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Konrad Zegis

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TimestampSince previousGameKonrad Zegis's comment
Aug 25 16:13:00 Linked Congratulations on finishing your game! <br/>I like the mood, and graphics, but to be honest at first I was like "whaaa?" when I died from bee. <br/> <br/>Keep up good work!
Aug 25 16:39:00 26m 00s The Link I really light the idea, and that 'choose wisely' impact for growing leafs. Graphics are great. Really aesthetic. <br/> <br/>I think I'll return to your game when stressed. Thanks!
Aug 25 17:21:00 42m 00s TETHER I really love that chain breaking effect after losing, and sounds. It reminds me of old NES games ;)
Aug 25 17:28:00 7m 00s Ultra Realistic Social Network Simulator It looks to me more like social experiment, maybe to make us realize how much time we waste. But, to be honest - lately I saw too much fake images with 'funny' disputes via social news feeds to really appreciate this idea. Sorry :(
Aug 25 17:49:00 21m 00s The Swordman I like that dash animation, it really suits combat and theme. I'd love to see it with addition to some crazy anime sword fight (you know with 'energy slashes' and so on). <br/> <br/>Nice graphics, but... is all I can do in first level is just die? :(
Aug 25 19:27:00 1h 38m Shotgun Shinobi It's weird that shotgun man jumps higher than ninja... and I don't know why but music reminds me of christmas O_o
Aug 25 19:35:00 8m 00s Space Kittens Will Not Save The World Wee! I feel like when I was playing Kuru Kuru Kururin on GBA in my old games. Love that comics at the begining, and well... visually it really IS perfect :D
Aug 25 20:30:00 55m 00s Building Bridges! I couldn't run this entry. <br/>Windows version says it needs msvcp120.dll and tweaked needs msvcr120.dll :(
Aug 25 21:17:00 47m 00s Interstellar, Inc. I like the concept and gameplay. It's really hard to do something strategic but with really easy rules. Althrough it's sad that AI freezes. <br/> <br/>I'd love to see version with working AI!
Aug 25 21:49:00 32m 00s The World Within I do love moral of this game, and graphics. <br/>Also it's great that boy can "vaporize" differently based on what killed character. <br/> <br/>Too bad in second 'level' it's nearly impossible to avoid shoots from more than 1 enemy at once. I think that playing with scale should help.
Aug 25 22:06:00 17m 00s Path of Supernova Quite nice puzzle game, although it was quite hard for me to move more than supernova tile at once. <br/> <br/>I'd like to see more levels!
Aug 25 23:32:00 1h 26m Shared Destiny Great submission! <br/> <br/>I really appreciate your level design - I once created puzzle game and 99% of comments was "it's too easy", while difficulty in yours scale up nicely.
Aug 26 14:09:00 14h 37m Spaceway Transportation Woah, little to fast for me, but I'm really impressed you managed to implement updates in such short time :D <br/> <br/>Also I like graphics but - for so much text, I'd really appreciated if you made game window a bit bigger.
Aug 26 14:51:00 42m 00s Space Horror I once played Arkham Horror and... woah. Changing it's setting to SF was great idea. <br/> <br/>I really like graphics, but I found it little confusing at first which buttons I can press, and which I can't for now. Making disabled even more darker would be great I think. Also I'd be great if battle window was less transparent (maybe with bolder border?), first fight near that white planet (Blaskhyrk I believe) was little unreadable. And lastly it'd be nice to create some tokens for planets with portals already build on.
Aug 26 15:27:00 36m 00s A Series of Leaky Tubes For some reason that music makes me headache :( although game is interesting, and I like that map showing effect.
Aug 26 15:58:00 31m 00s Conflicting Dimensions Woah. Nice idea, and good level design. <br/> <br/>I managed to "freeze" game. At level (i believe) 6, with 2 floors, bottom is all green, and upper is all blue. When I place blue cube on green and simultaniosly jump they'll stick to blue ceiling, and stop responding to keys. <br/> <br/>Nevertheless I like it and would like to try it with someone.
Aug 26 18:37:00 2h 39m Card Split Wars If I were you I'd make some screens with less instructions, and show them one after another. Informations on that 2 screens are somewhat overwhelming. Also I missed information that I have 2 different cards to play at once, so I was confused for first 2 turns. <br/> <br/>But it's nice, it gave me the feeling of that old strategy games :D
Aug 26 18:46:00 9m 00s Ice Cream Aliens Nice graphics. I've feeling that after some polish it'd be great platform for children :D
Aug 26 18:59:00 13m 00s Quadtris Like FGM stated it seems quite weird, when I have a 3 vertical, then it comes in horizontally. <br/> <br/>But I like music and graphics :D
Aug 26 19:10:00 11m 00s The MillionWood Uh, I liked the game, and concept of adding new world after each few levels, but music and that 'beating' light in background were too much for me :( especially after adding 3rd world: those little sprites were very tiring for my eyes. <br/> <br/>On the other hand the way you connected levels was nice, difficult but not insane, and sprites are really nice!
Aug 26 19:21:00 11m 00s GeoQuest It runs, and crashes just after Flying Rock logo with enigmatic msg: "Unfortunately, the application GeoQuest stopped working." <br/> <br/>It was on android 4.1.2 on Xperia J.
Aug 26 20:06:00 45m 00s Earth Rise Prototype Umm... it'd be great to see some tutorial or something. It took me while to notice that I can scroll down planetary info, and see galaxy map button ;) <br/> <br/>Also I'm not sure if I can do anything other than create colony. There was pop-up with famine info, and that I should build more farms (but how?) and... well that's it. I lost colony :(
Aug 26 20:50:00 44m 00s Lotus Hm, I was awful in normal Rubiks cube, and now I have Lotus to be awful at :D it's quite difficult to imagine how pieces will move after click. <br/> <br/>Too bad there's no audio :(
Aug 26 20:57:00 7m 00s Cargo Corp. Nice graphics, and audio, I like how level is random generated each time. And that boost... wow! :D
Aug 26 21:01:00 4m 00s Asteroid fighters Funny variation of classic asteroids :D
Sep 5 19:29:00 238h 28m Pluto's Revenge I like the idea, but it was really hard to hit asteroids at first, when Pluto is soo small ;)
Sep 5 20:27:00 58m 00s Benn's Adventure Yay, Stargate! Like idea, and graphics, and animations! <br/> <br/>I like some quests. Like giving frog to scare woman who asks for password, but I have feeling that I didn't get all jokes :( <br/> <br/>As somebody mentioned before - diving googles do nothing, and music was too short. That loop got me tired after 10 or 15 minutes. <br/> <br/>Also that 'diving' effect at top of the ladders was quite frustrating at first.
Sep 5 20:39:00 12m 00s Through Good to know I'm not the only one to use *.txt to describe levels :D <br/> <br/>Graphics were enjoyable but I found it little tiring for my eyes, when hero speeded too much. <br/> <br/>Overall it was very fun to play :D