Foon → Ludum Dare Explorer → LD30 → Feedback comment stats → Xgor
Feedback comments for LD30
Xgor's games and stats for all events →
| Timestamp | Since previous | Game | Xgor's comment |
|---|---|---|---|
| Aug 25 14:00:00 | Alternation | Nice little game, and the test chamber style works well as a style here. <br/>However, the fact that you can't see anything in the other dimention until you change to it means a lot of trial and error.. | |
| Aug 25 14:32:00 | 32m 00s | IRMCO Space Miners | Very impressive for only 48. I noticed it's pretty much impossible to go back money wise (Atleast on Normal) making it possible to spam mines everywhere |
| Aug 25 14:51:00 | 19m 00s | Alterned Realities | Nice idea, it's starts up quite forgiving but when you get the hang of it it's pretty fun. |
| Aug 25 14:56:00 | 5m 00s | HeShe | Intresting game, however the physics baseed controls make the game unresponsive sometimes :/ |
| Aug 25 15:05:00 | 9m 00s | Kate | Really cool concept, I really enjoy the pixel art and story aspect. <br/>I think the game would be much more fun and easier if each square on the map was smaller. Also you walk/run way too fast and get stuck in walls constantly |
| Aug 25 15:12:00 | 7m 00s | TETHER | Really cool game. Would be nice with more checkpoints because this game is quite unforgiving. |
| Aug 25 15:47:00 | 35m 00s | Little Rainbow Story | It's an intresting concept but damn, you need to change to that it changes between modes and slides every time you press a button. Shouldn't be too hard to fix. |
| Aug 25 15:56:00 | 9m 00s | Imaginary Friends | Really like the look of the game, the gameplay was kinda frustrating though because I always needed to wait on a green triangle to damage the enemeies. Also the web link dosn't work for me. |
| Aug 25 16:07:00 | 11m 00s | Trapped in a Computer | Intresting game, Bit frustrating that the other player dosn't do what you want all the time, but I guess that's the point :P |
| Aug 25 16:17:00 | 10m 00s | Clashed | Oooh a turn based strategy game <3 <br/>The concept is nice but there is no reason to not use a virtual character because they are plainly just better and astro can pretty much shoot everything without any worries. |
| Aug 25 16:39:00 | 22m 00s | Building Bridges! | Amazing graphics. But the gameplay is really unforgiving and frustrating and the game would be a lot more fun if it was easier to controll and to pick up stuff. <br/>I'm not suprised some people mentioning lag because UE4 is pretty demaning. |
| Aug 25 16:46:00 | 7m 00s | Two Lives | Nice concept, I could just attack to win everything though and that was a bit of an pity. |
| Aug 25 17:07:00 | 21m 00s | Delightful Harmony | It took at bit to get used to the consept but when i got it I found it really fun, The levels when things was moving was really frustrating though. |
| Aug 25 17:29:00 | 22m 00s | Oooover the double rainbow (Baldaquin IV) | Really nice concept, but it's pretty confusing with some parts of the astetics like that you should shoot hives in space to get chocolate. And that you change between a bug a tornado and a dust cloud (I think) |
| Aug 25 18:32:00 | 1h 03m | Flip Flop | Really fun game, bit odd with score put in for a puzzle game but I guess that adds to the old-school style :P |
| Aug 25 18:41:00 | 9m 00s | Darkness | I must say, id wish you built the entire game about the end boss, that ending concept was so cool. |
| Aug 25 18:47:00 | 6m 00s | Starbust | Pretty fun little game, like the artstyle. |
| Aug 25 19:04:00 | 17m 00s | The Wizard Of Clix | Intresting variant on the clicked style of games, but the clicks dosn't feel as satisfyingly as cookie clicker as the only difference is that the counter goes up. <br/>Also it would be nice if the game would still run even when not the page is open. |
| Aug 25 19:17:00 | 13m 00s | APOLLO | Amazing game, really relaxing yet engaging. |
| Aug 25 19:55:00 | 38m 00s | Two Lonely Robots | Charming game and good take on the theme. |
| Aug 25 20:02:00 | 7m 00s | Dagger Dash | Intresting concept, I must say that the game would be a lot more fair if you actually could see the other place you are teleporting to. |
| Aug 25 20:08:00 | 6m 00s | Interdimensional Puzzler | Nice game, I like the story and concept behind it. <br/>One thing... you forgot to loop the music, you might wanna fix that. |
| Aug 25 20:15:00 | 7m 00s | Close Your Eyes | Nice game. One thing I thought would be great if the sound plays when you hit a wall instead of ambient noise that it is right now. |
| Aug 25 20:46:00 | 31m 00s | NEXUS | Pretty nice game, unfortunately the game crashed when I completed the astroid level so I couldn't finish the game. |
| Aug 25 20:55:00 | 9m 00s | Inspirational Planets | Took a while to understand that I needed to click inspiration when I got a gift. then I became much easier. <br/>Love the music btw. |
| Aug 25 21:04:00 | 9m 00s | Data-Man | It's an intresting concept with pac-man in a sphere but aside from looking cool it's pretty frustrating to not see that much of the map and plan around it. Also got stuck on terrain a lot... |
| Aug 25 21:46:00 | 42m 00s | Pulley Planet | Love the idea and the presentation is great. It's get's repetive though and it feels like there's need something more to spice it up. (Played until wawe 7) |
| Aug 25 22:00:00 | 14m 00s | VENN | Intresting concept with great atmosphere, but not very intuitive... And in the end I ended up figuring out the same exploit as 43iscoding so it went from too hard to too easy. |
| Aug 26 13:14:00 | 15h 14m | Home | Charming little game that reminded me a lot of doki doki universe. Artwork is great and great way of using the theme. <br/>It was sometimes hard to see what damaged you sometimes and it's possible to get into unwinnible conditions due to getting hit while holding something. |
| Aug 26 13:36:00 | 22m 00s | Galacto's Intolerant | Funny idea, Kinda frustrating to get it right but the humor kept me interested. |
| Aug 26 14:47:00 | 1h 11m | Warp Ryder Cup | Intresting to see a golf game. Controls a bit too loose and I think it would be nice if the golfer instead automatically went toward the ball so you only needed to focus on the aiming. |
| Aug 26 19:21:00 | 4h 34m | Connecting LD30 to the Real World | Great concept and a great way to keep track of the contestants. |
| Aug 26 19:40:00 | 19m 00s | Save the Earth | Interesting concept but kinda lacking in depth |
| Aug 26 19:49:00 | 9m 00s | Crisis Culture | Haha this was quite an interesting adventure for sure, with galaxy cat's and all. |
| Aug 26 21:12:00 | 1h 23m | The Amazed Rogue | I can see what you was trying to do and it could be really interesting if you got to implement everything you wanted. |
| Aug 26 21:39:00 | 27m 00s | Elemental | I like the idea and there's a lot of content for a 48 h game, <br/>Gotta say though, the typing way feels much better than the DDR way. (And that's from somebody that played quite a bit of stepmania) <br/>It's also frustrating to not see the health of the enemies. |
| Aug 27 13:54:00 | 16h 15m | Nosliw Plane | I must say I really like the gilding, I wish the whole game was built on that. bit confusing |
| Aug 27 14:13:00 | 19m 00s | Robbin' Hoods | Really nice subversion on the whole robin hood idea. |
| Aug 27 14:22:00 | 9m 00s | BeatGarden | I really like the idea, bit for a game called BeatGarden there is sure a lack of beat. |
| Aug 27 15:06:00 | 44m 00s | Dungeons and Diapers | Interesting concept but the game was way too short to really use it though. Could be something really cool with enough polish. |
| Aug 27 15:17:00 | 11m 00s | Space Traffic Controller | Really good game, while quite simple the idea works really well and really can become quite stressful when there's many ships out. |
| Aug 27 15:28:00 | 11m 00s | Sinister | The presentation for this is just amazing, feels like it was cut short way too early though. <br/>Also wish you'd used the reflection for something more than it looks great. |
| Aug 27 15:40:00 | 12m 00s | NECLiD | Nice game, The difficulty curve is really really steep though, Some easier levels between the tutorial level and the first level would be nice. |
| Aug 27 15:55:00 | 15m 00s | Connectiverse | I must say, the picture doesn't look all that cool but in game it really cool turning around to pick the planets. <br/>I have to say, the difficulty is quite unbalanced, It starts off really hard and it easy to get yourself out of energy but later it become quite easy. |
| Aug 27 16:30:00 | 35m 00s | Provider Bob | Nice presentation but really lacking in depth. Spamming space and walking right isn't that exiting. <br/>Also it feels so wrong to see virtual buttons in a game that dosn't even have a smartphone version yet. |
| Aug 27 16:45:00 | 15m 00s | Crystal Keeper | Really impressive game, quite hard to get into at first but really rewarding once you get it. |
| Aug 27 17:07:00 | 22m 00s | H.O.C.M.A. | I like the idea of creating everything from the smallest atom to organisms but this wasn't really that exiting... <br/>That is due to the way to progress is pretty much waiting. The later levels even punish impatience and the only way to beat them as far as i'm concerned is to wait and stockpile your energy and then spend it all in one go to make the links. <br/>The simplistic visuals works with the idea though. |
| Aug 27 17:22:00 | 15m 00s | A World Apart | Nice use of the theme, it's quite tricky to keep track of both screens at the same time. <br/>I suggest you try to make your music next time, autotracker music sounds like a mess. |
| Aug 27 17:39:00 | 17m 00s | Bond | Really good story for a LD game, Good job. |
| Aug 27 17:52:00 | 13m 00s | Beyond The Horizon | I like the visuals but the music completely clash with that style. making the whole game feel kinda weird. <br/>It's was pretty fun while it lasted though. |
| Aug 27 18:11:00 | 19m 00s | Computer, Open That Door! | Really awesome idea, not sure how it connects to the theme but still awesome. <br/>My main complaints is that it's not uncommon to get stuck without having power to anything and that the crew seems to deactivate when you killed somebody even if it seems like they don't notice anyone got killed. <br/>Would love to see this being worked on more. |
| Aug 27 18:22:00 | 11m 00s | Connected Worlds: The Game. A Morality Play | I really like the book aesthetic, but it feels like rest of the game doesn't take advantage of it and the main character just looks weird. |
| Aug 27 18:43:00 | 21m 00s | The Theft of Purpose | Interesting game, took me a while to figure out the solution. |
| Aug 27 18:59:00 | 16m 00s | Mega Golf | Nice idea, reminds me quite a bit of my own LD28 entry, although your idea is more developed. <br/>Not sure what it has to do with the theme though... |
| Aug 27 19:13:00 | 14m 00s | Transceiver | It has amazing atmosphere, but not much of an game. |
| Aug 27 19:16:00 | 3m 00s | Operator | The stuffed part is so funny how he pretty much can jump on his back. |
| Aug 27 19:27:00 | 11m 00s | Abstrakt | Well... that was weird..... |
| Aug 27 20:01:00 | 34m 00s | Oculus Souls | Really enjoyed the artstyle... the combat felt underdeveloped though :( |
| Aug 27 20:09:00 | 8m 00s | Murder Between Worlds | Interesting with a mystery game in LD, Never found any hints towards a specific person so I arrested somebody at random... |
| Aug 27 22:11:00 | 2h 02m | Princess of Illusive Tower | Gameplay was quite fun, the theme was kinda forced and I think it would be more fun and fair without the realm switching. |
| Aug 30 22:21:00 | 72h 10m | Connected Words | Great idea and game. |