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jojocanard

Feedback comments for LD31

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TimestampSince previousGamejojocanard's comment
Dec 8 13:13:00 Peaceful Place Fun game but hard! <br/>I like the way they are also fighting each other and how you can use this to last longer. Too bad there is no score, I was wondering how many cavemen I eliminated :). A final headcount with all the kind an enemies eliminated would be fun.
Dec 8 14:18:00 1h 05m Snowman Escape Funny to make the robot snowmen hit each other. <br/>score 114
Dec 8 18:41:00 4h 23m Verutum Aether I completed a few contracts but then none of them could be achieved with my R-1 and research didn't unlock any other rocket. =&gt; stuck
Dec 8 21:02:00 2h 21m Soviet Snowman Versus the Capitalist Pigs Error message at launch : a java exception has occured
Dec 8 22:30:00 1h 28m Dayo Missing libstdc++-6.dll in order to run
Dec 9 17:16:00 18h 46m Stasis At the level 10 the water didn't flow even though there was a hole on the left. Maybe I didn't understand how it works. <br/>Very good game though.
Dec 9 19:22:00 2h 06m Screen Bacteria I managed to reach around 60%. I wanted to see the ending but it seems that it would take a long time to reach it and I wonder if there is one. <br/> <br/>Fun to play. Congratulations
Dec 11 15:58:00 44h 36m FlipDrop 768pts ! Nice concept. Probably very dangerous with a real phone ! <br/> <br/>The main problem for me is that sometimes you have to lose if you have blocks to land on the 2 opposite sides and that they are in the wrong order.
Dec 11 21:37:00 5h 39m Final Swap Bravo David
Dec 12 16:55:00 19h 18m Defend the line The lack of feedback made this very hard to understand for me : <br/> - the toughness of the ennemies (how hurt they are) <br/> - when I can use a nuke or not (and the sadness to see that it doesn't really destroy the ennemies) <br/> - how the shield works (I finally understood that I was supposed to use the mouse but this is very very hard to use !) <br/> - the hitpoints of the mine are not obvious either, given that you have to fight quickly the ennemies and can't look around <br/> <br/>Sorry to criticize like this. The game is still fun and good looking.!
Dec 13 11:03:00 18h 08m Bernard's Tomb Great mood and swarm effect. Glad to see that maratis is still alive. Enjmin forever etc
Dec 13 12:35:00 1h 32m Larger Dimension 31 Nice mood and fun but even if I made it to the end I didn't really enjoy how I had to do it : I had to shoot constantly to shoot the ennemies before they even appear. Because the collision boxes are so big that dodging is very hard if you let them the time to shoot. <br/> <br/>I also barely saw the ending because I was clicking so much that I passed it unintentionnaly.
Dec 13 15:45:00 3h 10m Box Awesome idea, awesome system. <br/>Really nice animation system, particularly the death scene. <br/>I didn't make it to the end yet, but I will !
Dec 15 10:19:00 42h 34m Zap the Boxes Very hard very hard and not very user friendly.
Dec 16 12:22:00 26h 03m Sorry the Snowman Missing MSVCR110.dll. <br/>I tried to install the last Redistribuable Visual C++ but it didn't work.
Dec 16 13:29:00 1h 07m BombardeAlien Interesting mechanic but really need more feedback. I found it very hard to understand what was happening, even when was simply "leaning"
Dec 16 21:55:00 8h 26m The Copycat Funny, interesting and well executed ! Nice music too.
Dec 17 16:14:00 18h 19m Alex Takes a Test Awesome mood but weird game mechanic. I made it to the end but I am not sure at all that I really understood.
Dec 19 15:27:00 47h 13m Save Christmas Crash message on windows : <br/> <br/>************** Texte de l'exception ************** <br/>SlimDX.Direct3D11.Direct3D11Exception: E_INVALIDARG: An invalid parameter was passed to the returning function (-2147024809) <br/> à SlimDX.Result.Throw[T](Object dataKey, Object dataValue) <br/> à SlimDX.Result.Record[T](Int32 hr, Boolean failed, Object dataKey, Object dataValue) <br/> à SlimDX.Direct3D11.ComputeShader..ctor(Device device, ShaderBytecode shaderBytecode) <br/> à Tzu3D.Shader.TZComputeShader..ctor(String filename, String Name, Hashtable Macro) <br/> à Tzu3D.Graphics.TZTiledLight.Init() <br/> à Tzu3D.TZEngine.Init_Engine() <br/> à Tzu3D.TZEngine.Init_Device(IntPtr Handle, Boolean Windowed, Int32 Width, Int32 Height, Boolean SyncroV) <br/> à GameBase.Form1.Form1_Load(Object sender, EventArgs e) <br/> à System.EventHandler.Invoke(Object sender, EventArgs e) <br/> à System.Windows.Forms.Form.OnLoad(EventArgs e) <br/> à System.Windows.Forms.Control.CreateControl(Boolean fIgnoreVisible) <br/> à System.Windows.Forms.Control.CreateControl() <br/> à System.Windows.Forms.Control.WmShowWindow(Message&amp; m) <br/> à System.Windows.Forms.Control.WndProc(Message&amp; m) <br/> à System.Windows.Forms.Form.WndProc(Message&amp; m) <br/> à System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
Dec 23 13:34:00 94h 07m The 31st Dealer Got Error (404) from clicking the link.
Dec 25 11:52:00 46h 18m something Not much to do but relaxing
Dec 25 12:14:00 22m 00s SideLands Nice graphics and great controls. I particularly like how the jump "feels" thanks to the sounds and graphics.
Dec 25 13:18:00 1h 04m Cold Days Ahead Nicely done. Too bad that there are not many real tactical choices.
Dec 25 18:50:00 5h 32m Deep Breath Awesome sound/music and great gameplay. I wonder how the other managed to get these scores ! I only managed to get 4290 points qfter severql tries but still had lot of fun.
Dec 26 17:39:00 22h 49m Music Elegant and fun to use. Congratulations
Dec 26 22:10:00 4h 31m The Crown Of The Rectangles The game bugged after I had to click at least 30 times on "end turn", waiting for a guard to finally let me in.
Dec 27 11:35:00 13h 25m Make It Count. Sorry I tried many times but didn't get with what I was supposed to time the 'o' key. With a sound ? With where the o is on the screen ? Anyway I failed. <br/>Nice mood though.