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goerp

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Apr 28 01:13:00 Ben Eath The Surf Ace haha, the same idea! I'll try it after some sleep!
Apr 28 09:46:00 8h 33m Neath: Surf Ace Ooh, that's a nice color scheme! <br/>We had the same idea (five star for theme!:)), but you have done more on gameplay. <br/>It looks nice and plays well. <br/> <br/>The music instruments sound a bit like those of autotracker. Is it that? If so, I also commend you for using the non-standard settings!
Apr 28 10:13:00 27m 00s Ben Eath: The Surf Ace To start: great title ;) <br/> <br/>Funny adventure which was short enough for a Ludum Dare. Good jokes. <br/>I also like the music, really something different.
Apr 28 12:10:00 1h 57m Ben is the Surf Ace It was fun to play and did get more difficult later in the game. I also liked the details like the seagull and the splashing. <br/>Music fits the game well. <br/> <br/>I saw your post of this game a few hours before finishing my own game. 'Damn' I thought, 'he has the same idea'. <br/>And you have surf music as well. <br/> <br/>I used more than 5 hours, but I had a lot more pixels (vectors actually). I think your choice is better if you're time constrained, like in a LD. my graphics took forever!
Apr 28 12:19:00 9m 00s Wyrmery That was fun to play! Simple controls make it play well. I also liked the graphics and effects. <br/> <br/>Maybe could have used some music. <br/> <br/>Nice. <br/> <br/>Looking at your screenshots I thought at first you played as an itenstinal worm :)
Apr 28 12:40:00 21m 00s Cave Explorer - Ben Powley UPDATED Good on you, for doing the Ludum Dare! <br/>And well done for making your won music. I like the graphics (I played on a low resolution, which I think works better). <br/>If you have time, you might want to work on it some more: for me it was a bit buggy. I would get stuck on all kinds of places. I also didn't really get how the jump worked. <br/>You still have 12 hours until the Jam deadline. <br/> <br/>btw: the Jam has teams working with (some) premade graphics and music, so the overall level of that is even higher!
Apr 28 12:51:00 11m 00s Surf Ace Splashdown OK, this time the Unity web engine worked, but only on Firefox. <br/>You opening picture is great, also the take on the theme. And there's also a nice array of obstacles . <br/>With the music it gives the game a nice old style arcade game feel.
Apr 28 13:00:00 9m 00s Baum Wow, great mood! And what a original (weird) game. <br/>The old black and white style makes the lack of sound fitting, it's a silent movie! <br/> <br/>And there's at least one surprise. <br/> <br/>Do you make more games?
Apr 28 13:28:00 28m 00s Amazing! Beneath The Surface This game has a good mood. Nice idea to have sound beneath the surface. <br/>'Trial version', so you're planning to expand on this?
Apr 28 13:36:00 8m 00s Beneath the clouds I read in your post, that you never painted art before. That's hard to believe, because it looks very good. <br/> <br/>This had a great mood. <br/> <br/>But it's even less of a game than mine :D <br/> <br/>Are you going to do more with this story?
Apr 28 13:45:00 9m 00s Behind The Smile Face I worked on a game about keeping the right expression, but I abandonned it after day one, because I couldn't find a way to make it fun. <br/>You managed to do that, so I applaud you! <br/>Original game mechanic, that combination of arcade and conversation choices. <br/> <br/>It's a bit easy, but for a Ludum Dare that's a good thing (we all have another 100 games to play, right?).
Apr 28 13:55:00 10m 00s Mole supervisor That sure is a cute mole! <br/>Nice take on the theme. I found it pretty hectic. I didn't think about hiring more dwarfs, the ones I had were hard enough to manage! <br/> <br/>The opening picture I love. <br/> <br/>If I could ask for one thing is some visual clues what was happening. It took me a while to realise that a sound meant that I had picked up a beer or a pickaxe. I also didn't find it very clear if I broght the stuff to the right dwarf. If you would be able to see the stuff the mole was carrying and when it was deliverd it would help.
Apr 28 14:07:00 12m 00s Mind Therapy Nice mood, great minimal graphics. only a few pixels were enough to show the character eating and doing push ups. Nice choice of colors. <br/>The music was therapeutic too :)
Apr 28 16:03:00 1h 56m Abstraction The simple art really fits the theme I think. Although it should really be more ugly, programmer art, right? <br/> <br/>I'm not sure about the ending, was the crash to desktop supposed to happen? At least it gave me some sound ;) <br/>If you expand on it, could you give a stack trace then?
Apr 28 16:07:00 4m 00s PCB Racer haha, your homemade synth almost destroyed my home! Those are some harsh sounds. <br/> <br/>I found the graphics with the looming computer parts really enhanced the game. <br/> <br/>It got pretty hard pretty fast for me. <br/> <br/>Good game.
Apr 28 17:48:00 1h 41m GameJammed Man, you certainly know how to set a mood. <br/>I really liked how the game looked, although it became at some point tiring for my eyes. <br/>I like all the Java programmer references. <br/> <br/>The difficulty was right for me, I played it till the end. <br/> <br/>beautiful.
Apr 28 17:55:00 7m 00s Die Backpfeife aus dem Nichts The best I've seen so far (not that I have played that many games yet). <br/>There are with every LD some totally unexpected games. For me this was one.
Apr 28 18:05:00 10m 00s Coin Diver At first I thought it was like other games I have seen on Ludum Dare, but after playing this for a while I realised this had a playability I had not seen in previous versions. <br/>The game is addictive and a gives you the 'just one more try' feeling. <br/> <br/>And nice (and functional) music of course!
Apr 29 09:45:00 15h 40m Mars After Dark Welcome to Ludum Dare! It's nice to see you did post something. Now at least you can vote :D <br/> <br/>Well, one step does not get you far. On the upside: the evil(?) martians can't get to me either :) <br/>You description makes me curious what the game will be like when it's finished.
May 8 08:07:00 214h 22m Beneatha steal pie Haha, nothing wrong with a pun! <br/> <br/>I like the moody graphics. it clashes a bit with the silly pun this game is, but they are nice. <br/>I saw in your profile, that you are a musician. This game could have used some moody or silly music. Or have I missed it? Maybe next time music and no applet attempt? <br/> <br/>I can relate to your Java applet annoyance. It's a nice idea but too much hassle (and a fair chance it will not work on someone elses computer). <br/>For a Ludum Dare a jar is fine, a lot of people post .exe files, so why not a .jar?
May 8 11:09:00 3h 02m FuMeKuRi (page-turner) Excellent! Super cute! Fun to play as well. <br/> <br/>Simple graphics that really go with the game. <br/>I like Japanese pop, so a big plus for me there. <br/> <br/>Small points: It wasn't always clear when you hit a note or not (same for the page). <br/>Is it the case that catching more notes in a row doesn't matter much? I thought that the scores should multiply, so you would strive for faultless levels for ridiculous high scores?
May 8 13:36:00 2h 27m Beneath the Surf-Ace Well done on the title of course ;) <br/>You made the pun into a original game. <br/>I liked the graphics (good waves) and the music fitted this type of game I think. <br/> <br/>The steering was a bit odd for me. The mouse is somewhere on the screen, which makes the dolphin go in a certain direction, which makes the surf ace move and you have to scan where the surf ace is going and try to score points by jumping the hoops. It all was a bit much for my old eyes :) Wchich is a shame, because that way I miss some of the nice graphics. <br/> <br/>So, good game but for me a bit too difficult.
May 8 14:26:00 50m 00s Surf Camp: The Legend of the Surf Ace WOW!. You had me with the old school music, but the rest of it played like a arcade classic as well (summer games etc.). <br/>It was fun to play, the gameplay was excellent and the minigame was surprising. <br/> <br/>Just great! <br/> <br/>Oh and welcome to the Surf Ace club ;) <br/> <br/>Oh and
May 8 14:39:00 13m 00s Flooded Mines I'm sorry. <br/>I'm usually not very critical, but this game is IDENTICAL to O'Reillys mine. <br/>It's becoming pretty common to recycle old games and it really rubs me the wrong way (I recently saw a commercial Pharaos curse rip off without mentioning the original). <br/>The trouble I have with it is, that by now most people have forgotten about the orginal or are too young to know it. So it's easy to do. <br/>To be fair: you're not ttrying to make money of it and it is a good copy and you mentioned O'Reillys mine in the intro, but for me this crosses the border between 'influenced by' and 'a copy of'. Why not tweak the game a bit so it isn't so much like the original? <br/> <br/>I DO like the opening picture, which shows you can do original things. <br/> <br/>Hmm, I'm inclined to rate this 1 star, but I'll keep it unrated for now.
May 8 15:50:00 1h 11m Magma It took me while to figure out that the planes were not potential targets but moved the people. <br/>After that I had mo0re fun playing this game. <br/> <br/>Very nice take on the theme and easy to play with nice graphics. <br/>Enormous scores! (sometimes to big to fit in the screen if I'm not mistaken?)
May 8 16:09:00 19m 00s Scary Ugly Face With Flash 8? Well done. <br/>It looks good and has some nice twists. <br/>Funny scenes and enough nice sound. <br/>All in all quite an original experience (maybe not really a game, but who cares?)
May 8 16:50:00 41m 00s Tsunami Cruiser Oooh, nice nice. <br/>I might grab the source to take a look. <br/>It got pretty hard quite fast. I disagree with people saying there's not enough variation. <br/> <br/>Hmm, this one's so retro I'm scoring it high on mood! <br/> <br/>great effect with the waves! <br/> <br/>Just add some frantic chip music.
May 8 16:57:00 7m 00s Bouboule is Rolling Booh! 48 hours compo so you have to post the source too! <br/>(really I wrote that so I could take a look at how you did the nice wind swirls ;)) <br/>Too bad it's not finished. Are you going to make a finished version? Then I would change the baddies, because they pixels don't look right next to the vector graphics.
May 8 17:06:00 9m 00s Substratum Brilliant mood. From the screenshot it looked like a kind of H.E.R.O. but it's totally different. <br/>A weird trippy puzzler. <br/>It's hard too! I'm not getting far so far.
May 8 18:20:00 1h 14m Goat Guzzler Oh, I just love how the troll looks lurking in the water! <br/>I like what you did with the theme. <br/>The graphics look great as well. <br/>Quite a hard game to survive for long I think. I was misled by 'Troll regains energy in water'. Not if he's pooped on! <br/>The music gets on your nerves pretty quick, but I guess you know that :)
May 8 18:26:00 6m 00s Delve I've played your previous games as well. You guys make some great looking stuff! <br/>For me, this one scores better on mood than the previous two. It's not really a game, but at least it's not trying to pretend to be one (like my 'game' ;))
May 8 18:47:00 21m 00s Where Is My Bone? This game is so subtle! The way the story is told . . I just love it. <br/>I found the interface not very intuitive, if you can fix that and maybe add some audio, you've got a perfect game as far as I'm concerned.
May 8 18:58:00 11m 00s Deep Blue Home I think, what impressed me most about this game is the level design. It all fits so well. The flawless integration of new features, the puzzles, the difficulty. <br/> <br/>This is top class puzzle design!
May 8 19:17:00 19m 00s Cordyceps Most original concept I've played this Ludum Dare so far! Also the most original gameplay. <br/>It took me a while to figure out, because I didn't know what the 'switch screen' was. <br/>As a game it needs a bit of work because with patience you can't go wrong so the biggest enemy is impatience. I think that's not the best gaming concept.
May 9 10:41:00 15h 24m NOT THE ELEPHANT This is so good, it makes me jealous! <br/>Funny, good looking, sounds good and best take on the theme I've seen (and I don't think I'll see a better take). <br/> <br/>Maybe I'll take a peek at your code too.
May 9 10:55:00 14m 00s ECHO THE DOGEFIN RESCUES FLIGHT MH371 You had so many posts on the compo page I HAD to try it. Being rejected by Apple for 'bad taste' also helps ;) <br/> <br/>I also like crude graphics like 'just put a dogs head on a dolphin body' (which is well done by the way), so you rate high on the humor category! <br/> <br/>Nice music, that gave me the strength to keep going!
May 9 11:09:00 14m 00s UHP Undeground Facility Good mood, good sound to go with it. <br/>There was a decent build up of difficulty and starting out without weapons is a nice touch. I think some sound effects for the weapons would have helped. <br/>I was surprised I couldn't go back through doors and was also surprised that I got killed. Some audio feedback would have helped there too, to give me a indication how much I got hit, how much I hit etc. <br/> <br/>Otherwise, nice game.
May 9 11:18:00 9m 00s Soul Catchers 12 hours, first Ludum Dare, good job. <br/>I like the idea and actually think the graphics are nice. If the letters would have been the same style as the rest I think it would have been better. <br/> <br/>I almost didn't because I had to install. If you find a way to avoid that I think you can have more people playing. <br/>You could change that on your game now without breaking the rules, I think.
May 9 11:35:00 17m 00s The Marvellous Sushimaker The art IS great, you are lucky with Angel! <br/>It looked great and there quite a few different aspects to this game. <br/> <br/>I personally didn't like the control scheme. You had to follow the boat and drag with the mouse. Controlling with LEFT/RIGHT would be more logical I think. <br/>It is possible to get off screen I found out and then there is no other possibility than restart. Which would have been nice if there was a button for it. <br/> <br/>The instructions (using space) were off screen for me, so if you made the screen just a little smaller, I would know a bit sooner how to deploy a net. Or put instructions on this page. <br/> <br/>But those are all the (hopefully constructive criticisms I have).
May 9 11:45:00 10m 00s Shark, Shark, Shark! This game's style reminded me of the Neverhood. Which is great of course. <br/> <br/>Well done. <br/> <br/>I wasn't too sure about what made my shark explode, though.
May 9 11:55:00 10m 00s Scratch Haha, how do I score this on fun? Well it's a kind of fun. <br/>Nice take on the theme and a great mood. I was curious what was beneath, but good horror also leaves stuff to the imagination. <br/> <br/>I think it also was a nice way to present this short adventure. Just enough graphics to set the mood. <br/> <br/>The only thing I would think you could change is the pixel font. I think it doesn't fit the game.
May 11 08:42:00 44h 47m Pixel Draw The originality of this is great. Cute graphics too, with animation as a reward. Could use some sounds. But there are some serious issues with the positioning of the pixels. <br/>The snapping is sometimes just plain wrong. It made the second level almost unfinishable for me. <br/>I think you have something nice here, but just work on the pixelsnaps. <br/>Actually I think you can do it under the rules too.
May 11 08:50:00 8m 00s Scout Oh dear, I have an idea where this is going. <br/>Are you going to finish this? I like the graphics and music, so it's a good start. And I'm curious how this will progress (and if I'm right).
May 11 16:53:00 8h 03m Michell in Hell haha, I always find it a bit weird if people write about how their own game has beautiful graphics and awesome music. But I have to agree, the music and graphics are really good. <br/> <br/>I think I could use some instructions. I had the feeling all I could do was plant one type of snapping tree, but I could see two symbols, but couldn't find out how to switch and the beat'em up reference suggested I could hit maybe? <br/> <br/>So it might be a better game than I noticed. If you could add some instructions I could find out :)
May 11 17:51:00 58m 00s Home Although this is technically a text adventure, I really like the graphics. <br/>The mood was suberb, it really took me on a journey. <br/>The video was not really for me. I found it didn't fit the mood. I think because your excellent texts made images in my mind that didn't go with the video. <br/> <br/>For a Ludum Dare it needed some more interaction to be called a game. It's more of a linear story now. But I'm still glad I played it!
May 14 09:52:00 64h 01m Infantile Oceanic Feeling woah, there are really not many reactions to this. maybe you haven't played many yourself, because this is interesting. <br/> <br/>Not sure how things work, but it is intruiging and the looks and sounds of it make it worthwhile to play around for a while, even if I don't understand it. <br/> <br/>What added to the confusion is that the icon for the animal/plant you're placing is quite different from the thing you see when placed. <br/>So some instructions mighyt help.
May 18 15:34:00 101h 42m Dance-Off Original game, this one. I had fun clicking away although I found it hard to figure out what could make me win. <br/>Not very long music but still didn't get boring very fast. <br/>Good job.
May 18 18:56:00 3h 22m Germaniac Great comic graphics especially in the intro. Great take on the theme, very original. 5 star humor. <br/>Never knew washing hands was so hard. <br/> <br/>Out of curiosity: the spiral in the background on the opening scene, is that a tribute to Day of the tentacle?
May 18 19:01:00 5m 00s Wormonger haha, weird in the best possible meaning! <br/>I like the graphics, the original game mechanic, the sound effects and music. <br/>Just really funny!
May 18 19:16:00 15m 00s Kitsuni Wow, those graphics, the sound, the mood really inviting to play! <br/>Good game and creates a great sense of wonder. <br/>For me it's almost perfect. As a puzzle game I found some things a bit repetitive and too much of a hassle, too many Gems. Or maybe I should play this game at another time.
May 19 18:06:00 22h 50m SnakeFormer - Half Snake, Half Platformer Ha, what a nice idea. But sooo difficult. <br/>Good music. I hope you're planning to work on it some more