Foon → Ludum Dare Explorer → LD30 → Feedback comment stats → foolmoron
Feedback comments for LD30
foolmoron's games and stats for all events →
| Timestamp | Since previous | Game | foolmoron's comment |
|---|---|---|---|
| Aug 25 03:29:00 | Welcome to WorldCo Airlines | I made it to Boston! | |
| Aug 25 03:32:00 | 3m 00s | Connecting Worlds. | Great graphics and animations! Love the voice over too. |
| Aug 25 03:36:00 | 4m 00s | A Pong Story | Really cool music |
| Aug 25 03:48:00 | 12m 00s | Her | Loooooove the concept. Great presentation with the gradient background and musical elements. I think the metaphor was strong enough without the narration though. |
| Aug 25 03:55:00 | 7m 00s | Solar Supply | Suuuuper fun and addictive. It's like an RTS with cool orbital physics. |
| Aug 25 05:01:00 | 1h 06m | One Ship Two Ship Redshift Blueshift | Absurdly good game for 48 hours. Visuals are super juicy and clean, gameplay is unique and addictive. Even the audio and music is awesome. Surprisingly intelligent AI as well. |
| Aug 25 05:19:00 | 18m 00s | Symbiosis | Very interesting concept. Wish you could call the guard multiple times in a level though. |
| Aug 25 05:33:00 | 14m 00s | PEW PEW PEW PEW | Great concept. I basically love anything with different elements. Simple but effective graphics, awesome presentation with the rotation cube. I wish the powers were more unique, though, instead of mostly just being strong against the opposing element. |
| Aug 25 05:45:00 | 12m 00s | Processed Goods | Surprisingly interesting gameplay, it kept me hooked for a few minutes. I wish the boxes weren't so physics based though, it makes the gameplay kinda frustrating. |
| Aug 25 15:10:00 | 9h 25m | Song of the Dodo | You really feel the struggle of the Dodo when there's a tornado of pigs and goats chasing you |
| Aug 25 17:15:00 | 2h 05m | Dimension Blocks | Very nice idea with good and simple presentation. GREAT tutorializing and level design, too. |
| Aug 25 17:22:00 | 7m 00s | Salvation | Not sure if there was a cursor or something, but it seemed like buildings were going up in random places for me |
| Aug 25 17:26:00 | 4m 00s | Connected Words | Cool idea. The voice is hilarious. Collision detection with the mouse felt a bit inaccurate though. |
| Aug 25 17:29:00 | 3m 00s | Moebius Racer | Very cool presentation. The camera especially feels very epic. I'm curious as to how to did the mobius strip physics as well. |
| Aug 25 17:32:00 | 3m 00s | Heavenly Finger Squad | Weird controls, but addictive. Cool art style and audio. |
| Aug 25 21:43:00 | 4h 11m | Coral | Very cool use of a non-clearing camera. The marble blast style gameplay is always fun, too. |
| Aug 27 15:46:00 | 42h 03m | HopSlide | Literally blew my mind |
| Aug 28 18:14:00 | 26h 28m | Gorilla Jams Space | Love the simple but addictive mechanic. Art is really polished and cute. Nice game design overall. |
| Aug 28 18:17:00 | 3m 00s | A Series of Leaky Tubes | Cool idea. I like the pillars animating around you as you move. Fun to play, but I couldn't figure out how to leak any documents or whatever. Need more time to explore. |
| Aug 28 18:20:00 | 3m 00s | Caelus Freight | Really cool presentation and graphics. Didn't seem like you could do much of anything with the gameplay though. |
| Aug 28 18:24:00 | 4m 00s | Cosmic Conga | Love the music |
| Aug 28 18:39:00 | 15m 00s | TwitForce | Really cool idea connecting to twitter like that |
| Aug 28 18:41:00 | 2m 00s | Peak | I'm so mad I didn't come up with this idea. Great idea and execution. |
| Aug 28 18:44:00 | 3m 00s | Delirium | Your poignant, dark humor is the best! I like how you always go far outside the box, and try to expand your skills. |
| Aug 28 18:47:00 | 3m 00s | Isra & Miraj: "A Night Journey" | That art is mesmerizing... love the guitar too |
| Aug 28 18:56:00 | 9m 00s | Marble Run | Really great execution of a simple idea. Controls and visuals and sounds all come together to enhance the mechanic. Really fun overall! |
| Aug 29 22:58:00 | 28h 02m | Gray Area | Good execution on a simple concept |
| Aug 29 23:07:00 | 9m 00s | Connecting | I played a bunch of times to see all the paths. Nice writing! |
| Aug 29 23:22:00 | 15m 00s | Press space to start | I love the idea and the mechanics and the narrative, but the imprecise accelerative controls were way too frustrating when a tiny movement can cause you to die |
| Aug 29 23:28:00 | 6m 00s | Fusion | That title screen effect is amazing. But yeah great concept, wish the gameplay in the 2 "worlds" was better. |
| Aug 29 23:34:00 | 6m 00s | Racist Restaurants | This is the dumbest funniest thing ever. The super low res graphics looks really good too. The chaos reminds me of Wiesi games. |
| Aug 29 23:49:00 | 15m 00s | Mammoth Monkey Mole | Very cool puzzle design. I like how the whole look changes when you switch animals. |
| Aug 30 00:06:00 | 17m 00s | Beyond The Horizon | Nice execution on a simple idea. Check out the game "Her" made in this same jam - it's kinda similar. |
| Aug 31 08:04:00 | 31h 58m | LudumShudum | Really like the idea here. Shooting through the center to change the bullet color is awesome and unique. Wish the presentation was nicer though. |
| Aug 31 08:08:00 | 4m 00s | WorldGate WG-1 | Very elaborate, and lots of content. I'm impressed. |
| Sep 3 02:50:00 | 66h 42m | Awe | Incredibly good concept. The way the colors change as the planet rotates is genius. I couldn't get multiplayer to work though... |
| Sep 10 20:21:00 | 185h 31m | And Again! | Glitchy gameplay, but the graphics and animation and colors were super cool and unique. Very stylish. |
| Sep 10 23:16:00 | 2h 55m | Heart Star | Literally the cutest game ever |