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Feedback comments for LD30
mactinite's games and stats for all events →
| Timestamp | Since previous | Game | mactinite's comment |
|---|---|---|---|
| Aug 25 02:37:00 | Starlight Cowboy | Interesting, felt kind of therapeutic. When I said Uranus out load I giggled and then saw the text. Immature humor knows no bounds... | |
| Aug 25 02:47:00 | 10m 00s | Philip the Fox | Cute little game. nice job! |
| Aug 25 03:00:00 | 13m 00s | Interplanetary Bridge Builder | "Have you ever wanted a career as a bridge builder?" <br/>YES <br/>"Do you want to go to space?" <br/>YES! <br/> <br/>I liked this one. Would be a good one on the go. Took me a second to get what was going on but after that it was pretty easy! |
| Aug 25 03:17:00 | 17m 00s | Stratera | I really like the way this looks though I'm not sure on the game mechanics. Just seems more time consuming than challenging. Nice entry! |
| Aug 25 03:28:00 | 11m 00s | Connecting Worlds. | Logistics really is connection... <br/> <br/>I really loved the graphics and the audio, nice job! |
| Aug 25 03:36:00 | 8m 00s | ServerSphereICE | So that's how antivirus works..... |
| Aug 25 05:39:00 | 2h 03m | RedBlue Prototype Weapon | That got pretty overwhelming fast! lol |
| Aug 25 18:21:00 | 12h 42m | Boing! | Cool twist on the physics car games, the only problems I had were that the car didn't seem to decelerate fast enough and the gravity was a bit floaty. Good game! :) |
| Aug 25 18:34:00 | 13m 00s | Hello World | You weren't lying when you said it was completely different! Awesome game, really fun. I like how you embedded the audio on the page. |
| Aug 25 20:44:00 | 2h 10m | Dimension Blocks | Really enjoyed the simplicity. Made it easy to pick up and fun and definitely kept it from being frustrating. |
| Aug 25 20:52:00 | 8m 00s | Space Freight | Hey, look at that. Kinda funny how our games can have the same basic premise but be so different. Anyways, it was really cool. I liked picking the missions, Kinda gave it a sense of adventure. Nic job :) |
| Aug 25 22:33:00 | 1h 41m | devoid | I really like the strategy involved in this. The clicking got tiresome, and I wasn't too sure if I had won or not, but the presentation was nice and the idea was there. |
| Aug 25 22:47:00 | 14m 00s | The Two that Should Not Have Been | I really enjoyed this game, would have liked to see some more visual hints instead of forcing that strange guy to run through dangerous dungeons placing signs. XD Anyways, reminded me of Zelda games, and those are my favorite, so excellent job. :) |
| Aug 25 23:18:00 | 31m 00s | Peak | Interesting concept. One thing that would have made it less awkward is if the lines were clamped to not go beyond the edges of the screens I found myself leaving the A/S line way behind. |
| Aug 26 01:59:00 | 2h 41m | Connected Pylons | Really fun concept. Good pacing. :) |
| Aug 26 04:53:00 | 2h 54m | I Must See You | Wow really nice game, really polished. good job! |
| Aug 26 06:01:00 | 1h 08m | ORBII | That was a really neat premise. Really makes you think about what each planet is getting. I was never able to win, maybe it's because I don't understand it, but I was only ever able to hit 3 elements. <br/> <br/>Also I'm really interested in how you generated each subsequent world, really cool. |
| Aug 26 06:14:00 | 13m 00s | The Tree | I really liked all the power-ups I received fighting the bosses, though it would have been cool to at least have the ability to go back in and stomp on all the bosses again with my new found powers. |
| Aug 26 06:17:00 | 3m 00s | Into The Shadows | The audio really made this one creepy. I'm a wuss when it comes to scary games so I couldn't get very far, but it definitely hit right in the creepy feels. lol |
| Aug 26 16:12:00 | 9h 55m | Jet Runner | Cool game, the floaty-ness of the player reminded me of Joust. Really fun. :) |
| Aug 26 17:12:00 | 1h 00m | IRMCO Space Miners | Wow this was really cool. I love that slow paced strategy. Where as most games made in these competitions are a mile wide and an inch deep this seems to be much deeper, simple mechanics. A game someone could really play for 10 minutes on the bus or an hour on a road trip. An android port would be sweet. And since all the controls seem to be GUI based that shouldn't be much more work. Once again, great job on your first entry, hope to see you again next time! |
| Aug 26 17:22:00 | 10m 00s | Contested Systems | This would be really awesome with some friends. Kind of like worms. Really cool mechanic. |
| Aug 27 05:42:00 | 12h 20m | Yggdrasil | Nice scenery and characters were interesting. The animations could use a little work and maybe some more in the way of gameplay, but an interesting story nonetheless and a scenic setting. |
| Aug 27 05:51:00 | 9m 00s | Waterfly Octus | The art is really great, and the game has a certain difficulty to it. I like it. :) |
| Aug 27 05:56:00 | 5m 00s | Cloud Connected | Well now you've piqued my curiosity. I love the art, has a kind of Double Fine feel to it. Anyways, great work. |
| Aug 27 06:05:00 | 9m 00s | Linker | Wow really cool take on a kind of puzzle/tower defense game. would be really fun on mobile. |
| Aug 27 14:28:00 | 8h 23m | Computer, Open That Door! | This is a great idea, tons of potential, could be really fun. |
| Aug 27 15:30:00 | 1h 02m | Interdimensional Puzzler | Cool idea, would have been really nice to get an overview of the level before it started but it didn't take much to get where I needed to go. Nice work. :) |
| Aug 28 05:44:00 | 14h 14m | Matters of Perspective | Really cool mechanics. I could see this going much deeper. I did get stuck on the second level, also was able to make myself fall out of the level forcing me to restart. |
| Aug 28 05:58:00 | 14m 00s | Connecting LD30 to the Real World | What an awesome tool! I love it. |
| Aug 28 15:47:00 | 9h 49m | Dead Weight | Really awesome mechanic, works really well on mobile. The only weird thing is that it seems as though you collide with the collectibles and that felt weird. Anyways, awesome job! |
| Aug 29 15:54:00 | 24h 07m | On the edge of Earth: 5000 | This was really awesome. Really gave me that Kubrick feel. |
| Sep 2 02:42:00 | 82h 48m | Alternation | Pretty cool game, although the fact that it's in first person and I have to be so precise with the height of the jumps makes it a bit frustrating. Maybe a drop shadow and also a restart key would help. Nice work all in all. :) |
| Sep 15 22:57:00 | 332h 15m | Galactic Wars | Really cool take on the tower defense. The orbits add a nice depth to the mechanics. Makes a cool idea to expand on. Nice work! |
| Sep 15 22:59:00 | 2m 00s | Data-Man | Cool take on the Pac-man formula. Was a little confused first time through on what would kill me or not. Nice entry! |