Foon → Ludum Dare Explorer → LD30 → Feedback comment stats → tmpxyz
Feedback comments for LD30
tmpxyz's games and stats for all events →
| Timestamp | Since previous | Game | tmpxyz's comment |
|---|---|---|---|
| Aug 24 23:55:00 | A Rainbow | oh, java has a physics library too? | |
| Aug 25 04:20:00 | 4h 25m | Mirror World | Hope there're more levels :) |
| Aug 25 04:27:00 | 7m 00s | String Theory | Interesting :), but the games lasts a long time after I reached time 0, is it intended ? |
| Aug 25 04:54:00 | 27m 00s | Dark Path | crashed when enter the third portal... |
| Aug 25 05:14:00 | 20m 00s | Sandbox Battle | It would be advantageous to stay at bottom, at least, when vs AI. |
| Aug 25 05:54:00 | 40m 00s | Cube | I like the color variation of the blocks |
| Aug 25 06:15:00 | 21m 00s | Down With Unification! | A controller game, great :) |
| Aug 25 06:50:00 | 35m 00s | Meat Dragon 30s | lovely graphics |
| Aug 25 07:00:00 | 10m 00s | Annex Worlds | Like the annex idea too. <br/>The game fps becomes quite low whenever enemy shows up, no idea why. |
| Aug 25 07:13:00 | 13m 00s | H.O.C.M.A. | yeah a little slow, indeed |
| Aug 25 07:18:00 | 5m 00s | Tin Can Internet | Nice game! |
| Aug 25 07:27:00 | 9m 00s | Blue Screen | The wireframe rendering looks quite interesting :) |
| Aug 25 07:40:00 | 13m 00s | Heavenly Finger Squad | Nicely done! |
| Aug 25 09:43:00 | 2h 03m | PhaseShift | nice bullet hell game |
| Aug 25 12:28:00 | 2h 45m | Mathwiz | great game! <br/>Well, I feel the easiest method is to keep all individual digit and try merging them together, never calculate number > 10 |
| Aug 25 13:02:00 | 34m 00s | End of Society | I cannot click the "continue" button in webplayer, I'm stuck at the starting screen. |
| Aug 26 02:13:00 | 13h 11m | Shit my Planet | great game, I cannot see the intro text clear at the start though, I think you may try not generating mipmap or use GUI texture type for that texture. |
| Aug 26 08:07:00 | 5h 54m | 0730 | I don't know what's wrong. But whenever he entered the nursing home, the hero just go back out and he will be at home again? |
| Aug 26 08:16:00 | 9m 00s | Matters of Perspective | Haha, great one. I knew someone will make the 2D/3D switch game. =) |
| Aug 26 08:19:00 | 3m 00s | Generation Ship | The link is empty now? |
| Aug 26 11:13:00 | 2h 54m | GET Connected | great one!! |
| Aug 26 11:41:00 | 28m 00s | Red Universe | As a Touhou-trained STG player, this is no big deal. :D |
| Aug 26 14:07:00 | 2h 26m | Heart Star | very cute |
| Aug 26 14:10:00 | 3m 00s | Wifimon | Though I haven't played this one, it looks provide some novel interactions that can hardly be done on PC. |
| Aug 26 15:03:00 | 53m 00s | WorldLine | EL Psy Congroo? |
| Aug 26 16:08:00 | 1h 05m | Killer White | Nice art |
| Aug 27 02:16:00 | 10h 08m | Musical Trade Route | Hope there're more musics, it's a little dull to have one BGM for a musical game. |
| Aug 27 09:13:00 | 6h 57m | Icarus Crisis | interesting board game! |
| Aug 27 14:51:00 | 5h 38m | Hello Operator | quite a style, almost crash my computer though :) |
| Aug 28 11:01:00 | 20h 10m | Midgord Vikings | nice artwork! |
| Aug 28 11:35:00 | 34m 00s | IsoMetrick Dimensions | really difficult |
| Aug 28 12:00:00 | 25m 00s | Ant, MBA | I cannot input the ant's name and stuck there. This looks like quite interesting though |
| Aug 28 15:10:00 | 3h 10m | Sinister | great artwork and BGM |
| Aug 28 15:18:00 | 8m 00s | NOODLE FEELING | I cannot understand how you come out with this idea :D |
| Aug 28 15:23:00 | 5m 00s | Warmageddon | a fun game |
| Aug 29 11:29:00 | 20h 06m | Stock Exchange | interesting topic. Could add more twists to make it better. |
| Aug 29 12:17:00 | 48m 00s | John and the Arbitrary Gem Hunt | great one |
| Aug 29 12:51:00 | 34m 00s | Capsule | great story! like it! |
| Aug 29 15:26:00 | 2h 35m | On the edge of Earth: 5000 | great work, would like to see it expanded to full-title. |
| Aug 29 15:52:00 | 26m 00s | Fire ze Missiles! | very fun to play! |
| Aug 30 03:55:00 | 12h 03m | Awe | nice game, hope to have more things to add |
| Aug 30 15:27:00 | 11h 32m | Terminal | a command line game, nice idea! |
| Aug 31 05:30:00 | 14h 03m | SPIRITS! | [rGine] Initializing... <br/>[rGine] Loading game code... <br/>[rGine] Initializing game... <br/>Exception in thread "main" org.luaj.vm2.LuaError: vm error: org.luaj.vm2.LuaError: attempt to index ? (a nil value) <br/> at org.luaj.vm2.lib.jse.JavaMethod.invokeMethod(Unknown Source) <br/> at org.luaj.vm2.lib.jse.JavaMethod$Overload.invokeBestMethod(Unknown Source) <br/> at org.luaj.vm2.lib.jse.JavaMethod$Overload.invoke(Unknown Source) <br/> at main$init.call(main.lua:6) <br/> at org.luaj.vm2.lib.ZeroArgFunction.invoke(Unknown Source) <br/> at org.luaj.vm2.LuaValue.invoke(Unknown Source) <br/> at hackingroelz.LuaEnv.invoke(LuaEnv.java:123) <br/> at hackingroelz.Start.main(Start.java:53) <br/>Caused by: org.luaj.vm2.LuaError: attempt to index ? (a nil value) <br/> at org.luaj.vm2.LuaValue.error(Unknown Source) <br/> at org.luaj.vm2.LuaValue.indexerror(Unknown Source) <br/> at org.luaj.vm2.LuaValue.gettable(Unknown Source) <br/> at org.luaj.vm2.LuaValue.get(Unknown Source) <br/> at org.luaj.vm2.LuaValue.get(Unknown Source) <br/> at hackingroelz.debug.Log.fatalError(Log.java:170) <br/> at hackingroelz.gfx.Screen.createDisplay(Screen.java:70) <br/> at hackingroelz.gfx.Screen.createDisplay(Screen.java:155) <br/> at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) <br/> at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:57) <br/> at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) <br/> at java.lang.reflect.Method.invoke(Method.java:606) <br/> ... 8 more |
| Sep 1 06:19:00 | 24h 49m | Gem Worlds | great graphics. how many tris are there in one planet? |
| Sep 1 08:41:00 | 2h 22m | And Again! | The art has a good style. Wish I'm better at art. |
| Sep 1 10:59:00 | 2h 18m | Boulder Hero | good idea, but what about the theme? |
| Sep 1 13:04:00 | 2h 05m | Chipset-0 | great game |
| Sep 1 14:27:00 | 1h 23m | Close Your Eyes | nice game |