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Feedback comments for LD29
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| Timestamp | Since previous | Game | ninjacharlie's comment |
|---|---|---|---|
| Apr 28 14:28:00 | Mimic of the Deep | Very cool. That was an interesting mechanic, switching between which type of fish to mimic. The only thing I didn't like was how gentle the difficulty curve was. I would have liked it to get harder a little faster. Other than that, good job! :) | |
| Apr 28 14:38:00 | 10m 00s | Yumbugs | Nice job! This game was pretty polished :) <br/> <br/>I don't really see how this related to the theme. Was it how the happy bugs had the evil ones under the surface? <br/> <br/>The audio was awesome, and the evil bugs freaked me out a bit. Good job :) |
| Apr 28 14:42:00 | 4m 00s | Diver X | It looks pretty, but I had a really hard time with the control system. The constant spinning was difficult to control. Good choice of music though :) |
| Apr 28 16:06:00 | 1h 24m | Streets of Shooting | I don't know what it was, but this game was surprisingly fun. I see you fixed the lighting post compo, which is good. I thought the control scheme was a little odd, and the fire button was in an awkward spot. <br/> <br/>The graphics and audio fit the mood. <br/> <br/>I don't really see how this fit the theme, but I enjoyed it. Good job :) |
| Apr 28 16:15:00 | 9m 00s | Hare's Harvest | This game was really fun. I like how you used the theme :) <br/> <br/>Graphics were great, however, I wish there was a frame for the rabbit facing downwards. Just a nit-picky detail, if you plan to continue development later. <br/> <br/>Nice job :D |
| Apr 28 16:22:00 | 7m 00s | DigQuick | I really liked the digging effects, but I would have liked some more obstacles. Enemies, unbreakable blocks or some sort of block that has to be used to solve puzzles. Some audio would be nice too. <br/> <br/>Overall, nice job :) |
| Apr 28 16:26:00 | 4m 00s | HEMTS 2014 | Hmm... it doesn't seem to be packaged correctly for OSX. None of the executables run, and it's not packaged like an application. |
| Apr 28 16:56:00 | 30m 00s | Farmer Sam's Grub Grab | I don't quite understand whether there is a way to tell if what you pick up is going to be a vegetable or if it's pure chance. <br/> <br/>The graphics and sounds were nice :) |
| Apr 28 17:06:00 | 10m 00s | Reflection Runner | The controls felt nice, but the game was lacking some polish. There wasn't an executable for OS X, so I opened "Reflection Runner Level 1.unity". I'm assuming that's the full game, and that's what I'm basing my review on. <br/> <br/>1. There wasn't any sound. Sound is pretty important to the polish of a game, even if it's a simple 8-bit sound effect you generated on BFXR. <br/> <br/>2. There wasn't a menu or (more importantly) a death screen. The player just died and the screen continued to move on. You can get away without a menu, but some sort of intro would have been nice. <br/> <br/>3. The control scheme was a little odd. OP and space are all on different parts of the keyboard. Maybe use the arrow keys for jumping/sliding and space for going through a portal? <br/> <br/>4. The portals didn't affect the gameplay. It was just a mirror image. <br/> <br/>I liked the animation for the player, and the movement didn't feel floaty at all (which is one of the biggest issues I find with Unity games. People leave the defaults). So good job with that. A little polish and tweaking, and I could see this being a really fun game :) |
| Apr 28 19:56:00 | 2h 50m | Deep Blue Home | Really fun. The progression was great. The graphics and audio were awesome. Good job :) |
| Apr 28 20:00:00 | 4m 00s | Surf Ace Splashdown | The gameplay was pretty good, but I wish there was a little more variation. The graphics could use some work, but the audio was good. The music fit the setting :) |
| Apr 28 20:05:00 | 5m 00s | Planitia | Interesting digging mechanic. The collisions/jumping was a little weird, and there really wasn't much progression, but I liked the idea behind it. Good job :) |
| Apr 28 20:13:00 | 8m 00s | Submarine Simulator | Haha, I don't see many LD jams that have boss fights. Also, I like that everything had some animation. The sub tilting was cool, but too choppy (if it's simple movement, you can usually get away with tweens, rather than having to code the movement). Other than that, good job :) |
| Apr 28 20:17:00 | 4m 00s | Bloody Barry | Pretty good, the shooting seemed a little inaccurate, but other than that, nice job :) |
| Apr 28 20:25:00 | 8m 00s | Gems of the Deep | Nice job! <br/> <br/>The bad things: <br/>- The bats were a little hard to shoot <br/>- There wasn't much progression (it would be better if there was some objective i.e. Escape the caves with as many gems as possible, or something like that). <br/>- Walking was a little slow <br/> <br/>The good: <br/>- JETPACKS ARE AWESOME <br/>- DESTRUCTIBLE TERRAIN IS AWESOME <br/>- It was pretty polished <br/>- The parallax was cool <br/> <br/>I had a lot of fun with this one. Kudos to you, especially since this is your first LD :) |
| Apr 28 20:28:00 | 3m 00s | C=AVERUNNER | Pretty good. The controls were difficult, but the rest of the game was good. Nice job :) |
| Apr 28 20:43:00 | 15m 00s | Yellow River Submarine | It was frustratingly difficult to dodge sometimes, but was pretty fun otherwise. Good job :) |
| Apr 28 20:50:00 | 7m 00s | Ant Vision | Wow. Interesting idea. I can actually see an ant simulator being a fun game now :) <br/> <br/>The animation could use some work, and it would be nice to have some audio. Also, some sort of obstacle or enemy between you and the food would have made it more fun. However, I like the idea a lot. Good job :) |
| Apr 28 20:55:00 | 5m 00s | Gray Surface | I don't quite understand the objective. And is space supposed to do an attack or jump? <br/> <br/>I really liked the graphics effect. It felt like an old CCTV or something. <br/> <br/>The sound effect when they grab you made me laugh. Good job :) |
| Apr 28 22:05:00 | 1h 10m | Fish Deluxe | Really great visuals and sounds :) <br/> <br/>The controls felt a little floaty to me, but that's to be expected in a swimming game. <br/> <br/>Great job :) |
| Apr 28 22:34:00 | 29m 00s | Neath | Really awesome graphics and mood. But I don't quite get the ending :P <br/> <br/>Really enjoyed playing it though. :) |
| Apr 28 22:54:00 | 20m 00s | Beneath the Trolls | Really fun. I like the dash mechanic a lot. |
| Apr 28 23:00:00 | 6m 00s | Wriggle Worm | Awesome game! I really liked the minimal sound effects, graphics and controls. Good job :) |
| Apr 28 23:04:00 | 4m 00s | Atomicle - LostAutumn.net | I really like the graphics effects :) <br/> <br/>I could see this being a mobile game. Good job :) |
| Apr 28 23:12:00 | 8m 00s | Beneath The Surface | Interesting game. I didn't quite know if I was doing it right, but I won :P |
| Apr 28 23:25:00 | 13m 00s | Mole Position | Interesting game. The wall hanging is a little buggy and it would be nice to have some sound. I like the character, and the digging. Good job :) |
| Apr 28 23:30:00 | 5m 00s | Mine Story | I like the mechanics a lot. I didn't like the amount of friction on the walls, because it made movement difficult sometimes. The art and sounds were good. Nice job :) |
| Apr 28 23:40:00 | 10m 00s | Beneath Colossal | HAHAHA! This one is great! One of my favorites by far! I love games like this :) <br/> <br/>Really great job :) |
| Apr 29 00:12:00 | 32m 00s | Box Simulator | Haha. This was fun. Sadly no one was online when I was on :( <br/> <br/>Good job, though. The sound effects are great :) |
| Apr 29 00:41:00 | 29m 00s | Upstream | Pretty cool! I love simple puzzle games :) |
| Apr 29 14:22:00 | 13h 41m | Kill or Kill | Wow, this one was awesome! I really like your use of the theme, the music was great and totally fit the mood :) <br/> <br/>Good job :) |
| Apr 29 14:29:00 | 7m 00s | Down | Wow. This had a really great mood and awesome audio :) <br/> <br/>I like the way you told the story. I didn't really need any enemies because that would have wrecked the mood. Good job :) |
| Apr 29 14:38:00 | 9m 00s | Come Home | Interesting game. I would have preferred a little more gameplay and the story was a little predictable, but I do like story based ludum dare entries. The graphics were nice, and the song was good. Nice job :) |
| Apr 29 14:44:00 | 6m 00s | Dany's Room | Huh. Interesting game. I would have liked more stuff to do, but everything that was there was very polished. Good job :) |
| Apr 29 14:51:00 | 7m 00s | Sail | This is a very pretty game :) <br/> <br/>Reminded me of Wind Waker. I couldn't figure out how to catch fish, but I really did enjoy using the boat :) |
| Apr 29 15:07:00 | 16m 00s | The Stanley Enigma | I really liked the story and the gameplay, but I don't think the graphics helped add anything. I think it would have been better to do something like "A Dark Room" and sticking to pure ASCII, or a really minimal map. Other than that, I had a lot of fun. Good job :) |
| Apr 29 16:31:00 | 1h 24m | Hopelessness | I really liked the idea for this one! I did get stuck on a level where another player was blocking it though :\ <br/> <br/>Nice job. This is one of the most interesting games I've seen :) |
| Apr 29 16:39:00 | 8m 00s | unTouchable | Nice art and lighting. I don't quite understand what I was supposed to do though. There didn't seem to be much of an objective. Whenever I moved an orb to a square I would die. |
| Apr 29 16:48:00 | 9m 00s | Dig Hard | Wow. This is definitely my favorite game I've played so far. I had loads of fun with this one. Nice job :) |
| Apr 29 18:39:00 | 1h 51m | Surface Tension | Awesome! This is my favorite minimal game made this LD. I wish the loading time between levels was less ('cause I die a lot). The AI is super smart though. Can't beat it :P <br/> <br/>Good job :) |
| Apr 29 18:46:00 | 7m 00s | Hostile Planet | I really liked the graphics. Nice job :) |
| Apr 29 18:52:00 | 6m 00s | The Pond | I liked this one a lot. One of the more relaxing entries :) |
| Apr 29 18:57:00 | 5m 00s | Save Us | Man that's tough. I really liked it though :) <br/> <br/>Good job :) |
| Apr 29 19:28:00 | 31m 00s | Substep | I like the digging mechanic and the weapons, but the controls made no sense to me. I could rarely get the ship going in the direction I wanted it to. The minimal graphics were nice. Good job :) |
| Apr 29 19:33:00 | 5m 00s | AHH LAVA! | Nice job! This was a solid game. I would have liked having a few more mechanics (maybe extra weapons or something), but everything that was there was solid and polished. The graphics where nice, too. Good job :) |
| Apr 29 19:55:00 | 22m 00s | A boy and his Hellworm | The graphics and gameplay were super polished. Good job :) |
| Apr 29 20:08:00 | 13m 00s | Ninja Escape | Those stinkin' overhangs :P <br/> <br/>The mechanics were really solid. The wall bounce was a little harder than necessary, but was still really fun to play around with. Nice job :) <br/> <br/>(P.S. Ninjas do rock :) |
| Apr 29 20:18:00 | 10m 00s | Hero Arcade Edition | JETPACKS + SUPER SATISFYING MACHINE GUNS = AWESOME! <br/> <br/>Nice job with this one. It was one of my favorites :) <br/> <br/>The graphics could use a little work, because the explosion art style and the pixel art style didn't really mix. Other than that, it was really polished and well done. Good job :) |
| Apr 29 20:23:00 | 5m 00s | Blunderer | Interesting concept and visuals. And now, if you'll excuse me... *faints from dizziness* |
| Apr 29 20:53:00 | 30m 00s | Beneath The Lab | Awesome! This was really fun! My favorite 3D puzzle game from this compo. Nice choice in music, too. Great job :) |
| Apr 29 21:14:00 | 21m 00s | Beneath the City | This is a really great stealth game. Nice job :) |
| Apr 29 21:22:00 | 8m 00s | FoxyTank | It's awesome to see some vehicular entries :) <br/> <br/>Nice job, I had a fun time with this one. Graphically, I really like how you added the tracks in the ground. Good job :) |
| Apr 29 22:18:00 | 56m 00s | ScubaBear | Wow. I'm very impressed with this one. One of my favorite games made during this Jam. Nice job :) |
| Apr 29 23:29:00 | 1h 11m | DRAANG | No idea what was going on but I enjoyed playing it. The art was really cool and the sound effects were fun. Nice job :) |
| Apr 29 23:46:00 | 17m 00s | Switcher | I had fun playing this. It was super difficult! I would have liked to have some audio, and If you draw the sprites with their z-ordering based on their Y-axis position, you won't get overlapping issues. Nice job :) |
| Apr 29 23:59:00 | 13m 00s | Beneath The Memories | I liked the narration a lot. It reminded me of Thomas was Alone. The narrator was kinda choppy, but I guess that's to be expected with a computer generated voice :) <br/> <br/>Anyway, good job :) |
| Apr 30 22:08:00 | 22h 09m | WOOD BIRD EGG DIG | 224 was my best score :) <br/> <br/>Awesome game, I really like the puzzle mechanics. The graphics were nice too. The only things I didn't like were: the fall speed was a little slow, and it would have been nice to have some music. I had lots of fun, though. Good job :) |
| May 1 14:18:00 | 16h 10m | Advanced Cave Crawler | Awesome! This game was great :D <br/> <br/>It would have been ice to have some graphics for items, monsters and other characters, but other than that, it was really good. <br/> <br/>Nice job :D |
| May 1 14:23:00 | 5m 00s | Super Plumber Brothers | Wait, what? |
| May 1 15:52:00 | 1h 29m | Leagues Above | Awesome! The visuals were great and I had a lot of fun playing this one. Good job :D |
| May 1 18:29:00 | 2h 37m | Wormhunter | Nice graphics and controls, but the game was way to easy for me. It was really easy to predict where the worm was going to be and all I had to do was run away from the circle, then run forward and slice. I like the idea, and hope you make it a full fledged game :) |
| May 1 18:38:00 | 9m 00s | Kolony | Interesting gameplay. I really like the tunnel drawing mechanic. I could see this being one of those faux simulation games kinda like Pandemic II or something. Good job :) |
| May 1 20:09:00 | 1h 31m | Debris | Awesome! I always like space games with realistic space-y controls. Good job! :D |
| May 3 00:14:00 | 28h 05m | The Sea Has No Claim | My favorite strategy game. Good job :) |
| May 3 12:54:00 | 12h 40m | Colony 31 | Nice job :D <br/> <br/>I really liked the puzzles, especially the last one. It took me a couple minutes to figure that one out. <br/> <br/>Good job :) |
| May 3 12:59:00 | 5m 00s | Tentacle Rails | Ha, a literal rail shooter :D <br/> <br/>Pretty fun game, I would have liked to have some more mechanics, but what you had there was good. Good job :) |
| May 5 21:48:00 | 56h 49m | Iron Rising | Really cool game. The shooting was really difficult (a little too difficult), but other than that, it was awesome. Good job :) |
| May 5 21:51:00 | 3m 00s | Balancitos | Really nice job :D <br/> <br/>It's a really cool mechanic for a game, and I would love to see it expanded. |
| May 5 21:54:00 | 3m 00s | Loose | Interesting game. The controls were a little awkward, but the graphics were cool. Good job :) |
| May 5 21:59:00 | 5m 00s | Frank the Fish | The graphics were nice. It was a little buggy, but fun. Good job :) |
| May 5 22:00:00 | 1m 00s | May I help you? | Huh. Looks like the application is damaged for Mac. I'm on OS X 10.9 (Maverick) |
| May 11 18:39:00 | 140h 39m | Mission Rover | Fun little game. Good job :) |
| May 11 18:45:00 | 6m 00s | FedIt! | It could have used a little bit of a steeper difficulty ramp (it was pretty easy at the beginning), but I liked the sharpshooting-in-the-crowd thing. Pretty cool. Good job :) |
| May 11 18:50:00 | 5m 00s | The Creature Beneath | Thought the movement was too floaty and it was frustrating when the entire game restarted with a single death, but the puzzles were really fun. Good job :) |
| May 12 20:59:00 | 26h 09m | Delve Into the Deep | There were some really solid mechanics in this one. It would have been cool to maybe have a gun to shoot at sharks, or some other extra mechanic like that, but I'm glad there was still some progression. Good job :) |
| May 13 15:27:00 | 18h 28m | Planet Improver | Whoa, dude. Freaking awesome! I really like the unique gameplay. Good job :D |
| May 16 13:43:00 | 70h 16m | Another Fish in the Sea | Interesting game. I swam off screen, though, and the camera got really really shaky <br/> <br/>Good job :) |