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Feedback comments for LD30
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| Timestamp | Since previous | Game | jsspiegel's comment |
|---|---|---|---|
| Aug 25 00:38:00 | After Life | Very clever concept! Art is very solid. Some music and sound effects would be nice, and something to collect (coins?) might be another cool edition. Or some kind of enemies maybe? But overall, nice job! | |
| Aug 25 03:01:00 | 2h 23m | devoid | Interesting mechanic, the aesthetics are very slick, and the music compliments it well! A bit difficult and occasionally frustrating, though :( |
| Aug 25 03:06:00 | 5m 00s | twone minds | Neat and challenging, makes for a very tense game! Got to wave 8, score of 358 |
| Aug 25 03:11:00 | 5m 00s | Travelling Spirit | Didn't get how to play at first, but once I figured it out I had a fun time! The transition between the worlds is devilish :) Next time maybe take a crack making some art to make it a bit prettier and more "you" (nice color scheme though!) |
| Aug 25 03:19:00 | 8m 00s | Groups of Seven | Neat game, reminds me of an old iOS game (think it's called Alchemy?) that I played a couple years ago. Got 53 out of 61! |
| Aug 25 03:35:00 | 16m 00s | 1492 | Fabulous game, the graphics and music both fit perfectly. It's also very funny, which never hurts! My fleet of the Galactica, Serenity, and Swordfish only made it to day nine :( |
| Aug 25 03:49:00 | 14m 00s | CONET | Controls were a bit confusing at first, but after I figured them out I got to the fourth door! Maybe consider adding so music and sound effects next time to add a bit more ambiance and mood |
| Aug 25 03:56:00 | 7m 00s | Data-Man | Really neat update on Pac-Man! Feels tense (which is a good thing!), and I really like the art style! |
| Aug 25 04:07:00 | 11m 00s | Constellation | Had a very difficult time playing (lots of error messages, I have no idea why), but the art is beautifully simple |
| Aug 25 04:20:00 | 13m 00s | Portal 3D | What... sticky keys kept going off... the gimp bell pepper... no idea what's going on half the time... reminds me of a B movie... great music... love it? |
| Aug 25 04:26:00 | 6m 00s | [ Awake ] | Really good all around. Great art and music, unique "story". A bit weird, but I like weird :) Got a black screen with music playing after I grabbed the pink crystal, might've died? |
| Aug 25 04:33:00 | 7m 00s | The Crossover Episode | Really like the use of theme, and the graphics are solid. Got stuck in the shop, unfortunately. Definitely bump up the movement speed next time. I also love the music, how'd you make it? |
| Aug 25 12:06:00 | 7h 33m | Accelerated-Life | Really like the art style, visual effects, and transitions when you "evolve". As another commenter mentioned, the first thing that it reminded me of is the first level of Spore :) |
| Aug 25 12:14:00 | 8m 00s | RED Thread | Very interesting mechanic, love the use of theme. Graphics are fantastic, and the 2D/3D effect is amazing :) Only criticism, like the other commenters, is too much sliding |
| Aug 26 01:14:00 | 13h 00m | 1989 to 2014 | Really innovative and sweet project. The description (and the picture of Mullet Christer!) gave me a great mental picture of your journey. Hard figuring out to rate you in the technical categories, gave you middle of the road :) |
| Aug 26 02:21:00 | 1h 07m | Star-crossed lovers | Funny little game! I got a bug (I think) at the kiss, the planets moved apart instead of towards each other (guess it wasn't meant to be :P ). Lovely art, and the audio is a nice touch! |
| Aug 26 02:30:00 | 9m 00s | Waterfly Octus | Quite difficult and the music sounds a bit buggy, but I really enjoyed the art! |
| Aug 26 02:49:00 | 19m 00s | The Salt Pleeease | Interesting mechanic, cool art style! Feels like it could be a bit faster paced somehow, though |
| Aug 27 02:15:00 | 23h 26m | Hello World | Really great game. Super unique and innovative. Difficult too, but I love the audio! |
| Aug 27 02:34:00 | 19m 00s | Growing To The Moon | First five star overall score I've given this Ludum Dare. Very frustrating, dies 45 times, played for 15 minutes, but I'm glad I stuck with it. The art and music are both fantastically simple, and the story is D'AWWWWW :) |
| Aug 27 02:46:00 | 12m 00s | Onanigan | Nice art and graphics, but unfortunately the controls were unbearably difficult for me. Sticking to a surface felt very hit or miss, and I got stuck trying to jump on a ceiling-surface despite trying very many times |
| Aug 27 02:55:00 | 9m 00s | NOODLE FEELING | Reminds me of Taquito Tower (http://whybotherplayinggameswhenyouwilljustdieandforgetthem.itch.io/taquito) and Katamari, of course. Great weirdness! To paraphrase the Bhagavad Gita, "Now I am become noodle, destroyer of worlds." |
| Aug 27 12:15:00 | 9h 20m | Sinister | Was gonna give you five stars overall, but then I realized how short it was. Nothing new or innovative or substantial about the gameplay, but the graphics, oh, the graphics! They're beautiful! The music's also very, very nice. Wish it were longer! |
| Aug 28 01:11:00 | 12h 56m | Polar Dash | Like the story in the description, but unfortunately it's not conveyed anywhere in-game :( Great art style, though! Some collectibles/coins or a score would've been nice, and the sound effects were a bit jarring. |
| Aug 28 01:24:00 | 13m 00s | Our Worlds | Really neat game and mechanic. Works great for a puzzle game. The spell mechanic is really clever and cool! The art and music are top notch, but missing one heart piece and getting the bad ending was really frustrating :P |
| Aug 28 01:36:00 | 12m 00s | Starpiercer | Gameplay got a bit repetitive, but the 3D art and animation is stunning. |
| Aug 28 01:49:00 | 13m 00s | Heart Star | Art, music, mood, et cetera are all beautiful! However, the game was a bit slow and the physics/controls were a bit slippery. The combination of those two made the game very difficult at certain points. |
| Aug 28 02:00:00 | 11m 00s | Cut And Upside | Another Ludum Dare, another creepy game by ANGELINA! Virtually no apparent connection to the , and the mechanics are exactly the same as ANGELINA's last two entries. However, the "music", as well as ANGELINA's signature creepy vibe make for one scary game. |
| Aug 28 02:10:00 | 10m 00s | ENTANGLEMENT | Neat concept, great art and audio! Very challenging puzzles though :P |
| Aug 28 02:20:00 | 10m 00s | Kate | Felt claustrophobic in a good, intentional, moody sort of way. The art/visual effects are beautiful, and the music fits perfectly. Only able to find one key though :( |
| Aug 28 02:31:00 | 11m 00s | Disconnecting People | J'aime cette jeux! L'art est incroyable, et l'intrigue est tres interresant et pertinent. C'est tres amusement aussi! Sorry if my French is no good, been two years since I stopped studying it, and I had to use some Google Translate :P |
| Aug 28 02:44:00 | 13m 00s | InfiLoop | Kinda creepy (good thing), but it was always hard to figure out how to progress and I got stuck :( |
| Aug 28 22:44:00 | 20h 00m | CMYK | Extremely repetitive, but the art is very nice! Off to try the Post-Compo version :) |
| Aug 28 22:53:00 | 9m 00s | Whiteout | Really love the aesthetics and style, and finding something was both satisfying or mysterious (although the things I found didn't help me find my partner :P ) |
| Aug 28 23:03:00 | 10m 00s | NECLiD | Very innovative idea, and amazing graphics and music! Got stuck relatively quickly though :( |
| Aug 28 23:10:00 | 7m 00s | Ex-Fraktion | Five stars all around (although I feel a bit guilty about giving it that, because things got WAY too hectic and hard to control/manage after the screen split). The graphics and audio are professional level :) |
| Aug 28 23:17:00 | 7m 00s | Tribe of the Giant | Interesting concept, but not executed perfectly. The rhythm aspect felt more like a gimmick than a feature, and sucking up dark enemies felt clunky. However, the art is quite cute! |
| Aug 28 23:27:00 | 10m 00s | Line Crossing | Probably my favorite entry this Ludum Dare. While it brings nothing new gameplay-wise, the art is beyond beautiful, on an emotional, more-than-aesthetic level. It feels like it should be a book. I want to explore this world. I want to meet its inhabitants. I want more! Bravo. |
| Aug 29 00:55:00 | 1h 28m | Inbetween Lands of Grass | At first I was super confused... then after reading through the comments I thought I figured out what to do, but couldn't get it to work predictably. You have guts for making such a difficult mechanic, which I both love and hate you for. The art is top notch, but some music would've helped a lot. I really wanted to help those people... :'( |
| Aug 29 01:03:00 | 8m 00s | Between Worlds | Really nice game, love the mechanic! |
| Aug 29 01:16:00 | 13m 00s | Rosewood Crag | Graphics and mood are great, but at the beginning it's quite hard to find enemies, and the enemy pathfinding could be greatly improved. The often landed right on top of me, or vice versa :( |
| Aug 29 01:22:00 | 6m 00s | Planet Wanderer | Felt insanely frustrating to have to restart after being one-hit-killed, but the roll animation was perfect! |
| Aug 29 01:24:00 | 2m 00s | Styx | Graphics weren't bad, but killing skulls was very difficult |
| Aug 29 01:44:00 | 20m 00s | Souzou Cliff | The writing and story is super cheesy (no offense), but the platforming felt really solid and the art was beautiful :) |