Foon → Ludum Dare Explorer → LD30 → Feedback comment stats → JaJ
Feedback comments for LD30
JaJ's games and stats for all events →
| Timestamp | Since previous | Game | JaJ's comment |
|---|---|---|---|
| Aug 25 15:16:00 | Heart Star | Cute! And the puzzles arn't as frustratingly hard as most LD games. One point of critique is that the worlds don't really feel like 'worlds.' It's more abstract than I'm used to from you. It would be cool if the worlds had completely different feels to them. This entry is awesome as always, but that would have made it even MORE awesome. :) | |
| Aug 25 15:16:00 | 0s | Copulus | I didn't get past 6, died of hunger hunting for food each time. Other than that, the game is really charming. |
| Aug 25 15:16:00 | 0s | Sinister | The music is amazing, the graphics are amazing. <br/>I'm glad that this is all you got done, because if you had been able to finish AND these graphics AND this music AND a longer game, my brain would have exploded. |
| Aug 25 15:16:00 | 0s | Alter Axis | Nice concept, really hard! <br/>I didn't like the sound of the shooters. Too loud. Had to mute after a while. |
| Aug 25 15:16:00 | 0s | Legacy of Lamas | Awesome! Who needs to understand it really. Let it just be what it is :D |
| Aug 25 15:16:00 | 0s | Traveler (by Agecaf) | Controls were kind of weird, but I really loved the concept and audio |
| Aug 25 15:16:00 | 0s | DUAL Adventure | Nice visual style. Jumping from a place where you have a ceiling right above you doesn't work as well as it should. |
| Aug 25 15:16:00 | 0s | Chipset-0 | The robot is so cute! <br/>Great puzzles! I thought "I don't see how this mechanic will become challenging" And then it became really complicated. :p |
| Aug 25 15:16:00 | 0s | NECLiD | This is amazing, love the style and plays really well. |
| Aug 25 15:21:00 | 5m 00s | 2D3DMAZE | Nice game! Looked charming too. I got stuck in a wall though. <br/> <br/>ERROR in <br/>action number 3 <br/>of Collision Event with object obj_wall2_vert <br/>for object obj_player: <br/> <br/>Error in code at line 2: <br/> if obj_2d.can=true { <br/> ^ <br/>at position 13: Unknown variable can |
| Aug 25 15:24:00 | 3m 00s | Girl, Alien and Robots | I like the look, but the fysics are awkward. Makes it unnecesarily hard. |
| Aug 25 15:29:00 | 5m 00s | Connect with the Dirt | Those sound effects are hilarious! Love the colors and the screen effects. |
| Aug 25 15:34:00 | 5m 00s | Groups of Seven | This looks really nice and is surprisingly fun! |
| Aug 25 16:09:00 | 35m 00s | Waterfly Octus | This looks great. Nice use of color. It's kind of disturbing how the octopus pops like a balloon upon death. |
| Aug 25 16:14:00 | 5m 00s | Saver Ghost | The idea is amazing. I feel a lot more can be done with this concept! |
| Aug 25 18:10:00 | 1h 56m | Stratera | It really looks like something you want to play with. What you can actually do is still limited, but there is potential for something really awesome!~ <br/> <br/>I love looking at the water. |
| Aug 25 18:25:00 | 15m 00s | Hearts Nexus | Very nice and cute! Meaningful too I feel, though I can't put to words why yet. |
| Aug 25 18:31:00 | 6m 00s | Parallel Puzzles | Great concept! It took me 44 turns but I cleared the board :) I liked the background music too. |
| Aug 25 18:51:00 | 20m 00s | Warp Paint | Oh wow, this is mind-boggling in so many ways, I love it! |
| Aug 25 20:10:00 | 1h 19m | Heaven or Hell | I don't know how many good souls I dropped into hell and I still won. If I was a good person all my life and this happened to me, I'd be pretty pissed. My Peter should not have been rewarded for such a poor performance XD |
| Aug 25 20:17:00 | 7m 00s | Light Year Wars | I love this. I love how you made size and travel distance between set points an important factor. Makes it feel very fresh and more strategic than similar games. |
| Aug 26 12:29:00 | 16h 12m | Nomoj | I liked the music. Nice game! |
| Aug 26 12:35:00 | 6m 00s | Multidimensional Bull Slaughter | Cool game! But hard. It's a memory game more than anything as it is now. Remembering which button holds which weapon. Perhaps making that more visual would make this easier to pick up. |
| Aug 26 12:47:00 | 12m 00s | Connected Sphere | Couldn't figure the timer out. I liked the poems, but after having to restart 5+ times, they got kind of old :p <br/>Always good to see something different! |
| Aug 26 13:01:00 | 14m 00s | Connected Retro Worlds | The trick is to only focus on the middle field, since that is the easiest game by far. By the time you let anything through in the game (4200 points in my case) keeping track of both the car and the basket has become impossible anyways. <br/>But the idea was really cool. |
| Aug 26 13:08:00 | 7m 00s | WorldShifter | I like the interpretation of the theme! Nice mood too! After the second checkpoint, it got too hard for me. |
| Aug 26 13:12:00 | 4m 00s | I.A.N | Nice! Some sound would really enhance this. I thought the blue orbs were circeling around the green ones at first. My brain was very confused for a while. |
| Aug 26 13:32:00 | 20m 00s | Through The Wormhole | Pretty basic, but plays well. I like the tile based controls, makes it a lot less frustrating than it could have been. |
| Aug 27 11:58:00 | 22h 26m | Chaos Theory: The Butterfly Effect | I played through it 4 times and did things differently each time, but the final level was always the same, except for the mechanic being there or not being there. I thought the concept was really interesting but I expected more of the final part. |
| Aug 27 12:05:00 | 7m 00s | Little Beetle Saves The World | I agree that the crossover tiles are hard to spot, I also wasn't too fond of the sound, but the rest was really well done! Nice! :) |
| Aug 27 12:11:00 | 6m 00s | Co-orbital | The feel of this game is very good. Nicely polished! |
| Aug 27 12:40:00 | 29m 00s | WorldLine | the mood and look, and sound of this game were really great. Walking around looking for numbers isn't intirely my thing, but the atmosphere kept me playing longer than I normally would have. |
| Aug 27 12:48:00 | 8m 00s | Singularity | I accidently pressed S and restarted, the game started lagging after that. The admosphere is really good. The concept doesn't really feel new, but fits nicely with the theme. |
| Aug 27 13:12:00 | 24m 00s | Trapped in a Computer | Cool concept. This was something new! Took me 48 moves :) |
| Aug 27 13:25:00 | 13m 00s | Choose Your Side | I love the vibe of this game. I'm not sure what the goal is, I tried to have the tribes destroy each other but didn't succeed. The mages won. |
| Aug 27 13:37:00 | 12m 00s | Astroz | I LOOOVE this. The lighting is perfect, the challenges are good. Atmosphere is great. Really, really good entry. |
| Aug 27 13:48:00 | 11m 00s | Saman | Nice visual style and great animations. Nice game too. Audio didn't really match with the rest of the game. |
| Aug 27 14:13:00 | 25m 00s | World x Sync | I'm really bad at crossing my eyes, but I still seemed to get decent scores, I think. |
| Aug 27 14:23:00 | 10m 00s | World of Beatrice, the girl next door | Well done! :D |
| Sep 7 12:38:00 | 262h 15m | Bacon Installer | Nice game! The parallax effect made me a tiny bit motion sick XD |
| Sep 7 12:45:00 | 7m 00s | Good News Delivery Co. | Great presentation, end very fun! I don't know why E-R or Z-X is so pupular for controls, but I'd like some keys that are a little farther away from AWD for picking up and dropping off. |
| Sep 7 12:57:00 | 12m 00s | Isles in the Sky | Crafting works well for me, but I don't think this is my kind of game. |
| Sep 7 13:04:00 | 7m 00s | Heavenly Finger Squad | At first I found the controls incredibly frustrating, but then I figured out hitting the bottom ladder piece destroys all pieces above it and that helped a lot. Nice concept! |
| Sep 7 13:10:00 | 6m 00s | Jessie and Jack | I had some problems with lagging as well. But I love your style! |
| Sep 15 08:55:00 | 187h 45m | Ecosystem | It's a great take on the theme but also the genre. I could actually see this being a big game. |
| Sep 15 08:57:00 | 2m 00s | Tektix | Great to see a project like this in Ludum Dare! I couldn't try it because I don't have an android device, but I think it's really cool this has been made. |
| Sep 15 09:19:00 | 22m 00s | Arcaena | Good to see you try something new! The biggest thing this was missing for me is a strategic element in the battles, as you could just win any battle by using the newest weapon over and over. <br/> <br/>It doesn't have to be a complex addition. Just think of a simple way to give the player more choices that matter. (Give the lightning a 25% chance of having the opponent being unable to move for example, or having an attack that also heals a bit of HP) |
| Sep 15 09:33:00 | 14m 00s | Rainboverse | Nice first entry! The colisions didn't bother me much, but I couldn't get the portals to do anything most of the time. |
| Sep 15 09:44:00 | 11m 00s | Once Inside | Nice art style, I like the colors. The dialogue boxes felt a bit out of place. I like the story, but to me it was kind of predictable what would happen. |
| Sep 15 10:09:00 | 25m 00s | Cat planet | Cuuute! |