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Feedback comments for LD32
deathray's games and stats for all events →
| Timestamp | Since previous | Game | deathray's comment |
|---|---|---|---|
| Apr 20 02:56:00 | Vocal Power | Very innovating idea - I've never seen anything like it. I like how you simulated environments with sound and simple shapes - it really worked well. I also like the simplicity of the "bar" mechanic. I couldn't get past the university level though. | |
| Apr 20 03:16:00 | 20m 00s | Snotgun | So weird, but in a laugh-out-loud kind of way. I can't beat the end boss, but i suppose that's on purpose. |
| Apr 20 03:24:00 | 8m 00s | Type Commander | I got angry and my dumb, slow fingers. "Lightning" is so hard to type under pressure! Nice game. |
| Apr 20 03:28:00 | 4m 00s | The Panda Shoot n Scoot | I like the effect of the bamboo growing up and skewering things. The controls are a little wonky though -- but good for such a short time spent on the game play. The pandas are very nice-looking. |
| Apr 20 03:29:00 | 1m 00s | Powerful Hands | Interesting... too bad I can't play it. |
| Apr 20 03:37:00 | 8m 00s | What They Want to Hear | Like Chris said, this would make a great educational typing tutor. I wish there was a little different feedback to know which words were good or bad -- it all happens so fast. I enjoyed it. Nice music! |
| Apr 20 03:42:00 | 5m 00s | A Nunexpected Weapon | The pun title made me laugh right away, and the juxstaposition of all these themes was pretty awesome. I like how it uses only one button (hold vs tap). Music is very appropriate too. Nice work. |
| Apr 20 03:52:00 | 10m 00s | FEATHERROCK | Great game! Intro was amazing, concept is very creative, artwork is solid. The dive-bomb was confusing at first, as others have said, but once i understood you have to pull back like a sling-shot, it worked well. Really like this game. |
| Apr 20 04:07:00 | 15m 00s | A Trainer's Progress | Pretty neat! It needs a progress bar like progress quest; it's a little hard to know how far along I am. |