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deathray

Feedback comments for LD31

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TimestampSince previousGamedeathray's comment
Dec 8 03:04:00 One Room Dungeon Great use the of the theme, nice graphics and nice gameplay. My high score was 6 chests. The only thing I would improve is to make it even speedier to re-start the level after you die.
Dec 8 04:27:00 1h 23m Magnus Lens Smiting enemies is very satisfying. Very good game, high score for innovation. I only wish the little men kept fighting rather than walking past each other and hanging out at the end of the board.
Dec 8 04:37:00 10m 00s Jolly Jolly Snowfight! It's a little difficult, but the artwork is good and it has good humor. I agree w/ scias' comment.
Dec 8 04:46:00 9m 00s Screen Mover 5 stars for innovation and theme! This is very creative and devilishly hard. I made it to the left-side, but not past the red slider things.
Dec 8 04:53:00 7m 00s Play Area Very innovative as others have said! I appreciated the instructions written on each level.
Dec 8 05:22:00 29m 00s Oh, rats! Good game; surprisingly fun. The mouse/cursor was off though.
Dec 8 05:41:00 19m 00s No Space for Error I really thing NASA/Starfleet needs to invest in some toolbelts! :) This is one of the most enjoyable games I've played in a while. I escaped on my first try, but it was an exciting experience the entire time. (Incidentally I disagree with BKGH - I think the timing/suprises works really well.) Love the art style and simplicity of it all.
Dec 8 05:45:00 4m 00s Dot Dungeon I like all the little touches: locking doors, different ammo, etc. It's just so small my eyes hurt!
Dec 8 05:56:00 11m 00s Peter Padder Pauleypop Mood +100000 The beautiful art and music combine with the simple gameplay and surreal world to create a really unique experience. Well done!
Dec 11 05:01:00 71h 05m Tight Angle I wasn't able to figure out how to zoom out. :( The arrows didn't seem to do anything. I like the kick-back on the shooting though.
Dec 11 05:16:00 15m 00s Stick Dude Wave 7, 30 kills on my first go. Wave 19, 192 kills once I figured out that I could switch weapons and I should stay on the high perch and be a sniper. Lots of fun!
Dec 11 05:20:00 4m 00s Super Engine Blast This looks like a great idea. I agree with a previous comment that the key combination didn't work well for me though.
Dec 11 05:28:00 8m 00s Klieu - Cargo Carrier Wonderful art and I love the concept. Would have been nice if it was more playable though and had a slower ramp-up to the action so you could explore the ship before being attacked.
Dec 11 05:41:00 13m 00s Fireman vs Fire vs Snowman High score of 14. Definitely high marks for innovation!
Dec 11 05:45:00 4m 00s Blocked Yikes! It's kind of intense. I would recommend some kind of cue to the user about what's an enemy object vs. something you can just fly right over. Good job on the music and the fast-paced entertainment.