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deathray

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TimestampSince previousGamedeathray's comment
Aug 26 01:32:00 WHEN WORLDS COLLIDE Great game! Perfect use of the theme and I LOVE your graphic style.
Aug 26 02:37:00 1h 05m Shit my Planet Amazing graphics and concept! ...but the gameplay was far too hard. After dying a dozen times I finally got used to the controls, but then I realized that after a jump or two there were no more islands on my screen. Shooting chains randomly at chunks out of view meant I ran out of time every time. It would be nice if the screen auto-zoomed out if the islands are too far away.
Aug 26 02:46:00 9m 00s Live is Life Amazing artwork style! I really enjoyed the discovery process on each level. Sadly I couldn't get past the coin/maze level. :( Sad because I really want to keep adventuring in these artistic worlds.
Aug 26 02:58:00 12m 00s Connecting Worlds For some reason the "Play" button doesn't work all the time. Once it randomly did, but I was too confused about what all the buttons were, and I died. You should provide a graphic that explains what each button does, some introduction, etc. The graphics are really good and I like the concept though.
Aug 26 03:06:00 8m 00s Boys From the Dwarf The music + the fact that it was a top-down space game were my favorite parts. I'm guessing the building doesn't work and there is no way to attack or enemies yet? One thing I think you should consider adding is a map/minimap or guides to the nearest planet. It's easy to get lost.
Aug 26 03:16:00 10m 00s Intergalactic Call Center I made 733 spacebucks! :) This game gets high marks for innovation! And even though it is a parody of a mundane job, it was quite fun. Also - your alien characters were very stylish! <br/> <br/>I wish that the phrase book was on the screen the whole time and didn't require me to click the button each time; and it would be awesome if there was some alien speaking/jibberish audio to go along with the alien words.
Aug 26 03:28:00 12m 00s Space Delver This is very impressive! It's exactly the kind of game I enjoy. Only trouble is the mining seems to be broke. I fine an asteroid, hit it with my Q mining laser, but nothing happens. Also I don't know how to find my way back to the base.
Aug 26 03:34:00 6m 00s Intergalactic Express Interesting concept, good marks for innovation. A bit hard to start with. I'd suggest making the ship go a little slower for the first level. Also it wasn't obvious that the graphic meant I was dropping off packages, I thought i had to get them from one planet and drop them off at another.
Aug 26 03:38:00 4m 00s co.NEKTD Worlds Graphics look beautiful. Will you make a Unity web version?
Aug 26 03:45:00 7m 00s Galactic Dump I third what laremere said. Hard to believe this is a LD entry; it should be in the app store. <br/>I appreciate the whale. ;)
Aug 26 03:51:00 6m 00s Under World I'm not a big platformer fan, but I liked the graphics.
Aug 26 03:55:00 4m 00s Ice, Fire and Cheese I got stuck on the 2nd level. I like the concept and the humor and art style, but I don't like the darkness -- it just adds one too many levels of complexity.
Aug 26 04:00:00 5m 00s Connect teh Worlds My high score was 13. It's tough! Seems a bit random, but it's still fun.
Aug 26 05:06:00 1h 06m Arcaena It's mostly just mazes, but I dig the retro style and music. <br/>There's a bug though: I died on the earth-world boss, was sent back to the portal room, but there were no more portals. :(
Aug 26 05:13:00 7m 00s The Forgotten Day Well done! Artwork and music and mood are great. <br/>As others have said, it's hard without a controller. I think for those of us with a mouse and keyboard it should be: move with wasd and swing just by moving the mouse.