m 00s | Mobster Massacre | Solid game. Quite a unique way to play. Gameplay could have a bit more variety. All in all well done. |
| Dec 9 02:48:00 | 24m 00s | Boobs Of War | Solid gameplay, good graphics, interesting... idea. Nothing more to say ;) |
| Dec 9 21:40:00 | 18h 52m | Thermonuclear War | Cool idea. The concept is really awesome. It felt a bit repetitive/trial and error to just go through everything and try every option, since there was no real death penalty. ALthough I can't think of a good one I must admit. <br/>One of the best games I have played so far this LD. |
| Dec 9 22:10:00 | 30m 00s | Hard Winter | Quite interesting game. The mechanincs are interesting. However I am a bit torn about the interpretation of the theme. On the one hand it's a great idea with the magnifying glass, on the other hand it means that there is a part of the game that is not on the screen. <br/>But all in all a nice game. |
| Dec 11 17:58:00 | 43h 48m | Snowing in the wind | Quite nice game. A bit too hard for me ;) I got trapped by the evil snowmen way to easy. Cool idea. |
| Dec 11 18:13:00 | 15m 00s | Village Defender | Cool game. Definetly needs a tutorial. Also to me it seemed like if a building was damaged/destroyed seemed more like a it is either at full health the next morning or it is gone. It was a bit unclear to how the defense actually helps or not. But I liked the graphics style. Simple but very good fit to the mood. |
| Dec 12 19:34:00 | 25h 21m | RustPunk | Cool game. Gameplay, as dialogs and battle mechanics, are a bit shallow, but the core idea is great. With some more time you could really make this into an amazing game. I am not so sure about how well it fits the theme however. Every part of the game is only on one screen, but to me it seems like there are several screens (dialogs, map, battle) in total. <br/>But apart from that you really should continue your work on this. It might get interesting. |
| Dec 12 20:03:00 | 29m 00s | DisChord | Good game. Nice learning curve, great atmosphere with the music and graphics fitting nicely. My only negaitve point is that I think that the use of one level per screen is not as good a use of the theme. But that's probaby just me. Very good entry. |
| Dec 13 11:44:00 | 15h 41m | Mind Traveller | The general idea of the game is quite interesting. However I don't really see the connection to the theme. And what is actually a problem is the difficulty of the game. For an emotional/mood game you need a difficulty that keeps the player from just running through the game while at the same time doesn't slow down the progress of the story. I was stuck in the last room for over 20 minutes. In the end I couldn't remeber much of the mood that was there before because I was frustrated by the unfogivingness of the controls and the level. But of course designing the difficulty for a mood game is one of the hardest things in game design in my opinion, so hats off for what you did. On the performance of your game you should work however. My PC is capable of playing some current AAA games, yet it just shut down after 20 minutes in the last room. |
| Dec 13 12:50:00 | 1h 06m | MyuJ | Good game, nice and simple. Maybe a bit too unfogiving on mistakes. |
| Dec 13 13:04:00 | 14m 00s | Title Screen | Cool game. Nice take on the theme. But too hard for me, since I am not too god at managing several things at once ;) |
| Dec 13 13:10:00 | 6m 00s | MACHO KNIGHT | Nice game. Very fitting music and artstyle. |
| Dec 13 13:34:00 | 24m 00s | The Broadenlands | Really cool game. I love the take on the theme. And great choice of music. |
| Dec 13 13:38:00 | 4m 00s | shootAbox | Nice little game. Not too innovative, but for yoour first finished game quite good. Keep up the good work. |
| Dec 13 13:44:00 | 6m 00s | An Adventure Awaits | Can't run the game due to missing MSVCP100D.dll. Maybe you need to compile it in adifferent way? |
| Dec 13 15:16:00 | 1h 32m | Mikes On Screen Adventure | Cool game. Nice interpretation of the theme. I couldn't beat the asian kid. Guess I am just not good enough at watching and controlling multiple characters :) |
| Dec 13 15:26:00 | 10m 00s | Escape | Nice little arcade game. However I don't think it fits the theme as much, since the game may be on one level, but it feels like there are different screens. But I guess I am being a bit fundamentalistic here ;) <br/>All in all nice little game. |
| Dec 13 15:32:00 | 6m 00s | Larger Dimension 31 | Nice little game. However the difficulty is a bit strange. If you just stay shooting all the time moving from left to right and back again, you have no problem winiing. If however you miss an enemy you get into a real hazard that is bound to kill you. <br/>I liked the reward ;) |
| Dec 13 15:44:00 | 12m 00s | A Grimm Journey | Cool concept. However the controls were really strange. I often seemed unable to attack. A bit more feedback about what the controls do would be great. But the mood is quite great. |
| Dec 13 16:39:00 | 55m 00s | MeteorStrike | Interesting game. Some sound effects would be nice. Concerning the installer: using Unity, just create a build an put the .exe and the Data-folder in a zip. <br/>Way to go for a first LD game. Keep it up. |
| Dec 14 19:10:00 | 26h 31m | Blue Window | Very good game. Now that's an interpretation I haven't seen here so far. Cool mechanincs. Though sometimes the screen in front of me made it hard to see where I was going. But great mood and artstyle. |
| Dec 14 19:24:00 | 14m 00s | I've Never Seen Snow | Nice little game. An interesting way to see christmas. For some reason I neither could play nor download the game in firefox. In chrome it worked just fine. |
| Dec 14 19:34:00 | 10m 00s | Smash the Rebels! | Nice idea. I was a bit confused however that clicking also seemed to damage my farm, if visible. Or the peaseant had quite a large range.Very hard game. But that's not a bad thing ;) |