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Feedback comments for LD30
Accidental Rebel's games and stats for all events →
| Timestamp | Since previous | Game | Accidental Rebel's comment |
|---|---|---|---|
| Aug 26 00:58:00 | World Portals | It was difficult at first but got the hang of it after awhile. If you are going for the Super Meat Boy controls, I'd say you are close with a little more fine tuning. <br/> <br/>Don't see the theme though. Goodluck! | |
| Aug 26 01:18:00 | 20m 00s | Human and Alien | Finished in 39.38. Controls could use some fine tuning (Characters not responding properly). Puzzles are nice and makes you feel smart. Overall it is a fun puzzle game! |
| Aug 26 02:12:00 | 54m 00s | Isles in the Sky | Game was confusing at first that I had to read the description. The construction mechanic is definitely a novel idea but the movement is so sluggish that I gave up with it. The concept has potential though. Goodluck! |
| Aug 26 02:36:00 | 24m 00s | CheckPoint | It's simple yet I found it challenging controlling two ships at the same time. Would be nice if there was a clear consequence if you miss a red ship. Also, there are times when I could not avoid hitting a civilian because it is on top of an enemy. Still a fun casual experience! |
| Aug 26 02:55:00 | 19m 00s | Nonomnia | Got stuck immediately when I spawned. The engine could still use some fixing especially on the movement and the collisions but you have the basic idea. Goodluck! |
| Aug 26 03:15:00 | 20m 00s | There, Somewhere | I'm sucker for really good puzzle mechanics and this one is really enjoyable. My only gripe is the camera angle. Would be nice if it is slightly more top down, or maybe add the ability to move it around so I can plan my moves. <br/> <br/>This is a game worth expanding! Gooduck! |
| Aug 26 03:31:00 | 16m 00s | REUNION | Hi there. I played it and it seems that the pushing physics bugs out on me consistently. This happens when you push two statues. |
| Aug 26 03:38:00 | 7m 00s | Rage: Destroyer of worlds | Clicking on the "Web" link asks me to download a file. |
| Aug 26 03:48:00 | 10m 00s | Where have you been so long? | I can see that you have a message with this game. Try to make the game enjoyable and add more gameplay elements, otherwise people won't stick around to hear what you want to say. Hope this critique helps. Goodluck! |
| Aug 26 04:06:00 | 18m 00s | Cohack | I love the ideas that you implemented on this game. For one, I like the idea where units leave a trail that cannot be stepped on. It forces you to plan out where you need to go. Plus, the ability where you can add a tile is a nice touch so you can build bridges (Consider adding a tile where you cannot build there, just for added difficulty) <br/> <br/>One gripe that I have is that it's kinda hard to differentiate what units are yours as they are all the same look and color! <br/> <br/>Regardless, I believe with a bit more polish this could turn out into a really good game. Good job, guys! |
| Aug 26 04:54:00 | 48m 00s | Galaxy Hunters | I like how there is this pressure to get as many money as you can against the other countries. The tally on the left is a really nice touch. <br/> <br/>Traversing the planets is a bit frustrating though due to the randomly placed tile blocks. How about adding enemies as the gauge for difficulty for planets? <br/> <br/>Still a nice game. Graphics are gorgeous! |
| Aug 26 15:06:00 | 10h 12m | Caelum | I am sold on the BGM. It needs polishing visually but it is actually very fun with it's simplicity. |
| Aug 26 16:21:00 | 1h 15m | Space Vikings | It has an interesting turn based mechanic. It's relatively simple but is still a cool concept. |
| Aug 26 16:53:00 | 32m 00s | Hypnagogia | A very novel approach to the theme. I like how Morgan's situation is the non-battle aspect wherein you would replenish and stuff. <br/> <br/>I would like to see what the enemy is doing or casting. A message that says "Enemy casts shield" helps clarify what's going on. <br/> <br/>Good job on this one! |
| Aug 26 22:34:00 | 5h 41m | Connecting LD30 to the Real World | This is actually a really cool idea! Thanks for making this! |
| Aug 26 23:20:00 | 46m 00s | The Wild West And Its' Living Fossils | Man, the soundtrack has stuck with me. Props to the one who made it. The art is also gorgeous. The day-night cycle is also a nice touch which gives the game a really great mood. <br/> <br/>Good job! |
| Aug 27 00:35:00 | 1h 15m | A Light In The Darkness | Clap clap clap. Played this one with other people from the stream and it was an awesome experience. I like Multiplayer games that does something different and this one is one of them. <br/> <br/>The mechanics really force people to team up and coordinate. There are a lot of text that appears on screen but I guess you could say that it adds to the challenge. <br/> <br/>Great work! |
| Aug 27 00:45:00 | 10m 00s | Ecosystem | It's very simplified and I like it. Could use menus though and some indicators but the general concept is there. <br/> <br/>Also, why are there Lemmings in this game? <br/> <br/>Keep up the good work! |
| Aug 27 12:36:00 | 11h 51m | Close Your Eyes | A very impressive mechanic. Nicely executed. The little touches of humor also adds to the experience. |
| Aug 27 13:54:00 | 1h 18m | Tinyverse | A very interesting puzzle mechanic. Very simple and yet so fun. It has that AHA moment after a few levels and you get the grasp of it after that. <br/> <br/>Good job! |
| Aug 27 14:35:00 | 41m 00s | AlienScape | It is very challenging but fun! I can see this as a fun game to speedrun. Good job! |