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Feedback comments for LD28
ninjacharlie's games and stats for all events →
| Timestamp | Since previous | Game | ninjacharlie's comment |
|---|---|---|---|
| Dec 17 00:45:00 | alONE | Interesting idea. I would have liked it to have more variation after the third or fourth time. Other than that, I liked the sound and mood a lot. | |
| Dec 17 01:03:00 | 18m 00s | You only get 1-1 | Nice! I really liked the feel, the length and the mood. <br/> <br/>Pros: <br/>- I liked the green/black color scheme for the environment <br/>- The audio was great, and helped the mood. <br/>- I liked the expansion of the level. <br/> <br/>Cons: <br/>- The controls were a little awkward <br/>- The main character had too much color (when compared to the rest of the game) |
| Dec 17 01:45:00 | 42m 00s | Asteroids:Omega | It was good, but was a little difficult to figure out. It would have been nice to have a guide or something when shooting. |
| Dec 17 01:53:00 | 8m 00s | Desert Robot Commandos | Nice job! I really like this one. I would've liked slightly better instructions, but overall it was great. |
| Dec 17 01:58:00 | 5m 00s | No Choice | Interesting concept. I liked the mood/style, kinda wish I could have interacted a little bit though... |
| Dec 17 15:37:00 | 13h 39m | Lestac | Really great game. I liked the graphics, music, and how much polish the game had. The only issue I had was that the NPCs had colliders on them. I understand that the key guy needed it, but the other characters sometimes made the platforming a little awkward. Other than that, it was one of my favorite games I've played for this LD :D |
| Dec 17 17:17:00 | 1h 40m | Minute Dreams | Nice job! I really liked the tight platforming. |
| Dec 17 19:27:00 | 2h 10m | Old MacDonald vs Zombies | This one was really fun. Simple, clean and polished. Nice job :D |
| Dec 17 20:03:00 | 36m 00s | Uno Terra | This is one of the most fun games I've played for this LD yet. Awesome job :D |
| Dec 17 20:13:00 | 10m 00s | Crew: A Futuristic Detective Game | Nice job, I really enjoyed this one :) |
| Dec 17 20:37:00 | 24m 00s | Jameson The Pilot | Wow, this is one of the best LD games I've seen. I like how there are NPCs, how you can mine rock or become a pirate, and how there is an entire upgrade system. Stupendous job :D |
| Dec 17 20:45:00 | 8m 00s | Monorail | This was actually a lot harder than I thought it would be, I liked it. Maybe a little more randomization of the tracks would be cool, but other than that, nice execution. :D |
| Dec 17 22:41:00 | 1h 56m | Shine | I liked the mechanic with the light, and how it was limited to the bounds of the world. Nice job. |
| Dec 18 14:03:00 | 15h 22m | The Stingy Chef | Nice. I would have liked more mechanics, but it was fun. :) |
| Dec 18 14:37:00 | 34m 00s | 2 Legs, 2 Many | I really liked this one. It reminded me a lot of QWOP. Good job :) |
| Dec 18 16:09:00 | 1h 32m | Tiny Thor | I really liked it! It was fun and the platforming was tight. The only issue I had was the collisions sometimes didn't work correctly (especially at close range). Because of that the hammer would sometimes "teleport" to an unreachable position. Maybe a melee attack would have helped with close up enemies as well. Other than that, the art style was great, there were plenty of expansive levels. Nice job :) |
| Dec 18 17:36:00 | 1h 27m | What The Sock | Nice graphics, fun story, lots of polish, but it was a little slow and difficult. |
| Dec 18 17:52:00 | 16m 00s | You Only Got One Shot | Hmm... it doesn't work for me. I'm on OSX 10.9.1 running Java Version 1.7.0_25 |
| Dec 18 20:08:00 | 2h 16m | Monochromatic | Very buggy. You really have to work out collisions and movement, as that's the most prominent part of a game the player will see. I would recommend using a game engine as it takes care of all of that for you. |
| Dec 18 20:13:00 | 5m 00s | Hammer Control | Nice mechanics. It was kinda hard to tell whether you died, or whether you won a screen, because there was no message telling you whether you won or not. Also, it would have been nice to see the hammer bounce around more than it did. Other than that, nice job :) |