igor-kingamer 2014-12-08 03:11
BUG FIX: A mistake in a variable name I had corrected but was still there somehow...
Foon → Ludum Dare Explorer → LD31 → BombardeAlien
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Coolness | 3 | 65 | ||
| Humor | 669 | 2.34 | ||
| Innovation | 836 | 2.71 | ||
| Mood | 1021 | 2.30 | ||
| Theme | 1039 | 3.06 | ||
| Fun | 1086 | 2.34 | ||
| Overall | 1093 | 2.56 | ||
| Graphics | 1116 | 2.09 |
BUG FIX: A mistake in a variable name I had corrected but was still there somehow...
Could you upload your game to another site please(itch.io, dropbox, read the FAQ for more hosting sites)?
4shared asks me to register. Many people(like me) don't like that.
:( Lonely mac. So many games I have to miss out on.
@joppiesaus Done! Sorry, I thought of Dropbox, but I always used 4shared and yesterday was in a hurry...
@Igor Good.
Now I can say it's a fun game!
At first I didn't get it: "Ship? What ship? What's that light bulb thinggy?"
The mechanics are really interesting. It's quite hard, but that's OK. I wish your ship could heal slowly, that would be fair because the player can progress further that way.
For 48 hours it's a extensive game. Great job! :D
Thanks ^^
It's harder than I wanted, I was planning a mechanism to stop between the levels and heal the ship... But I'm glad it's fun. :)
This Game Should of implemented KeyBoard controls
Very innovative. I would say let the mouse repeat and reduce firerate if need be.
I like needing to keep on track, but the feedback could be fullscreen somehow. Maybe getting dark or like messages could pop up as you get close? "you're loosing communication. Maybe not, but just the bar isn't enough to catch it the first time. After that I stared too much at the bars :D
Thanks for the feedback :)
I liked the fullscreen idea. Since I intend to continue making the game, I think I will do that :D
Once I caught on to the flight mechanics, the game went from rage-quit hard, to really quite fun and humorous. Got pretty good and sliding those buggers off, just as they were jumping on. :D
Interesting mechanic but really need more feedback. I found it very hard to understand what was happening, even when was simply "leaning"
Great concept, I enjoyed it very much!
Needs a bit more visual feedback as to what your inputs actually do. I didn't figure out what the difference between the laser and the water gun was until I read it in the description afterwards.
Apart from that, good job! Hope you continue working on this, I think it has some potential :)
Pretty neat game! Really well done!
heyy....wat an awsum job guys
Very clever idea. Slightly frustrating at times. Would be great with a bit more polish. :)