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| Timestamp | Since previous | Game | aeveis's comment |
|---|---|---|---|
| Dec 9 08:50:00 | OneView | I liked the music! I think the ramp up could be faster. I mostly stayed in the middle and didn't move around much, and got up to wave 13 that way. <br/> <br/>Yeah, for the compo you also have to include the source. | |
| Dec 9 09:07:00 | 17m 00s | ☃ Jingle Calls ☃ | It was interesting to see sort of a story from from the phone calls. I guess Santa here is pretty racist. <br/> <br/>The hanging up and holding was a bit confusing to me, as people would call me back asking about the same thing. I'm not sure what the number pad is for. I think I only ever got a response from Santa for transferring the duck. |
| Dec 9 09:11:00 | 4m 00s | P.Rick Airious | When I opened the game the screen was all black, and I could hear sounds and run around. I could see particles when I died but everything else is black. <br/> <br/>I'm on Windows 8 64bit laptop. |
| Dec 9 09:26:00 | 15m 00s | 'Hoff Time Shuffle | I like the art and the writing! I was able to pick up things in the 1648 scenario, was there anymore than that? Looks good so far! |
| Dec 9 09:57:00 | 31m 00s | A Maze in Space | I liked the art and the audio! The rooms falling random was a bit confusing - I thought maybe I could kill the robot that way. Click to move sometimes would make me run into the robot. Overall pretty polished though! |
| Dec 9 10:02:00 | 5m 00s | Night of Slaughter | My score was 2960. I didn't know if there was any projectiles? My gun would fire but it wouldn't do any damage unless I was pressing space. I started getting pretty crazy with the giant zombies and then there was a big hammer? |
| Dec 9 10:24:00 | 22m 00s | Screen Escape | interesting idea. The cubes were really hard to push up the slopes and stack on top of one anther. I was able to get cubes stacked using the slope, but it took a long time. |
| Dec 9 10:26:00 | 2m 00s | another minimalist game | Was a bit hard to figure out want to do. I added some miners, but then couldn't add more after 3 miners on each resource. There wasn't really anything I could do in the meantime while waiting for my resources to go up, while getting randomly attacked and losing whatever units I had gotten. <br/> <br/>The text is a bit mean, but it is helpful in telling me what to do. <br/> <br/>I ended up buying a lot of resources to reduce the time it took to get them before getting everything else. I did covenants with all the colors, but was still attacked. I tried attacking bases multiple times with 3 aerials and 12 soldiers after leaving the game on for a bit, but I still lost. |
| Dec 11 08:20:00 | 45h 54m | Cathode Ray | Ah, I beat it. I think the mapping of the controls just made it very awkward. holding and pressing buttons at the same time is very hard. Interesting concept though! The pathing for red and blue helped a lot. |
| Dec 24 06:20:00 | 310h 00m | Broken | Works fine for me! Liked the screen changing colors slowly as I collected the colors. |
| Dec 24 06:27:00 | 7m 00s | Stay Out Of My Territory | interesting idea but ran into a couple bugs - After I collected the first coin I couldn't collect the other ones. Running by the police didn't seem to do much either. good start though! |
| Dec 24 06:30:00 | 3m 00s | Flowerpots and Tables | I liked it! The controls were weird for me (I used arrows keys and mouse) and wasn't sure if I was supposed to jump to table to table or just keep jumping in the air, but seems like it could be a cool thing if polished. |
| Dec 24 06:34:00 | 4m 00s | --Jump Ball-- | interesting idea! I think right now it's a bit easy not to get hit, but I could see this with different kind of things trying to kill you and having the ball hit different things as well in order to get points. good work! |
| Dec 24 06:41:00 | 7m 00s | Orbitals | pretty good! I liked how the squares you had to collect also spawned the dangerous squares. Also creates incentive for the player to collect things since the red squares will stay on and make the game harder if you are too slow. only thing is maybe if you had the easy patterns at first and then ramped up to the harder patterns. anyway, very cool. |
| Dec 24 06:48:00 | 7m 00s | The Box | nice puzzles, liked how the blocks came in and out during the transitions. |
| Dec 24 07:05:00 | 17m 00s | 3Scale | ahh, pretty hard for me, but was able to beat it. I died 61 times. It was interesting shift focus from each zoom level. This might have happened but maybe a level where you shift your attention down and then back up? I think the best point were when you can sort of get into a rhythm with the jumping and knowing when things would appear. |
| Dec 24 07:09:00 | 4m 00s | Attack of the Screen Scrollers | i got 233. Very cool, I think the ramp up is a bit fast but I liked the mechanics. I was thinking if I could get an even amount of things pushing the screen to cancel each other out, but it got too hectic for me to manage haha. very cool idea! |
| Dec 24 07:24:00 | 15m 00s | Stuck In Space | I liked the mood and atmosphere, but very slow. I ran out of fuel and energy after repairing the base once so I couldn't attack back. I also didn't realize shooting cost energy? and was a bit confused why it was sometimes blacked out. nice idea though! |
| Dec 24 07:37:00 | 13m 00s | SIRTET | Very cool, my high score was 117. Pretty fun, interesting to see how it changes the game. I wonder if other shapes would be good as well? |
| Dec 24 07:44:00 | 7m 00s | Ab Intra | nice art! nice surprises, but I feel like there could have been a bit more suspense/narrative? Not sure what happened at the end with the eye in the wall, but good job! |
| Dec 24 07:50:00 | 6m 00s | Galactyc Budget Flights | pretty fun! I liked the management between everything and the silliness of it. |
| Dec 24 07:57:00 | 7m 00s | SnoZonE | Nice art! I wish there was more to the gameplay, but the art and audio are very good. |
| Dec 24 08:07:00 | 10m 00s | entropy | Liked the music! Thought the story was interesting, but I felt like I didn't have enough agency... maybe most because the choices were either answer the door or yes and no. Basically like it felt like any choice I made was mostly random - hope that is helpful. |
| Dec 24 08:14:00 | 7m 00s | Follow the screen | interesting mechanic of getting a better monitor. I think the best part is when you figure out what to type - expanding on that could be cool. |
| Dec 27 07:05:00 | 70h 51m | Survive | I survived 46 seconds! I ran into some glitches first when zombie spawned where I put the start block, but was interesting to see it play out with the structures I built. I think know what each block does would be helpful to know before hand and maybe some easier placement. good job! |