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Feedback comments for LD28
Xeke_Death's games and stats for all events →
| Timestamp | Since previous | Game | Xeke_Death's comment |
|---|---|---|---|
| Dec 16 06:12:00 | Tough | I still haven't killed him... | |
| Dec 16 06:13:00 | 1m 00s | You Only Get One Shot | Oh gods, no!!! Make me stop!! I CANT STOP CLICKING!!! <br/> <br/>156 is still my highest score... |
| Dec 16 06:18:00 | 5m 00s | MegaBlock | I suck at this game... |
| Dec 16 06:21:00 | 3m 00s | Our Last Hat | Takes me right back to the Lost Vikings... Man that was a great game... <br/>Good work, only problem I saw was the White Wizard decided to climb up a wall at one point. |
| Dec 16 06:23:00 | 2m 00s | Gauntlet | They are so fast, but that is their downfall! They kept sliding off the map and giving me free kills. <br/>Game was pretty fun, good work! <br/>I liked the beep at the start of the game... Made me think of it as a blooper reel for a movie, where the main actor screws up heaps... Coz I kept dying... |
| Dec 16 06:25:00 | 2m 00s | JKSDAG | The visuals are beautiful, great work..! <br/>Was a fun little platformer. |
| Dec 16 07:26:00 | 1h 01m | One Touch Of Music | That was pretty entertaining, nice work... |
| Dec 16 10:52:00 | 3h 26m | You Only Get One, Make it count. | Wow, that is not easy... <br/>I love it when things explode unexpectedly.. :D <br/> <br/>Good first effort at LD/Phaser/a game... |
| Dec 16 11:00:00 | 8m 00s | You Will Fail | Oh jeez that was creepy...! <br/>Sweet work, it all fit together really well... <br/>Not sure about the pausing every time it said something though, it kinda disrupted the games flow... <br/> <br/>Chrome told me that a variable called 'meSpeak' on line 26 was not defined, but I still heard all the creepy speaking... |
| Dec 16 11:12:00 | 12m 00s | Magnet Chan | Cute little magnet you have there... <br/>Nice puzzle mechanic, would be interesting with some other obstacles (if you had the time to make them) |
| Dec 16 11:21:00 | 9m 00s | Monster Interceptor | Good choice of music. <br/>I liked the wave that the pulsar ray left behind, and how it waved as the parameter was adjusted... |
| Dec 16 11:25:00 | 4m 00s | One Eye | I think I am starting to enjoy exploding characters a little too much... <br/>Looks good, especially when the eyecube splats... |
| Dec 16 11:40:00 | 15m 00s | Life: The Cynical-Hipster-Tetris Version | I did my sound at 4:30 am, so that is no excuse... :P <br/> <br/>I crushed the hopes and dreams of a few red circles, but only because I wanted to see if the game said something beyond the first comment... <br/> <br/>I must say I was not expecting my life to come crashing down at 18... |
| Dec 16 11:48:00 | 8m 00s | Only Takes One | Nice concept, though I was expecting the robots to explode when shot... <br/>Music control would be nice... |
| Dec 16 12:30:00 | 42m 00s | -- deleted -- | Nice work, I liked the voice over... |
| Dec 16 15:25:00 | 2h 55m | You only get one bullet | I see you got that reflecting off angled surfaces thing sorted out... <br/>I always liked puzzle games. |
| Dec 16 22:55:00 | 7h 30m | One Match | Kinda fun, cool simple graphics, nice job... |
| Dec 16 23:53:00 | 58m 00s | She: A Game About Life | Interesting story, and pretty graphics. <br/>The guys in the green and yellow cars are vindictive little sods..! |
| Dec 17 08:41:00 | 8h 48m | Turret 101101 | I had issues picking up the turret, so I left it where it was in the game, and it did pretty well for me... <br/>Fun little game, good work..! |
| Dec 17 08:59:00 | 18m 00s | Bombevo | Had the same problem as Jaymee, the screen would go white and music continued. Also had a couple of occasions where I could not move a gem into a match. <br/> <br/>Until then, was good fun, with nice music... Good work..! |
| Dec 17 09:13:00 | 14m 00s | Shooting Atoms For Peace | That is a sweet game..! Nice work..! <br/> <br/>I was waiting for the colours to start having an effect... <br/>Also, when I reached the end and tried to start again, a second instance of the music started playing, and it said I was in level 12, and had a permanent Failed screen... |
| Dec 17 14:01:00 | 4h 48m | One Sword | Looks and sounds great. <br/>Got a little frustrated when the sword bounced off to the side of the screen every time it hit a dragon and I just managed to get it back in the middle. Was expecting to actually cut off the dragons head. |
| Dec 17 14:12:00 | 11m 00s | ONE.Platformer | I finished the level with the floating wooden platforms, and I was taken back to level 2... So I played through them again... <br/> <br/>Great game all around, especially for a first go... <br/> <br/>I agree that the reset button should have been Space, though... |
| Dec 17 23:02:00 | 8h 50m | A.D. 2101 | I had issues with the controls not responding, had to press jump several times before he jumped. <br/>And I only ever saw grenade ordinance canisters, not sure how I was supposed to choose other types. <br/> <br/>But, graphics are awesome, and sounds great...! |
| Dec 17 23:35:00 | 33m 00s | Orbit | Nice work, I liked the tweening between movement directions rather than snapping... I died fairly quickly on the reentry part, as I didn't know where I was supposed to be facing, and it kept jumping really far away from down - which is where I assumed it was supposed to be... |
| Dec 18 11:45:00 | 12h 10m | Monkey Rally | The last level very nearly broke my brain... |
| Dec 21 02:27:00 | 62h 42m | Distracted Detective | I felt like a bit of a bastard arresting a guy just because his wallet was on the floor... Oh well... <br/> <br/>Looked great, but needs feedback on if you got it right or not. |
| Dec 21 12:57:00 | 10h 30m | Food Survival | The game lagged quite a bit for me... <br/>It was good to see that the enemies would fall over obstacles as well... |
| Dec 21 13:04:00 | 7m 00s | Lumen | I was not able to run this game in Firefox, because it crashed the browser every time... Chrome worked fine though... <br/> <br/>This is pretty amazing, the sound is perfect, the gameplay simple yet enjoyable and challenging... <br/> <br/>On the third level, after I died and hit retry, I noticed that the character sunk faster... Not sure if that is a level thing or a bug though... |
| Jan 6 12:17:00 | 383h 13m | One Spear Savage | Nice concept and good execution... Enjoyed it... |
| Jan 6 12:23:00 | 6m 00s | Lost Robots | I kinda liked the perspective view... Looked good... <br/>The graphics are rather catchy, for how simple they are... I think it was because of the green grid... |
| Jan 6 12:35:00 | 12m 00s | Zombies... ON CHRISTMAS | I liked the lighting.. <br/>It feels like it needs something to prevent permanent running, otherwise there is not really a need for the two movement speeds... |