Foon → Ludum Dare Explorer → LD31 → Feedback comment stats → Arkrothe
Feedback comments for LD31
Arkrothe's games and stats for all events →
| Timestamp | Since previous | Game | Arkrothe's comment |
|---|---|---|---|
| Dec 8 09:56:00 | Super Meat Ball | Great art style and audio. Wish the AI was a bit faster in single player | |
| Dec 8 20:27:00 | 10h 31m | Drunk Ninja Vs Alien | Pretty cool mechanic you've got there! Would have liked it a lot more if their blood was of a different color as I can't tell who punched who :P |
| Dec 8 20:35:00 | 8m 00s | Teeny Tiny Little Ball | Quite clever! |
| Dec 8 21:14:00 | 39m 00s | A Programmer's Life | Game isn't starting :( <br/>Nothing happens when i click any item in the menu |
| Dec 8 21:26:00 | 12m 00s | /cast | Pretty awesome!!! Figured it out (with the help of the preposition cheat sheet :P), and it was quite fun!! Would have loved a longer game with more content. |
| Dec 9 18:37:00 | 21h 11m | Thermonuclear War | Quite clever and innovative! 3rd level is a too tough for me :| Can't figure out how to connect to the backup_launch_computer |
| Dec 9 18:47:00 | 10m 00s | Snowball juggling Olympio | That is such an amazing game!!! I can't think of a single thing in the game that's not spot on. You've got a clear winner here :D |
| Dec 9 19:00:00 | 13m 00s | Santas Serfs | The size meter keeps dropping ._. <br/>Quite fun though |
| Dec 9 19:05:00 | 5m 00s | Contact Cowboy | Looks quite good, but I don't have anyone to play this with atm :( |
| Dec 9 19:13:00 | 8m 00s | The Adventures of Darsh in Offscreenland | It's quite funny, and the idea shows promise, but it felt a bit too shallow and short. |
| Dec 9 19:21:00 | 8m 00s | YOU ARE GOD | Graphics and Audio are great!! The gameplay is decent too, and more variety of things people do would make it a lot more replayable |
| Dec 9 19:24:00 | 3m 00s | Velvet Warrior | The controls are quite clumsy, also a targeting reticule would help a lot. |
| Dec 9 19:28:00 | 4m 00s | 7 Days of War | The idea is quite neat! Would love to see it with bigger levels and more depth. |
| Dec 9 19:36:00 | 8m 00s | Hazard Lab | Quite challenging and fun! A very cool twist on the mechanic :) |
| Dec 9 19:41:00 | 5m 00s | 1 Screen | I don't understand what I'm supposed to do :( |
| Dec 9 19:48:00 | 7m 00s | A Link Between Screens | Such a clever mechanic!!! Would love to see a full version with tons of content. 5 stars for innovation! |
| Dec 9 19:58:00 | 10m 00s | ATTACK ON RADMARS | The mechanic feels slightly clumsy, but is quite fun and promising. Excellent graphics, audio and feel. It would be a lot better if you added player life and other such gamey stuff as otherwise it feels more like a polished prototype than a game. |
| Dec 11 17:59:00 | 46h 01m | Swotch | Quite like super gravitron, but your presentation and controls are way better! |
| Dec 11 18:08:00 | 9m 00s | Wide Opened Eyes | Super creepy O_O... The first few times when the monsters got spotted were quite terrifying moments. <br/> <br/>But after a while they started bugging out or something and 3-4 kept getting caught on the same causeway simultaneously. It would be a lot more awesome if they were a bit sparser, but chased us more actively. |
| Dec 11 18:14:00 | 6m 00s | Pyramid of death | Awesome game all around!!! Would love to see it with randomly generated level for some extra evil points :D |
| Dec 11 18:49:00 | 35m 00s | AntiPlane | The best use of the theme that i've seen till now in the LD. A truly inspired game with great promise, my only annoyance was that the controls weren't very intuitive as our speed is quite different between walking and jumping. And the climb was very frustrating due to that reset point. Could only get past it after reading foolmoron's comment |
| Dec 11 18:58:00 | 9m 00s | Noman's Dungeon | Was a bit too easy game. You can try sprucing up enemy variety, or have a more mazelike level structure where you have to choose who to fight and who to avoid to survive. |
| Dec 11 19:13:00 | 15m 00s | One Screen For Worlds | Way too hard ._. |
| Dec 11 19:18:00 | 5m 00s | Souls | The controls and aiming could have been better but other than that a pretty cool game! Really digging the great art style. |
| Dec 11 19:33:00 | 15m 00s | Final Swap | The concept was quite cool, and the art style is amazing!! <br/>But I found the colors for selection slightly confusing. Would be a bit better if the selected character stepped forward or something. |
| Dec 11 20:12:00 | 39m 00s | Grid Cars | Woot turn based racing! Quite a fun concept, but apparently i'm too sucky at it! 5 stars for innovation :) |
| Dec 11 20:23:00 | 11m 00s | discrepancy | Very nice! The presentation was fabulous :) <br/>Just wish the music was looped as it got cut of at around level 7 |
| Dec 11 20:52:00 | 29m 00s | The life game | A great and polished platformer!!! Would love to see it with more features and content. The difficulty was just right, not too frustrating and not too easy. |
| Dec 11 20:54:00 | 2m 00s | Flashlight | Quite fun! But I keep dying after getting backed into a corner :| |
| Dec 11 21:01:00 | 7m 00s | SnowCard | A charming little casual game with a neat twist to the stuff matching mechanic. |
| Dec 11 21:09:00 | 8m 00s | pluvia | It was a beautiful experience! |
| Dec 13 22:17:00 | 49h 08m | Tight Angle | Really liked the way you used the theme, and the recoil added a fun twist to this kind of gameplay. |
| Dec 13 22:25:00 | 8m 00s | Infinifall | Really liked the sand trap! |
| Dec 13 22:40:00 | 15m 00s | TapRPG | The party system with the cooldowns seemed very simple at first but got surprisingly fun at later levels! Quite an interesting game :) |
| Dec 13 22:46:00 | 6m 00s | bricky block | Devilishly fun :D |
| Dec 13 22:50:00 | 4m 00s | Puddle maker | Visuals were fun! Gameplay was pretty rad too. Couldn't see what my score was anywhere though |
| Dec 13 23:06:00 | 16m 00s | ProtoBot | Quite awesome! |
| Dec 13 23:14:00 | 8m 00s | 12 Hours | Nice concept! Quite challenging too. |
| Dec 14 10:46:00 | 11h 32m | Mr. Duck and the room0 | Quite a fun game! I really like how you used the theme by introducing new obstacles every level to make the game tougher! |
| Dec 14 10:58:00 | 12m 00s | Screened | The art style and music are both amazing, but even though I love difficult platformers, I found your game just too frustratingly hard due to the bouncy nature of the cube. <br/> <br/>I think a less steep difficulty curve that helps ease the player with bouncy controls would do loads of good to the game. |
| Dec 14 11:02:00 | 4m 00s | CoinSlot | A pretty interesting toy! |
| Dec 14 12:05:00 | 1h 03m | Houston, We've Got a Problem | I could only get to around 4k data. A good concept, would love to see it developed further. |
| Dec 14 12:14:00 | 9m 00s | Snowman's Land: SNOVERCHILL | No one around to play with right now :( |
| Dec 14 12:27:00 | 13m 00s | Demons Trial | The movements seemed to be a bit glitchy and the character slided a bit. Other than that a pretty great game! |
| Dec 19 21:16:00 | 128h 49m | birdsong | I'm throwing money at the screen but nothing is happening!!! <br/> <br/>Seriously, I just can't comprehend how you something that good, that polished, and that huge in 48 hours. |
| Dec 22 15:49:00 | 66h 33m | Where is my sword?! | Very nice concept! Would have loved it if it had more fluid controls, and a closer camera would definitely have helped as others mentioned. |
| Dec 24 16:36:00 | 48h 47m | Bionic Bliss | Pretty rad game. Really liked the art style and the music/voiceovers. |