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gameproducer

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TimestampSince previousGamegameproducer's comment
Apr 29 13:55:00 Unique Name For A Game Has a win condition, has a lose condition. That's more than many games have :) You finished on time, good. Would have wanted more action right away. <br/> <br/>Very cool intro :)
Apr 29 13:58:00 3m 00s Captain P Congraz on submitting an entry. I think I missed something, since I just went to the bottom of the ocean... :) <br/> <br/>Shark was the coolest ever :D
Apr 29 14:05:00 7m 00s Beneath the Surface Z: Day of Survival I liked the "cannot see without flashlight" idea quite a bit. It could be turned into a weapon (used to scare/blind zombies). Insert cool gfx and this could work. <br/> <br/>Good job.
Apr 29 14:11:00 6m 00s Revenge of the Fish Repeating what others said: controls were OKish, bit difficult to handle. Funny idea. I liked the art quite a bit. Nice job!
Apr 29 14:15:00 4m 00s They Come With Fire Nice art, lil bit of nice sounds. Jump to reload is a nice touch.Liked.
Apr 29 14:20:00 5m 00s Under My Skin Checked this one out. There are quite a bit of shooters out there, but I liked the way you've made different type of things to shoot/avoid and how different type of cells have different goals. <br/> <br/>Nicely done.
Apr 29 14:23:00 3m 00s The Creature Beneath Very cool! I liked a lot. Second puzzle was a cool surprise. <br/> <br/>(...I didn't like to die in 3rd level and get teleported to level 1 though :)
Apr 29 19:05:00 4h 42m sirtet Hehee, awesome entry. I've always pondered the same... Controls were responsive, nice art, nice idea. Well done.
Apr 29 19:10:00 5m 00s Depth I like the idea but I don't get how to play this. I tried 3-4 times, re-read instructions but still no luck... I didn't understand the benefit of for example spinning to some direction :| <br/> <br/>Anyhow, liked gfx, liked the concept.
Apr 29 19:12:00 2m 00s Fathoms This one is tough, but cool idea! Tagging makes a world difference in comparison... and trying not to disturb shark life is a cool idea. I feel this could be developed into so many different things. Excellent job!
Apr 29 19:17:00 5m 00s Switcher Hah! Great concept. The art is awesome. With more things &amp; variety, this might turn out to be a really cool mobile game.
Apr 29 19:23:00 6m 00s Upper Crust Cool concept. How to get rubies was bit of a mystery but I did figure it out :) Nice entry &amp; nice puzzle/memory related gameplay.
Apr 29 19:26:00 3m 00s Behind the Bookcase Congraz on your first ludum entry submission! Concept is solid. Nice placeholders for story texts. I believe there can be tons of different type of traps to get much to play. <br/> <br/>Controlling the chap could have been bit faster without the acceleration portion. <br/> <br/>Anyhow, a nice entry. Well done.
Apr 29 19:32:00 6m 00s Deep Collective Very creative. I liked the art a lot. This could be turned into a bigger game easily, and could cater for those people who just want to explore... or by adding bit more difficult (oxygen levels, cave monsters, you name it).. this could be a really long-term fun. <br/> <br/>I liked a lot.
Apr 29 19:35:00 3m 00s Beneath the Surface Played win32 version. Awesome game. Awesome graphics. Really nice concept (not actually the first one to use light in this manner). I hated how slow moving the guy was, other than that... really enjoyable entry. Good job.
Apr 29 19:38:00 3m 00s Terror of the depths Not a bad idea. I think this might be able to polished into a pretty cool mobile game (swipe to move the chap). There could be slower moving things and different type of fish (I'm thinking those squares are fish :D).
Apr 29 19:43:00 5m 00s Nothing to Declare Interesting idea. With good controls and clearer instructions that say "now get the gun to point X" this would be very good. <br/> <br/>Took me bit of figuring out who to avoid &amp; how things work (I'm not such a good at reading tutorials so well... :D) <br/> <br/>Liked the concept a lot. I believe this could be turned into a mobile or desktop game.
Apr 29 19:46:00 3m 00s Geology Rocks Really cool idea &amp; well executed. I wonder what kind of puzzles can be built with this... but can definitely see the potential. Good job. <br/> <br/>I liked the "quake" effect when placing blocks.. tiny "harmless" detail but made the world difference :)
Apr 29 19:54:00 8m 00s SurSpace I got the idea but I'm not sure what to think about the mechanics. In a way it's cool, but how do I determine which one is to correct to shoot (or what is the exact challenge in determining the correct one?) <br/> <br/>I like the concept idea, but feel it should need something (hard to pinpoint what). Maybe instead of shooting the one below there could be a mirrored image, with one "wrong" piece that you should shoot away? <br/> <br/>I do like the simple graphics, and "wireframe" and the general idea. You are onto something good here for sure :)
Apr 29 19:57:00 3m 00s Snatching Invaluables Beneath the Surface Heh, great little piece of work! I liked the concept, like the game. I think there's plenty of room here for further development. More different type of guards. More treasures/things to loot. Lights, maybe vampires... tons of potential. <br/> <br/>Good job.
Apr 29 19:58:00 1m 00s Introspectrum "cant run because MSVCP120D.dll is missing"
Apr 29 20:01:00 3m 00s Mount! I suck at jumping off from a cube... I too would like at least one extra jump when mounted on a thing. <br/> <br/>Concept was cool &amp; well executed. Good job.
May 1 04:04:00 32h 03m Danger mines! Didn't rate because I didn't get how to use the blue/red things. Instructions please &amp; and I'll test &amp; rate it! :)
May 1 04:18:00 14m 00s Soulitude Great mood, so far the most moody game I've seen in LD. Excellent graphics. The main mechanic is cool and it's interesting just to do the 'switch' to see what those citizens are saying... <br/> <br/>The fox character was a cool idea. <br/> <br/>I already like this a lot. Post-jamming... by expanding the main mechanic and thinking more uses for the 'switch', I feel this could evolve into a fine game. <br/> <br/>Good job.
May 1 05:17:00 59m 00s Ice Treasure Checked this one out. The controls could be improved, now they weren't as responsive as I'd like, I needed to wait for some time before the torch reacted. <br/> <br/>With fancier graphics, more effects, animations... something like this could actually be really fun for kids to play on an tablet device.
May 1 09:46:00 4h 29m Neath Interesting. I liked the BIG graphics style and story lured me into playing. Audio was well done. <br/> <br/>Hard for me to think what to improve... well, of course the length but that's post-compo effort... :)
May 1 10:32:00 46m 00s Mountain King Hah, awesome game! The "fraaaak! I FORGOT TO RELOAD" moment this game cave me was totally awesome. I liked the gfx, and there's actually bit of tactics when maneuvering those trolls. <br/> <br/>Me likes. <br/> <br/>This could be expanded into so many things: new monsters, new treasures, new type of entrances (or drop from hole but no ladder up), experience points, powerups, faster reload bonuses, ammo, new guns... <br/> <br/>(also: this game has one of the best player character move animation I've seen in the history of ld48. The reload anim is very good too)
May 2 19:07:00 32h 35m Basement Excellent entry. Great graphics. Funny (&amp; grim) background story. Gameplay was immediately hooking, although I bet eventually this can use more different type of products, ways to expand, events, "customer" care and so on. <br/> <br/>Good job!