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Feedback comments for LD31
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| Timestamp | Since previous | Game | GeeItSomeLaldy's comment |
|---|---|---|---|
| Dec 8 09:29:00 | Twisted Fantasie | Not sure exactly what's going on. The instructions weren't very clear on what you have to do, and it's often not clear which tiles are counted as 'adjacent', nor was it clear you could move onto tiles with 'monsters' on it. <br/> <br/>The instructions are also seem to use odd terms for things. I have no idea what Jungling and Creeping are. There are apparently Jungle tiles and Creep tiles, and I can only fight monsters on Jungle tiles (though that doesn't seem to be the case since I can fight monsters anywhere). But I have no idea what they are and the instructions are unclear on it. <br/> <br/>Basically the instructions are as abstract as the game is. <br/> <br/>Graphically it's lacking. Obviously. Though each enemy graphic does kind of let you know what it is, it could be made more clear that each enemy *sits on a tile*. Either by making the tile it's sitting on bigger than the graphic, or by showing the connections between tiles. | |
| Dec 8 09:36:00 | 7m 00s | 4m2 | Quick and fun. Obviously we've seen this kind of game before, but it's very well executed. The stealth mechanic of the enemies makes for a both fast paced and tense game. I think if the game is taken forwards, then making it a bit more tower-defensy by adding more traps or automated turrets could work well. |
| Dec 8 09:46:00 | 10m 00s | Snow Storm | Quite Easy, especially when you get a 5-shot powerup. And *someone* really wanted the Snowman to win the theme voting :) |
| Dec 8 09:52:00 | 6m 00s | Kenny's Adventures | I liked it. Physics were a bit janky and you can't seem to climb back up the ladder. Otherwise excellent. |
| Dec 8 10:05:00 | 13m 00s | Egyptian Labyrinth | Controls were odd, especially since you insist on having us press A to start, I often lost immediately just because my fingers automatically went in the wrong keys. If you want it to be AZERTY proof, give the option to use the arrow keys next time, especially since you don't use the mouse. <br/> <br/>Otherwise the game is simple, solid and fun. |
| Dec 8 10:14:00 | 9m 00s | Cursed Islands 2 | Solid RPG mechanics, nice and simple style. My only gripe is that when you pick up the running shoes there's an error that it can't find the shoes asset png and it covers up your health :) |
| Dec 8 10:20:00 | 6m 00s | Doggy Treats | Bacon makes the game harder. Why not :D |
| Dec 8 10:26:00 | 6m 00s | Snowbert | That's just lovely. :D |
| Dec 8 12:45:00 | 2h 19m | HackTheSpaceCafe | The score seemed to cover the status text so I couldn't read what was going on. The Supplies and cooking icon weren't in the same place as they are in the screenshot, and clicking on the icons didn't seem to do anything. The guy just seemed to do things automatically and wouldn't go where I wanted him to. <br/> <br/>Is the linked version the correct and final one? |
| Dec 8 12:50:00 | 5m 00s | Escape from the Credits | I liked it. Controls could have been tighter though. |
| Dec 8 12:54:00 | 4m 00s | shootAbox | Good job. Though having the enemies only come from the sides meant staying in the middle and moving up/down became the best tactic. Going forward you might want to add in obstacles, or powerups. <br/> <br/>I also probably wouldn't have used the mouse to shoot unless you were giving the player more than 4 directional shooting, I'd have just let them shoot the way they were moving. |
| Dec 8 12:58:00 | 4m 00s | Don't wake the cat! | I also got a crash, though it was when I added a third lightbulb. |
| Dec 8 13:34:00 | 36m 00s | Project 327 | Interesting game. Sometimes wish the gravity effects were a bit more pronounced though. Some neat strategy of using the alternate weapons to push asteroids around. |
| Dec 8 13:38:00 | 4m 00s | Release the Yeti | Great little Physics toy. Only problem with it was the copter sticking when your mouse left the screen, but such is the way of embedded games sometimes. |
| Dec 8 13:42:00 | 4m 00s | Reluctant Rudolf | I can only imagine Santa thinking "Must I have to beat you into submission every year, Rudolph?" *Cracks whip* "Santa Claus is going to town, on YOU" |
| Dec 8 14:09:00 | 27m 00s | Glitter Pixel Will Save The World | I felt compelled to finish this. Even the precision-platform-hell before the lift activator. Unfortunately, I got stuck in a block and couldn't get out and couldn't face refreshing, and spending another twenty minutes trying to get the lift activator. Precision platforming with a single pixel is hard. <br/> <br/>Otherwise, great game. |
| Dec 8 14:21:00 | 12m 00s | Drunk Ninja Vs Alien | Maybe tone down the slow-mo a touch. otherwise great fun |
| Dec 8 14:32:00 | 11m 00s | Color Collider | Could do with sound. I think an audible 'ping' when it changes colours could help with timing where to go next. |
| Dec 8 14:42:00 | 10m 00s | Worms | Interesting. Not seen a game with tank controls for a long time :) <br/> <br/>And I would decide to start eating lunch before playing this. |
| Dec 8 15:10:00 | 28m 00s | Front Line | A nice battle-focused version of Civ. Impressive. Lots of things in there already that could be taken a lot further with more time. |
| Dec 8 16:49:00 | 1h 39m | OhYeah! | Nice bullet hell. Game is nice and quick and very hard. |
| Dec 8 17:20:00 | 31m 00s | Tangled Maze | Controls feel really weird, if I held them down the guy would continue on for about 5 or so squares before stopping. In the end I had to just tap to move. |
| Dec 8 17:31:00 | 11m 00s | Lightpong | This is noisy and annoying but I like it :) |
| Dec 8 17:35:00 | 4m 00s | SumoAttack | You really need to make player 1's keys rebindable. Not everyone uses an AZERTY keyboard. Otherwise it's a fun game (but player 1 is at an extreme disadvantage :D) |
| Dec 8 17:58:00 | 23m 00s | Everything Wanna Escape From Screen | This is a very silly game and a very silly concept. Well done. You made me smile :) |
| Dec 8 17:59:00 | 1m 00s | Arena Champion | Web links to a .jar file and not an in-browser page. |
| Dec 8 18:00:00 | 1m 00s | Cell #327 | Got ending 3. This is a fantastic thing. Need more of this. |
| Dec 8 18:05:00 | 5m 00s | Zombies 'N Spies | Mouse aim AND tank controls D: <br/>Pretty much the only complaint though. Well done. |
| Dec 8 18:08:00 | 3m 00s | Killa Biva' | I got bored once I hit a 1,000 combo and had a machine gun instead of a bow and arrow. I'll be damned if it wasn't fun though. Rather play this than the Duck Dynasty game. |
| Dec 8 18:20:00 | 12m 00s | Super TransGalactian Hyper-Billiards 2014 | Other than your iframe being a bit too small (the arrow keys nudged the window around as well as moved the player) this was a fun game. Reminded me of a cross between Solar and Osmos, with more explosions. |
| Dec 8 18:21:00 | 1m 00s | How Many Screens? | The web link goes to a zip file rather than a playable version. |
| Dec 8 18:41:00 | 20m 00s | Snowman Sumo | Boosh. Boosh! <br/> <br/>I like the idea that moving increases your mass. Simple resource management layered upon absurdity :) |
| Dec 8 20:59:00 | 2h 18m | Bombs | I was building tanks as fast as I could but the money kept going up. I built so many tanks the game slowed down. |
| Dec 8 21:02:00 | 3m 00s | Soviet Snowman Versus the Capitalist Pigs | I run it and I just get the Game Over screen. |
| Dec 8 21:04:00 | 2m 00s | Razor Dodgor ( Razer Dodger) | As this is an HTML game you can upload it to a site somewhere. There's a list of sites that'll host your games for you in the FAQ: http://ludumdare.com/compo/faq/ |
| Dec 8 21:14:00 | 10m 00s | 31 Sugar Free | It's not really clear who your guys are or, initially, where they spawn. Also, the first wave seems to include five times the number of troops you're able to spawn in the same amount of time. <br/> <br/>also, as a Unity game it shouldn't be too hard to publish this as a web game. You'd get more exposure too. Free gaming hosts can be found in the FAQ: http://ludumdare.com/compo/faq/ |
| Dec 8 21:18:00 | 4m 00s | YOU ARE GOD | I got told "Killing Time" wasn't a reason enough to smite someone. I'm not God if someone's telling me what Good or Evil is :D |
| Dec 8 21:25:00 | 7m 00s | Metal Killer Bee vs. The Gangstas | Frantically silly. I liked it. |
| Dec 8 21:27:00 | 2m 00s | Warehouse Willy | It wasn't obvious that I could move the boxes once they were in the truck and it just felt like I was stuck. Could be made more obvious. |
| Dec 8 21:39:00 | 12m 00s | Swotch | What the hell did I just play? D: <br/> <br/>That was fairly intense <br/> <br/>I think I'll go have a lie down now. |
| Dec 8 21:44:00 | 5m 00s | Bug in your room | Cat + Hold Mouse 1 and e = RIP Headphones. <br/> <br/>Don't know how I hit the bug, but i managed it. Plus, that cat takes more bs than any real cat would :) |
| Dec 8 21:57:00 | 13m 00s | RobFishing | Nice and chill. I liked it. |
| Dec 8 22:15:00 | 18m 00s | Walhall | Quick and simple boss battle with a lot of variation. Very well executed. |
| Dec 8 22:17:00 | 2m 00s | DotKeeper | Simple concept done really well. |
| Dec 8 22:26:00 | 9m 00s | Frenzy Snowman Smasher | Entertaining. I played it until my computer slowed to a crawl with all the snowmen on the screen. |
| Dec 8 22:32:00 | 6m 00s | Square Dance | It's like being some kind of little Pixel Ninja. Excellent controls, very fluid and intuitive. <br/> <br/>Add some graphics and animation and this'll be perfect. |
| Dec 8 22:55:00 | 23m 00s | Ghoul Rush | Very cute zombie apocalypse. |
| Dec 8 23:00:00 | 5m 00s | Snowball Fight | Quite good, though whenever I die it opens a console with some debug info. |
| Dec 9 20:16:00 | 21h 16m | Johnny Snow VS Hot Stuff | Cool game. Once you get used to the controls it's quite fun. <br/> <br/>Also, thanks for using my music :) |
| Dec 9 20:35:00 | 19m 00s | SnacMan | Interesting game. <br/> <br/>Though I'd make it so you can't move when you hit a warp zone, I managed to skip half a level because of I was in a warp, hit the finish line and then teleported. |
| Dec 9 21:01:00 | 26m 00s | Snowball Arena | Yeah, forcing controllers on people isn't generally a good idea for a PC game. |
| Dec 9 22:04:00 | 1h 03m | Path of Pixele | Not a big fan of mouse driven tank controls. really just feels weird. Otherwise it was a fun game. |