Foon → Ludum Dare Explorer → LD31 → Feedback comment stats → JoshDBB

JoshDBB

Feedback comments for LD31

← LD30   LD32 →

JoshDBB's games and stats for all events →

TimestampSince previousGameJoshDBB's comment
Dec 9 03:46:00 Lone Wolf If I hold a key for short time I lose the ability to control it
Dec 9 04:27:00 41m 00s Helga Kills Everything I don't seem to be able to press play. Helga just swings her axe. Music is good though!
Dec 9 04:38:00 11m 00s Entomophobia Very nice. The only thing I didn't like was the way the gameboy shakes when you kill things, it was good at first but later you kill too many things so it is shaking too much.
Dec 9 04:42:00 4m 00s 1 Screen Hero Very nice. Well polished. I think I saw a bug where a chest wouldn't open.
Dec 9 04:44:00 2m 00s PostFour : Reconstruction Doesn't get past the loading screen for me on Safari.
Dec 9 12:49:00 8h 05m Honey, Where's my honey? Very nice sprites/animation. The game is a bit easy.
Dec 9 13:03:00 14m 00s Critter Blaster Extreme - Judge and Jury Good job, I really like the art. I had a bug where the crosshair wasn't in the same place as the mouse which made it very hard to hit anything.
Dec 9 13:07:00 4m 00s Wide Opened Eyes I loved it.
Dec 9 13:38:00 31m 00s Night of Slaughter The web version doesn't seem to exist.
Dec 9 14:28:00 50m 00s The Human Experiment Show I loved the audience sounds.
Dec 9 16:20:00 1h 52m Coliseum Crew Really enjoyed this entry. Quite hard to control everyone at once.
Dec 9 16:25:00 5m 00s Dead Pixels There seems to be a bug where you stop being able to move.
Dec 9 16:34:00 9m 00s Colour Blaster The web version didn't seem to work for me, I just saw a blank screen.
Dec 9 16:38:00 4m 00s Fire Tactics Very nice idea. I found that sometimes the fire wouldn't go out no matter how much water I sprayed at it.
Dec 9 17:09:00 31m 00s Death Heap Really enjoyed this. I thought I had been buried under corpses at one point but I pushed my way free.
Dec 9 17:27:00 18m 00s Mutatoons A bit confusing. I love the artwork!
Dec 9 17:40:00 13m 00s Snowbert Very funny. I like the art too.
Dec 9 17:55:00 15m 00s Save the Giant Looks great. The character kept getting stuck on things though.
Dec 9 17:57:00 2m 00s 31 Sugar Free Pressing space didn't start the game (web version). I was stuck on the instructions.
Dec 9 18:09:00 12m 00s Tegual's Escape Didn't seem to be able to move at all.
Dec 9 18:13:00 4m 00s Tight Fight I enjoyed this
Dec 9 18:14:00 1m 00s HexaPong Nice concept and well polished.
Dec 9 19:12:00 58m 00s Augmented Collector Very nice concept. I enjoyed playing it. Didn't go for all of the green cubes though.
Dec 9 20:24:00 1h 12m Two Fold Swan I loved the popup book effect.
Dec 9 20:50:00 26m 00s Space Melee The web link seems to take me to a download.
Dec 9 20:58:00 8m 00s Breaker I really liked that. I particularly like the character sprite/animations.
Dec 9 21:15:00 17m 00s Runny Square I enjoyed that. Simple but fun. My top score was 14.
Dec 9 21:17:00 2m 00s Noel's Christmas Nightmare I removed the wire from the tree and got stuck on a black screen.
Dec 9 22:47:00 1h 30m Orion The game froze just as I was taking off :( I could hear it all happening in the background but couldn't see anything change on screen. I was running it in Safari. Loved what I saw though.
Dec 10 00:39:00 1h 52m Wizards Are Bad I really enjoyed this. I think it is a very nice concept. The first few times I played all of my guys were wiped out nearly instantly. I couldn't seem to directly control the guys so I couldn't get them to take shelter in the fort. Also when I chopped a tree down everyone stopped building to go and get wood and wouldn't start building again until all of the wood had been collected.
Dec 10 01:42:00 1h 03m 20 Days at Sea Really good. I enjoyed playing it a lot.
Dec 10 02:04:00 22m 00s Level One Turret It froze as I completed the first level with teleporters.
Dec 10 02:07:00 3m 00s Torch lighter I can't seem to get the torches to light.
Dec 10 03:32:00 1h 25m Existential The web version doesn't seem to load.
Dec 10 13:00:00 9h 28m Play with the cat I played with the cat! Maybe would be nice if the cat crouched down when it was waiting to pounce.
Dec 10 13:18:00 18m 00s Stick Dude I loved this game. It was a bit easy though. I go to wave 30 before giving up. I think you are given too much health and ammo so there is no chance of you dying or running out of bullets.
Dec 10 14:28:00 1h 10m SPIN-2 Updated audio vote.
Dec 10 14:37:00 9m 00s Plankton I love the look of the game. I couldn't get the plankton to evolve past the first stage though (where it grows a tentacle thing). I only realised there were more stages after seeing your post.
Dec 10 14:49:00 12m 00s Oshters Fishers Interesting concept. Very nice mood to the game, the music is very relaxing. It seemed that the fish all faced straight down for quite a long time, now most of them are upside-down. Also they all seem to be sitting in the corners of the screen. Would be nice if the fish swum about.
Dec 10 15:05:00 16m 00s Spiral Wings Looks and sounds amazing. Love the dragon thing that you play as. <br/>Not much gameplay to be had. I found it very irritating when you move your mouse off of the game window you shoot off to the top left corner of the screen, it made it very hard to fly anywhere but the centre of the screen. <br/>I love the way you fold your wings in when you move fast but I think you slow down again too quickly. The closer you get to your target the slower you move so it can feel like a struggle to reach it.
Dec 10 15:11:00 6m 00s SheeBall Very fun, I love that you can curve the ball. Maybe felt like it curved a bit too much though?
Dec 10 15:21:00 10m 00s Doll house: q-Be or not q-Be Interesting game, like a simplistic version of the sims. I couldn't figure out how to increase my curiosity. Also there doesn't seem to be any negative consequences from letting the bars empty.
Dec 10 15:29:00 8m 00s Forever Falling Nice concept, I enjoyed it. I found that the movement was frustratingly slow though. Also I gave up quickly because I didn't want to start from the beginning for the third time. I would have liked to start from the level that I reached.
Dec 10 15:36:00 7m 00s Shooter in the box I enjoyed this. Nice graphics. I liked the different kinds of enemy 'vehicles' that come after you. I also liked the way that you can deflect their lasers with your bullets, although that meant that the enemies didn't do a very good job of shooting you. Also it feels a bit odd that the enemies are completely defenceless after you have destroyed the guns. I found that when I died it was because the enemy suddenly rushed me and trapped me in a corner and I died instantly.
Dec 10 15:58:00 22m 00s Parable of the Broken Window Really nice entry. Took me a few tries to reach the red door. Became much easier once I found a shield.
Dec 10 18:57:00 2h 59m Mr. Spooky's Monster Hunt It seems to get stuck at 'Loading 91%'. I'm using Safari. <br/> <br/>Log: <br/> <br/>[Warning] Invalid CSS property declaration at: * (tweet_button.ff7d9077a26377d36b6a53b1a95be617.en.html, line 1, x3) <br/>[Log] Googima Loaded Successfully (jyEZSugkEeKGJRIxOQulpA.js, line 11) <br/>[Error] Failed to load resource: the server responded with a status of 400 (Bad Request) (streaming-feed, line 0) <br/>[Error] Blocked a frame with origin "https://www.facebook.com" from accessing a frame with origin "http://gamejolt.com". The frame requesting access has a protocol of "https", the frame being accessed has a protocol of "http". Protocols must match. <br/> <br/> global code (like.php, line 3) <br/>[Error] WebSocket connection to 'ws://activity.gamejolt.com/streaming-feed/?_primuscb=1418237695886-0&amp;EIO=2&amp;transport=websocket&amp;sid=Rwel_Sz3ZnxTkEYQAdK6&amp;t=1418237696018&amp;b64=1' failed: WebSocket is closed before the connection is established. <br/> doClose (643, line 10170) <br/> close (643, line 8805) <br/> freezeTransport (643, line 8371) <br/> onerror (643, line 8380) <br/> onclose (643, line 8393) <br/> on (643, line 10453) <br/> emit (643, line 10514) <br/> onClose (643, line 8698) <br/> onError (643, line 8656) <br/> (anonymous function) (643, line 8298) <br/> emit (643, line 10514) <br/> onError (643, line 8778) <br/> (anonymous function) (643, line 9540) <br/> emit (643, line 10514) <br/> onError (643, line 9681) <br/> (anonymous function) (643, line 9622) <br/>[Error] Blocked a frame with origin "http://tpc.googlesyndication.com" from accessing a frame with origin "http://gamejolt.com". Protocols, domains, and ports must match. <br/> (anonymous function) (lidar.js, line 77) <br/> global code (lidar.js, line 100) <br/>[Error] Blocked a frame with origin "http://tpc.googlesyndication.com" from accessing a frame with origin "http://gamejolt.com". Protocols, domains, and ports must match. <br/> za (dfa7banner_flash_inpage_rendering_lib_200_58.js, line 7) <br/> dc (dfa7banner_flash_inpage_rendering_lib_200_58.js, line 27) <br/> D (dfa7banner_flash_inpage_rendering_lib_200_58.js, line 127) <br/> Bg (dfa7banner_flash_inpage_rendering_lib_200_58.js, line 124) <br/> Hg (dfa7banner_flash_inpage_rendering_lib_200_58.js, line 127) <br/> $ (dfa7banner_flash_inpage_rendering_lib_200_58.js, line 128) <br/> dg (dfa7banner_flash_inpage_rendering_lib_200_58.js, line 141) <br/> eg (dfa7banner_flash_inpage_rendering_lib_200_58.js, line 98) <br/> gg (dfa7banner_flash_inpage_rendering_lib_200_58.js, line 105) <br/> hg (dfa7banner_flash_inpage_rendering_lib_200_58.js, line 105) <br/> (anonymous function) (dfa7banner_flash_inpage_rendering_lib_200_58.js, line 142) <br/> global code (dfa7banner_flash_inpage_rendering_lib_200_58.js, line 142) <br/>[Error] Blocked a frame with origin "http://tpc.googlesyndication.com" from accessing a frame with origin "http://gamejolt.com". Protocols, domains, and ports must match. <br/>[Error] Error: null is not an object (evaluating '$scope.client.currentUser.default_room') <br/>http://s.gjcdn.net/compressor/js_chat_v3/643:1348:71 <br/>$emit@http://ajax.googleapis.com/ajax/libs/angularjs/1.2.6/angular.min.js:102:427 <br/>http://s.gjcdn.net/compressor/js_chat_v3/643:563:22 <br/>$eval@http://ajax.googleapis.com/ajax/libs/angularjs/1.2.6/angular.min.js:101:145 <br/>$apply@http://ajax.googleapis.com/ajax/libs/angularjs/1.2.6/angular.min.js:101:428 <br/>http://s.gjcdn.net/compressor/js_chat_v3/643:536:21 <br/>emit@http://s.gjcdn.net/compressor/js_bottom/643:6534:16 <br/>decoding@http://s.gjcdn.net/compressor/js_bottom/643:7151:18 <br/>decoder@http://s.gjcdn.net/compressor/js_bottom/643:7987:5 <br/>message@http://s.gjcdn.net/compressor/js_bottom/643:7117:19 <br/>emit@http://s.gjcdn.net/compressor/js_bottom/643:6531:16 <br/>timeout@http://s.gjcdn.net/compressor/js_bottom/643:7808:18 <br/> (anonymous function) (angular.min.js, line 84) <br/> (anonymous function) (angular.min.js, line 61) <br/> $emit (angular.min.js, line 102) <br/> (anonymous function) (643, line 563) <br/> $eval (angular.min.js, line 101) <br/> $apply (angular.min.js, line 101) <br/> (anonymous function) (643, line 536) <br/> emit (643, line 6534) <br/> decoding (643, line 7151) <br/> decoder (643, line 7987) <br/> message (643, line 7117) <br/> emit (643, line 6531) <br/> timeout (643, line 7808) <br/>[Error] Blocked a frame with origin "http://tpc.googlesyndication.com" from accessing a frame with origin "http://gamejolt.com". Protocols, domains, and ports must match. <br/> (anonymous function) (container.html, line 16) <br/> c (container.html, line 16) <br/> ua (container.html, line 16) <br/> gb (container.html, line 16) <br/> (anonymous function) (container.html, line 16) <br/> ma (container.html, line 16) <br/> (anonymous function) (container.html, line 16) <br/>[Error] Blocked a frame with origin "http://tpc.googlesyndication.com" from accessing a frame with origin "http://gamejolt.com". Protocols, domains, and ports must match. <br/> (anonymous function) (container.html, line 16) <br/> c (container.html, line 16) <br/> (anonymous function) (container.html, line 16) <br/> ma (container.html, line 16) <br/> (anonymous function) (container.html, line 16) <br/>[Error] Blocked a frame with origin "http://tpc.googlesyndication.com" from accessing a frame with origin "http://gamejolt.com". Protocols, domains, and ports must match. <br/> za (dfa7banner_flash_inpage_rendering_lib_200_58.js, line 7) <br/> dc (dfa7banner_flash_inpage_rendering_lib_200_58.js, line 27) <br/> D (dfa7banner_flash_inpage_rendering_lib_200_58.js, line 127) <br/> Bg (dfa7banner_flash_inpage_rendering_lib_200_58.js, line 124) <br/> Hg (dfa7banner_flash_inpage_rendering_lib_200_58.js, line 127) <br/> $ (dfa7banner_flash_inpage_rendering_lib_200_58.js, line 128) <br/> dg (dfa7banner_flash_inpage_rendering_lib_200_58.js, line 141) <br/> eg (dfa7banner_flash_inpage_rendering_lib_200_58.js, line 98) <br/> gg (dfa7banner_flash_inpage_rendering_lib_200_58.js, line 105) <br/> hg (dfa7banner_flash_inpage_rendering_lib_200_58.js, line 105) <br/> (anonymous function) (dfa7banner_flash_inpage_rendering_lib_200_58.js, line 142) <br/> global code (dfa7banner_flash_inpage_rendering_lib_200_58.js, line 142) <br/>[Error] Blocked a frame with origin "http://tpc.googlesyndication.com" from accessing a frame with origin "http://gamejolt.com". Protocols, domains, and ports must match. <br/> (anonymous function) (lidar.js, line 77) <br/> global code (lidar.js, line 100) <br/>[Error] WebSocket connection to 'ws://activity.gamejolt.com/streaming-feed/?_primuscb=1418237695886-0&amp;EIO=2&amp;transport=websocket&amp;sid=qTSvt7uYnuki5u9_AdK7&amp;t=1418237696859&amp;b64=1' failed: Unexpected response code: 502 (41167, line 0) <br/>[Error] WebSocket connection to 'ws://activity.gamejolt.com/streaming-feed/?_primuscb=1418237695886-0&amp;EIO=2&amp;transport=websocket&amp;sid=qTSvt7uYnuki5u9_AdK7&amp;t=1418237696859&amp;b64=1' failed: WebSocket is closed before the connection is established. <br/> doClose (643, line 10170) <br/> close (643, line 8805) <br/> freezeTransport (643, line 8371) <br/> onerror (643, line 8380) <br/> on (643, line 10453) <br/> emit (643, line 10514) <br/> onError (643, line 8778) <br/> onerror (643, line 10097) <br/>[Error] Blocked a frame with origin "http://tpc.googlesyndication.com" from accessing a frame with origin "http://gamejolt.com". Protocols, domains, and ports must match. <br/> (anonymous function) (container.html, line 16) <br/> c (container.html, line 16) <br/> (anonymous function) (container.html, line 16) <br/> ma (container.html, line 16) <br/> (anonymous function) (container.html, line 16) <br/>[Error] Blocked a frame with origin "http://tpc.googlesyndication.com" from accessing a frame with origin "http://gamejolt.com". Protocols, domains, and ports must match. <br/>[Error] Blocked a frame with origin "http://tpc.googlesyndication.com" from accessing a frame with origin "http://gamejolt.com". Protocols, domains, and ports must match. <br/> (anonymous function) (container.html, line 16) <br/> c (container.html, line 16) <br/> (anonymous function) (container.html, line 16) <br/> ma (container.html, line 16) <br/> (anonymous function) (container.html, line 16) <br/>[Error] Blocked a frame with origin "http://tpc.googlesyndication.com" from accessing a frame with origin "http://gamejolt.com". Protocols, domains, and ports must match. <br/> (anonymous function) (container.html, line 16) <br/> c (container.html, line 16) <br/> ua (container.html, line 16) <br/> gb (container.html, line 16) <br/> (anonymous function) (container.html, line 16) <br/> ma (container.html, line 16) <br/> (anonymous function) (container.html, line 16) <br/>[Error] Blocked a frame with origin "http://tpc.googlesyndication.com" from accessing a frame with origin "http://gamejolt.com". Protocols, domains, and ports must match. <br/> (anonymous function) (container.html, line 16) <br/> c (container.html, line 16) <br/> ua (container.html, line 16) <br/> gb (container.html, line 16) <br/> (anonymous function) (container.html, line 16) <br/> ma (container.html, line 16) <br/> (anonymous function) (container.html, line 16) <br/>[Error] Blocked a frame with origin "http://tpc.googlesyndication.com" from accessing a frame with origin "http://gamejolt.com". Protocols, domains, and ports must match. <br/> (anonymous function) (container.html, line 16) <br/> c (container.html, line 16) <br/> (anonymous function) (container.html, line 16) <br/> ma (container.html, line 16) <br/> (anonymous function) (container.html, line 16) <br/>[Error] Blocked a frame with origin "http://tpc.googlesyndication.com" from accessing a frame with origin "http://gamejolt.com". Protocols, domains, and ports must match. <br/> (anonymous function) (container.html, line 16) <br/> c (container.html, line 16) <br/> (anonymous function) (container.html, line 16) <br/> ma (container.html, line 16) <br/> (anonymous function) (container.html, line 16) <br/>[Error] Blocked a frame with origin "http://tpc.googlesyndication.com" from accessing a frame with origin "http://gamejolt.com". Protocols, domains, and ports must match. <br/> (anonymous function) (container.html, line 16) <br/> c (container.html, line 16) <br/> (anonymous function) (container.html, line 16) <br/> ma (container.html, line 16) <br/> (anonymous function) (container.html, line 16) <br/>[Error] Blocked a frame with origin "http://tpc.googlesyndication.com" from accessing a frame with origin "http://gamejolt.com". Protocols, domains, and ports must match. <br/> Wb (lidar.js, line 25) <br/> cf (lidar.js, line 90) <br/> (anonymous function) (lidar.js, line 9) <br/> Ma (lidar.js, line 8) <br/> (anonymous function) (lidar.js, line 9) <br/>[Error] Blocked a frame with origin "http://tpc.googlesyndication.com" from accessing a frame with origin "http://gamejolt.com". Protocols, domains, and ports must match. <br/> Od (lidar.js, line 77) <br/> cf (lidar.js, line 90) <br/> (anonymous function) (lidar.js, line 9) <br/> Ma (lidar.js, line 8) <br/> (anonymous function) (lidar.js, line 9) <br/>[Error] Blocked a frame with origin "http://tpc.googlesyndication.com" from accessing a frame with origin "http://gamejolt.com". Protocols, domains, and ports must match. <br/> cf (lidar.js, line 90) <br/> (anonymous function) (lidar.js, line 9) <br/> Ma (lidar.js, line 8) <br/> (anonymous function) (lidar.js, line 9) <br/>[Error] Blocked a frame with origin "http://tpc.googlesyndication.com" from accessing a frame with origin "http://gamejolt.com". Protocols, domains, and ports must match. <br/> (anonymous function) (container.html, line 16) <br/> c (container.html, line 16) <br/> (anonymous function) (container.html, line 16) <br/> ma (container.html, line 16) <br/> (anonymous function) (container.html, line 16) <br/>[Error] Blocked a frame with origin "http://tpc.googlesyndication.com" from accessing a frame with origin "http://gamejolt.com". Protocols, domains, and ports must match. <br/> (anonymous function) (container.html, line 16) <br/> c (container.html, line 16) <br/> (anonymous function) (container.html, line 16) <br/> ma (container.html, line 16) <br/> (anonymous function) (container.html, line 16) <br/>[Error] Blocked a frame with origin "http://tpc.googlesyndication.com" from accessing a frame with origin "http://gamejolt.com". Protocols, domains, and ports must match. <br/> (anonymous function) (container.html, line 16) <br/> c (container.html, line 16) <br/> (anonymous function) (container.html, line 16) <br/> ma (container.html, line 16) <br/> (anonymous function) (container.html, line 16) <br/>[Error] Blocked a frame with origin "http://tpc.googlesyndication.com" from accessing a frame with origin "http://gamejolt.com". Protocols, domains, and ports must match. <br/> (anonymous function) (container.html, line 16) <br/> c (container.html, line 16) <br/> (anonymous function) (container.html, line 16) <br/> ma (container.html, line 16) <br/> (anonymous function) (container.html, line 16) <br/>[Error] Blocked a frame with origin "http://tpc.googlesyndication.com" from accessing a frame with origin "http://gamejolt.com". Protocols, domains, and ports must match. <br/> (anonymous function) (container.html, line 16) <br/> c (container.html, line 16) <br/> (anonymous function) (container.html, line 16) <br/> ma (container.html, line 16) <br/> (anonymous function) (container.html, line 16) <br/>[Error] Blocked a frame with origin "http://tpc.googlesyndication.com" from accessing a frame with origin "http://gamejolt.com". Protocols, domains, and ports must match. <br/> (anonymous function) (container.html, line 16) <br/> c (container.html, line 16) <br/> (anonymous function) (container.html, line 16) <br/> ma (container.html, line 16) <br/> (anonymous function) (container.html, line 16) <br/>[Error] Blocked a frame with origin "http://tpc.googlesyndication.com" from accessing a frame with origin "http://gamejolt.com". Protocols, domains, and ports must match. <br/> Pa (container.html, line 16) <br/> (anonymous function) (container.html, line 16) <br/> (anonymous function) (container.html, line 16) <br/> ma (container.html, line 16) <br/> (anonymous function) (container.html, line 16) <br/>[Error] Blocked a frame with origin "http://tpc.googlesyndication.com" from accessing a frame with origin "http://gamejolt.com". Protocols, domains, and ports must match. <br/> (anonymous function) (container.html, line 16) <br/> c (container.html, line 16) <br/> (anonymous function) (container.html, line 16) <br/> ma (container.html, line 16) <br/> (anonymous function) (container.html, line 16) <br/>[Error] Blocked a frame with origin "http://tpc.googlesyndication.com" from accessing a frame with origin "http://gamejolt.com". Protocols, domains, and ports must match. <br/> (anonymous function) (container.html, line 16) <br/> c (container.html, line 16) <br/> (anonymous function) (container.html, line 16) <br/> ma (container.html, line 16) <br/> (anonymous function) (container.html, line 16) <br/>[Error] Blocked a frame with origin "http://tpc.googlesyndication.com" from accessing a frame with origin "http://gamejolt.com". Protocols, domains, and ports must match. <br/> (anonymous function) (container.html, line 16) <br/> c (container.html, line 16) <br/> (anonymous function) (container.html, line 16) <br/> ma (container.html, line 16) <br/> (anonymous function) (container.html, line 16) <br/>[Error] Blocked a frame with origin "http://tpc.googlesyndication.com" from accessing a frame with origin "http://gamejolt.com". Protocols, domains, and ports must match. <br/> (anonymous function) (container.html, line 16) <br/> c (container.html, line 16) <br/> (anonymous function) (container.html, line 16) <br/> ma (container.html, line 16) <br/> (anonymous function) (container.html, line 16) <br/>[Error] Blocked a frame with origin "http://tpc.googlesyndication.com" from accessing a frame with origin "http://gamejolt.com". Protocols, domains, and ports must match. <br/> (anonymous function) (container.html, line 16) <br/> c (container.html, line 16) <br/> (anonymous function) (container.html, line 16) <br/> ma (container.html, line 16) <br/> (anonymous function) (container.html, line 16) <br/>[Error] Blocked a frame with origin "http://tpc.googlesyndication.com" from accessing a frame with origin "http://gamejolt.com". Protocols, domains, and ports must match. <br/> (anonymous function) (container.html, line 16) <br/> c (container.html, line 16) <br/> (anonymous function) (container.html, line 16) <br/> ma (container.html, line 16) <br/> (anonymous function) (container.html, line 16) <br/>[Error] Blocked a frame with origin "http://tpc.googlesyndication.com" from accessing a frame with origin "http://gamejolt.com". Protocols, domains, and ports must match. <br/> (anonymous function) (container.html, line 16) <br/> c (container.html, line 16) <br/> (anonymous function) (container.html, line 16) <br/> ma (container.html, line 16) <br/> (anonymous function) (container.html, line 16) <br/>[Error] Blocked a frame with origin "http://tpc.googlesyndication.com" from accessing a frame with origin "http://gamejolt.com". Protocols, domains, and ports must match. <br/> (anonymous function) (container.html, line 16) <br/> c (container.html, line 16) <br/> (anonymous function) (container.html, line 16) <br/> ma (container.html, line 16) <br/> (anonymous function) (container.html, line 16) <br/>[Error] Blocked a frame with origin "http://tpc.googlesyndication.com" from accessing a frame with origin "http://gamejolt.com". Protocols, domains, and ports must match. <br/> (anonymous function) (container.html, line 16) <br/> c (container.html, line 16) <br/> (anonymous function) (container.html, line 16) <br/> ma (container.html, line 16) <br/> (anonymous function) (container.html, line 16) <br/>[Error] Blocked a frame with origin "http://tpc.googlesyndication.com" from accessing a frame with origin "http://gamejolt.com". Protocols, domains, and ports must match. <br/> (anonymous function) (container.html, line 16) <br/> c (container.html, line 16) <br/> (anonymous function) (container.html, line 16) <br/> ma (container.html, line 16) <br/> (anonymous function) (container.html, line 16) <br/>[Error] Blocked a frame with origin "http://tpc.googlesyndication.com" from accessing a frame with origin "http://gamejolt.com". Protocols, domains, and ports must match. <br/> Wb (lidar.js, line 25) <br/> cf (lidar.js, line 90) <br/> (anonymous function) (lidar.js, line 9) <br/> Ma (lidar.js, line 8) <br/> (anonymous function) (lidar.js, line 9) <br/>[Error] Blocked a frame with origin "http://tpc.googlesyndication.com" from accessing a frame with origin "http://gamejolt.com". Protocols, domains, and ports must match. <br/> Od (lidar.js, line 77) <br/> cf (lidar.js, line 90) <br/> (anonymous function) (lidar.js, line 9) <br/> Ma (lidar.js, line 8) <br/> (anonymous function) (lidar.js, line 9) <br/>[Error] Blocked a frame with origin "http://tpc.googlesyndication.com" from accessing a frame with origin "http://gamejolt.com". Protocols, domains, and ports must match. <br/> cf (lidar.js, line 90) <br/> (anonymous function) (lidar.js, line 9) <br/> Ma (lidar.js, line 8) <br/> (anonymous function) (lidar.js, line 9) <br/>[Error] Failed to load resource: the server responded with a status of 400 (Bad Request) (streaming-feed, line 0) <br/>[Error] Failed to load resource: the server responded with a status of 400 (Bad Request) (streaming-feed, line 0) <br/>[Log] Object (gj-js-api.js, line 126) <br/> <br/>[Log] [Game Jolt API]Embedded on Game Jolt &lt;http://data-02.gamejolt.net/data/games/0/167/41167/files/5485a9ef37733/index.html&gt; (gj-js-api.js, line 127) <br/>[Log] [Game Jolt API]No user recognized &lt;&gt; (gj-js-api.js, line 128)
Dec 10 19:07:00 10m 00s Avalanche I love the visual style and music (though it started to grate on me). I found the controls to be pretty tricky and didn't make it to the top after several attempts. The collapsing platform made me give up.
Dec 10 19:13:00 6m 00s Drunk Ninja Vs Alien Easily one of my favourite entries yet. Good job. I found that the slow motion was a bit too slow.
Dec 10 19:26:00 13m 00s Break the Limits! Very interesting concept. I enjoyed it at first but it started to feel repetitive towards the end.
Dec 10 19:45:00 19m 00s Desserts Killed Your Daddy I love the art. Especially the turtle cakes!
Dec 11 00:44:00 4h 59m Walk to the door Nice concept. I like that you need to plan ahead. The levels were well designed. I beat all 15 levels, the difficulty ramps at a nice level and you do a good job of introducing new puzzle elements. <br/> <br/>Maybe it would be nice if you could figure out a way to make the layout of the arrows matter more to the puzzles. There could be some screens that can't be moved while the character is inside it?
Dec 11 00:58:00 14m 00s Pixplorer I really liked this. I loved the graphics and the exploration. I found the jump to be very difficult to use, I think it would be easier if you could do smaller jumps by quickly pressing the button. Good job on the theme as well.
Dec 11 01:17:00 19m 00s Yibbits I really like this one. Very nice simplistic graphics. I love the effect when you die. Good use of the theme, I like the way the level builds up. I didn't manage to beat it, it became too hard for me. The controls maybe feel a bit too floaty, also you slide a bit which makes it much harder.
Dec 11 01:46:00 29m 00s Thermonuclear War I love the concept of this, I had a lot of fun playing it. I got stuck on level 3. I started to feel like I was a hacker! I think it would have been better without the one-screen restriction and maybe even without the time limit, It was kind of annoying to have to start again all the time. One of my favourite entries so far.
Dec 11 02:54:00 1h 08m OMNI Really nice concept, I enjoyed playing it. The end was a bit hard. I found that sometimes it wouldn't jump when I wanted to and I died. Also I found that the screen sometimes seemed to shoot off a bit too fast which results in death.
Dec 11 14:21:00 11h 27m Resource Operation As you say the gameplay isn't finished. I like what you have though. The turret icon was missing from the build menu so I didn't know how to defend myself the first time.
Dec 11 14:28:00 7m 00s Blackout I loved the creepy whispering and the general mood of this game. I had a few issues with it though. On several occasions I spawned in a hopeless situation as I was in a dead end and a bad guy was blocking my escape. I also noticed a couple of bugs. At one point my light power up stopped lighting up the screen, I still saw the glow around me but none of the darkness was lit. Also in the same game several (maybe all) of the bad guys stopped moving while facing a wall.
Dec 11 14:50:00 22m 00s Dodgy Screen Nice concept, good work on the theme. I found it very difficult though. Maybe it would have been easier if you could see one colour at all times instead of needing to keep checking. I also think the controls are a bit tricky, I think you slide a bit too much which leads to frustrating deaths. I also encountered a bug, if you fall into the blackness just after the title screen you seem to get stuck and I needed to refresh the page.
Dec 11 14:58:00 8m 00s Beat+Trak I like the visual style and the music. I started out doing very badly (no rhythm) but then realised that I wasn't actually expected to tap the button in the rhythm as I had first thought, I did much better when I held the button down much too early and let go much too late so it started to not really feel like a rhythm game anymore. I also noticed that my combo never reset, it would disappear when I missed something but when it came back it was just as high as before.
Dec 11 15:05:00 7m 00s Stuck in Pimbo I like the art style. The game seems interesting but I didn't really understand the controls. When I click on things they change direction but I couldn't seem to choose the direction the turned. Also it seems that you can mostly leave things alone and they will sort themselves out. <br/> <br/>Just had another look and figured the control system out, it is a strange way of controlling them.
Dec 11 16:13:00 1h 08m The Stickman Cometh This didn't load for me in Safari. It got stuck at the end of 'Downloading Data'. <br/> <br/> <br/>The error console says: <br/> <br/>[Error] Failed to load resource: the server responded with a status of 404 (Not Found) (jStorage.js, line 0) <br/>[Error] Failed to load resource: the server responded with a status of 404 (Not Found) (favicon.ico, line 0)
Dec 11 17:40:00 1h 27m Escape The Abyss 141 deaths later....I found David! I really enjoyed that, I've not seen a game that combines platformer gameplay with click based controls like that. Gets very hard towards the end!
Dec 11 18:10:00 30m 00s Shinobi Showdown Great fun, slightly awkward to control but a good laugh. It feels as tough it would be more fun 2 player but then no slow-motion.
Dec 11 23:02:00 4h 52m Blondmare I enjoyed playing this. I liked the choice of bullets and the way that you could select all of them at once, however they recharge fast enough that it seems like I do the best if I just have all of them selected at all times so maybe some balancing is needed. I really liked the music as well. I found the controls a bit too floaty which made it hard to dodge things, you gain height very slowly as well. I saw a bug where the tentacle monsters appear for a moment then disappear again.
Dec 11 23:08:00 6m 00s Polo Very nice idea. I found that it quickly became too fast to have any hope of continuing and without knowing what the next colour will be you can't try to aim it at the right place. Maybe you could think of a way of making it get harder without just increasing the speed so that it never becomes 'impossible' and also show what colour is coming up next so that you can aim your shots.
Dec 11 23:16:00 8m 00s Tourney Knights Nice idea. I encountered lots of bugs though so it was hard to play. First time I tried I was stuck on the title screen, pressing space did noting. Refreshing the page fixed that. During the game the green night kept jumping so high that he shot off the top of the screen. Also I found that slashing with the sword had no effect at all on either me or the opponent.