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Feedback comments for LD30
Lord bobyness's games and stats for all events →
| Timestamp | Since previous | Game | Lord bobyness's comment |
|---|---|---|---|
| Aug 24 01:14:00 | Connected Worlds | This needs multiplayer! | |
| Aug 26 02:12:00 | 48h 58m | Drift | That was actually really enjoyable. Starting with a tutorial that explained the controls but left you to experiment with the physics. The graphics looked nice (especially the water) although they didn't feel very original. As stated, the text really was quite hard to read. But the mechanics felt quite elegant with the physics. It was oddly satisfying to chain up a bunch of rafts and try to charge through the level while bouncing all over the place. <br/> <br/>Good job! |
| Aug 26 02:37:00 | 25m 00s | SpaceMail | I can't say I enjoyed it. The mechanics were good, the graphics, well, it's ludum dare. I can't complain about that. <br/>My main issue was the user interface really didn't tell me much about what was going on. I had no idea if I had launched a spaceship without actually checking the planet and seeing if I could select it. Or how close it was to the destination. Basically figuring the game out was a matter of trial and error, but I had little feedback on if I was doing something. <br/> <br/>Once I understood it was more enjoyable. I like the take on the theme, keeping worlds connected! as said, the mechanics were good. I just didn't know what was happening when. |
| Aug 26 02:45:00 | 8m 00s | Mexican Standoff | This is like my dream come true, except that my dream was about bridges and didn't have clint eastwood shooting people. So this is like my dream but way better in every way! <br/> <br/>(nice take on the theme by the way) |
| Aug 26 03:00:00 | 15m 00s | Trade routes | This was fun. It seemed pretty easy(connect as many planets as possible and wait) but I still felt quite powerful setting up trade routes. I've seen other AAA games like this where getting a ship/space ship to go between to locations is quite hard. Here, I could just click and drag and the ship went, and I felt like a god! |
| Aug 26 03:11:00 | 11m 00s | Smugglers! | This is what pacman should have been :) <br/> <br/>Normally I would have more to say but my only real qualms were the siren sound and the half hour of my life that I will never get back! <br/> <br/>Thanks for making my day. |
| Aug 26 03:38:00 | 27m 00s | HUNT | Chrome says it's malicious. I've had this issue with my own games before when I upload through dropbox, I've fixed it by moving them around to (or out of) subfolders, but I don't know the exact cause or solution, sorry. |
| Aug 26 03:55:00 | 17m 00s | Find my Sun | The mechanics were good, the graphics were great, but the game felt shoehorned into the theme rather then being more central to the design. <br/> <br/>Theme not with standing though this was actually quite fun. |
| Aug 26 04:13:00 | 18m 00s | My First Public Meltdown | I can't say I understood much of what was going on. Just felt like there wasn't enough feedback and that left me at a loss most of the time (what increases my stress? Why did I just lose $10? Are the buttons at the bottom to make a new post perhaps or what?) <br/> <br/>It feel like there is a good game here, I just don't know enough about whats going on to access it. Might be worth adding a how to play or something in the description. Regardless of if you do I'll give this another shot later :) |
| Aug 26 04:21:00 | 8m 00s | Onomo | I felt like I had to give you a low overall rating even though basically everything was amazing. Just didn't have enough time to finish it, and I really wish you did. <br/> <br/>This still wins out top in awesomeness/content ratio. Great job. |
| Aug 26 04:32:00 | 11m 00s | The Curious Incident of the Bird and the Fish | Good background story, but I didn't like the game itself, it just felt really random. The fish and bird collide and now i'm a snake thing in hell? I came intrigued by the story(it fit the theme and was elegant in it's own way) but left confused(the interactions ranged from counter intuitive to just strange, take the balloon/jellyfish example from AlbertoSM). |
| Aug 26 04:49:00 | 17m 00s | Robot Smuggler | This was enjoyable. Felt like the little things in the game got their share of attention(the way that the camera moves when you fire or the timing needed for reloading) it was fun, funny and just overall quite great! |
| Aug 26 04:56:00 | 7m 00s | Connected Worlds | This was too buggy to really get into and enjoy. |
| Aug 26 22:59:00 | 18h 03m | Interstellar, Inc. | Didn't have any real instructions, but that's ok because this was pretty intuitive anyways. I did have the issue you mentioned where the AI just stopped doing anything mid game. But just building up my empire managed to be fun even without opposition. |
| Aug 26 23:28:00 | 29m 00s | Hero of Elements | This was hilarious. From how he constantly brushes his hair(the death sequence is the best) to the guys who charge at you trying to kill you (even though they fail do anything) to the level design (those platforms that launch you to other platforms before sending you into the lava) <br/> <br/>Now if you'll excuse me, I'll be off to make a friend play this as well. |
| Aug 26 23:39:00 | 11m 00s | Ludum Galaxy 64 | This was great all around. Nothing stood out because everything was so great overall. <br/> <br/>Nice job! |
| Aug 26 23:45:00 | 6m 00s | Epic Galactic Conquest | Yeah, I forgot about the last few LD's. Nice to see you still entered and put something out even with only a few hours to spare. <br/> <br/>Considering the time you had it's really not bad at all. |
| Aug 27 00:05:00 | 20m 00s | Course Collision | This is pretty great. The AI was excellent and the game kept me on the edge of my seat(metaphorically) trying to get that last settler ship through before the next section. <br/> <br/>Great job :) |
| Aug 27 01:01:00 | 56m 00s | The Interplanetary Armada Defense Squad vs. The Neverending Saucer Fleet | I like it. A creative concept that it still quite intuitive and fun! It was pretty laggy at times, and got real hard, real fast. <br/> <br/>Reading the names of each side made me laugh a little :) |
| Aug 27 01:15:00 | 14m 00s | WE MUST EXPLORE | A nice way to pass some time. Just fly through space and see whats there. <br/> <br/>I didn't really care for gameplay of building planets , just got too repetitive. So I went back to flying around :) |
| Aug 28 02:39:00 | 25h 24m | Starving Symbiosis | This has to be one of the best entries I've seen so far. Excellent use of the theme, Easy to play, pleasing aesthetics and best of all. Just plain fun to play! <br/> <br/>A few details that stood out to me. First, instructions in game. Not needing to switch windows to see how to play was refreshing. Also, frantically trying to aim items at the portal when one of the guys was starving would have been hilarious had I not been on the edge of my seat, well, frantically trying to aim items at the portal when one of the guys was starving! <br/> <br/>Thanks for tripling the happiness of my evening :) |
| Aug 28 02:49:00 | 10m 00s | Connected Worlds | Everything about presentation said "I'll be bored in 5 minutes" I just wish that the title and screenshots could convey how great this game actually is. |
| Aug 28 03:09:00 | 20m 00s | Quest of Untitled | As stated by others, my big complaint is the unresponsive movement (perhaps a consistent slow speed rather then an occasional fast "hop"). I feel like this could have been pretty nice just given some more time to flesh it out. |
| Aug 28 03:24:00 | 15m 00s | WHAT'S NEXT? | When I first saw this I was thinking that using the ludum dare to push personal opinions was wrong. But after "playing" it I fell it actually manages to convey your opinions in a non aggressive and more relatable way. Doesn't feel like it's trying to push any opinions or views and actually seems like a fairly noble use of the compo. |
| Aug 28 03:29:00 | 5m 00s | The SwitchBoard | Hehe, made the mistake of going straight to the highest difficulty. <br/> <br/>(didn't end well) |
| Aug 29 00:01:00 | 20h 32m | Orbital Cargo | I also have the chrome says it's malicious issue <br/> <br/>Perhaps move it to an alternative (ex. google drive) or just try renaming the file, for some reason renaming fixed mine. |
| Aug 29 02:31:00 | 2h 30m | Colonized worlds | Can't say I cared for it that much, I think in in large part because of the issue with asteroids spawning in or near the planet. |
| Aug 30 23:08:00 | 44h 37m | Universal Love | Great themes. Great novelty. Great fun! |
| Sep 1 20:31:00 | 45h 23m | The Unfortunate Potato | I like the take on the theme. The puzzles got real hard real fast(that's a plus for me BTW). Overall it was pretty great. |
| Sep 6 00:15:00 | 99h 44m | Molyneux God | Pretty interesting. The game mainly just felt lacking in content(and a tutorial. To be fair, I'm rating the compo version) <br/> <br/>Can't say I spent hours with this but would love to see a fleshed out version. |