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Feedback comments for LD31
MatthewHolland's games and stats for all events →
| Timestamp | Since previous | Game | MatthewHolland's comment |
|---|---|---|---|
| Dec 8 19:33:00 | White Crash | Moving around was pleasing; couldn't find any other motivation. <br/>Shame it's opted out of graphics: graphical effects are well done/used and I love the warp on the TK-move (I call that innovative too though). | |
| Dec 8 19:41:00 | 8m 00s | TheBlindMaze | I really love what you were trying to do here, but as you say in the description it's _really_ hard and could do with more polish. I suggest trying more _kinds_ of feedback, whether that be extra sounds or something else. |
| Dec 8 19:48:00 | 7m 00s | Ninja Game | Would have been worth carrying on with. What's there works and would be fun, it mostly just needs some fine-tuning so that everything reacts smoothly and in a satisfying way. |
| Dec 8 19:55:00 | 7m 00s | Solus | Nice audio; fits well. Game is a nice idea but it could do with being a bit less predictable: Once I'd got used to going around the outer ring there wasn't much going on (until the one that finally hit me and I couldn't do anything about it). <br/>I like that you can shoot yourself. |
| Dec 8 19:59:00 | 4m 00s | Castle-Man | Mostly works, would have been nice with more player feedback. I like the graphical style. |
| Dec 8 20:08:00 | 9m 00s | ld31_goldrush | Works nicely. It would be nice if the traps weren't quite so sudden, somehow. |
| Dec 8 20:13:00 | 5m 00s | Towards Light | Good game. Pretty tough but it would fit in nicely with recent indie puzzlers. <br/>Maybe make light shine through the balls? (It seems to affect balls through each other, so the light not shining is a bit misleading) |
| Dec 8 20:20:00 | 7m 00s | Ebola | Lovely fluid effects, nice coherent style. Game mechanics could do with more information about what's going on. Patient zero is very random. I can't work out which/when/what I can score for in Fight. |
| Dec 8 20:25:00 | 5m 00s | Get the fick out | I like this. Graphics are bare but fitting, sounds also fit well. I like the drunk controls, although it makes the whole thing really hard. |
| Dec 8 20:32:00 | 7m 00s | Razor Dodgor ( Razer Dodger) | I couldn't run it; FireFox and Chrome tell me that they disable some things when using the file:/// protocol and then won't run it (IE just doesn't do anything). <br/>Any way you could put it somewhere that would serve it over HTTP? |
| Dec 8 20:40:00 | 8m 00s | Tell me you! | Nice atmospheric graphics and sound. Good use of an unconventional camera angle, nice way of putting instructions, some other good points. <br/>I don't want to be a jerk about it, but when you decide to make a narrative game it's worth putting in some extra effort with spellcheck/dictionary/etc. |
| Dec 8 20:47:00 | 7m 00s | One Does Not Simply Walk Into More Doors | It's good. I love the art and music, the doors concept is nice, and the controls are really pleasing. |
| Dec 8 20:51:00 | 4m 00s | Gingerman And The Christmas Tree | Strange controls; it might have been worth explaining them (or using something a bit more conventional). Nice theme and very appropriate graphics. |
| Dec 8 20:56:00 | 5m 00s | Ant Farm | The management bit was nice, but I couldn't really work out which way I was digging. The enemy ants didn't get in, probably because I wasn't digging enough. |
| Dec 8 21:06:00 | 10m 00s | The Corridor | It's atmospheric, but like other commenters I'm stuck on the third level. Or maybe I'm not, and it's being really clever, but I still feel stuck. |
| Dec 8 21:13:00 | 7m 00s | Cat-A-Clyscreen | I love the instructions and the general mood of it all; the sound and graphics go together really well too. I found some of the levels (I assume they're generated) very difficult, with no checking that there weren't solid lines of cactus. |
| Dec 8 21:20:00 | 7m 00s | GameJam Tychoon | Quite good fun, but there's a lot going on and I didn't really feel in touch with it (and it wasn't out of control in a fun jam way :-) ). |
| Dec 8 21:38:00 | 18m 00s | Symphony of the night | Really atmospheric, with good sound and graphics that complement everything nicely. |
| Dec 8 21:46:00 | 8m 00s | Gray Goo | Really nice. I really like the magnifier; I couldn't think of a subversion for the one-screen theme but that'll do nicely. Decent setting, apt graphics, well done. <br/>Didn't hear any audio. |
| Dec 8 21:54:00 | 8m 00s | RobFishing | Good. Progression feels a bit slow; hard to tell what difference the first couple of upgrades are making. Charming graphics though, for a really nice aesthetic. |
| Dec 8 22:01:00 | 7m 00s | Furious Rush | I really like this. It's rough around the edges now but those mechanics have loads of potential and I'd love to see them with full polish. <br/>I suggest putting a bit more description of the shooting mechanic into this page, because it wasn't immediately obvious and one previous commenter seems to think it was a bug. |