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Feedback comments for LD28
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| Timestamp | Since previous | Game | kyyrma's comment |
|---|---|---|---|
| Dec 16 12:56:00 | Endless Jungle | Congrats on finishing your first game! Very simple, but a good first entry. Too bad you couldn't work in the theme a bit more, but there is a always next time :) | |
| Dec 16 13:04:00 | 8m 00s | SinglShot | Nice little game! I'd prefer a control set-up where the action keys (in this case fire) and the control keys are on different sides of the keyboard. <br/> <br/>The graphics were the high point for me, a nice mix between contemporary effects and retro. Next time I'd suggest you try to add some SFX as well. Adding sound makes a huge difference in how polished the game feels. |
| Dec 16 13:14:00 | 10m 00s | Party of One | A bit underwhelming, but a decent entry nonetheless. I wish you had the time to make the battles more involving, as now the game consists mainly of tapping Z and the enemies don't really pose much risk. <br/> <br/>I tried the downloadble version, and was shocked by the filesize. A whopping 55Mb for a game of this scope! Also, I got a login screen for something called Clay.io, apparently it has to do with the development tools you used. <br/> <br/>Good use of retro stylings in the graphics, and I'm glad you decided to add music. Generated with autotracker, right? |
| Dec 16 13:20:00 | 6m 00s | Real or Fake | Congrats on finishing. The game really needs some instructions however. |
| Dec 16 13:28:00 | 8m 00s | One Look | Really good visual design, really liked it. Surprisingly fun game too! The mazes are pulled from a pool of pre-made ones, right? Could have given it more longetivity by making them randomized. |
| Dec 16 13:30:00 | 2m 00s | Hrytz's Sunday | The mirror doesn't work. I really want to play this, the screens look really interesting. |
| Dec 16 13:34:00 | 4m 00s | Dungeon Farmer | This game would benefit from a way to change how fast time progresses, as at times the game is about as fun as watching grass grow ;-) <br/> <br/>A visual representation of the adventurer in the dungeon could have really made it more appealing. Plus from the music. Minus from not really working the theme. Congrats on finishing! |
| Dec 16 13:43:00 | 9m 00s | Pete, The Petard | A really polished entry, with great graphics. I'm really impressed by how you pulled all this off in just 48 hours. <br/> <br/>Only issue I noted is that the small blocks you have placed on the ground to prevent the player from pushing boxes so that the game is in an unwinnable state don't actually do a very good job of stopping the blocks (due to the slippery physics) <br/> <br/>This is one game I could easily see developed further and published for $$$ on mobile platforms. |
| Dec 16 13:48:00 | 5m 00s | ONE.Platformer | Really interesting approach to a one button platformer. The controls are really tricky though. |
| Dec 16 13:54:00 | 6m 00s | Will You Be The 1. | Ha! Got to be the number one with 95 seconds. Really simple yet cool game. Are the other cursor recordings of earlier players? <br/> <br/>Really reminded me of this: http://donottouch.org/ Was it an inspiration? :-) |
| Dec 16 13:59:00 | 5m 00s | You Only Get One Button | The best I got was about 200+. Would have been better if there was some prompt to the player once the rocket lands, a simple "Try again!" would have better pulled it together as a full game. <br/> <br/>Had fun with it still! |
| Dec 16 14:03:00 | 4m 00s | Try to fly | Cute graphics and a really nice sense of humor! The game was a bit slow for me for whatever reason though. |
| Dec 16 14:07:00 | 4m 00s | Charon | Let me start off by saying that the graphics are amazing! Unfortunatenly I have no idea how the labyrinth is supposed to work. I just go back and forth between left and right, but I have no grasp on the logic. I guess you just have to memorize the right turns? |
| Dec 16 14:18:00 | 11m 00s | Goodbye Galaxy | Taking in account that this was made in such a short amount time hours, the scope is really impressive. I guess the purchased material simplfied the workflow? If you had restrained yourself a bit and not gone for such a grand plan, I think you could have made a really nice game. Good work, nonetheless :) |
| Dec 16 14:27:00 | 9m 00s | Color-Matic | It's a bit rough around edges, but its got charm. I guess its the simple music and graphics, and the sweet mixture of colors. <br/> <br/>The controls are awkward though. When planning controls, I think the players hands should be as separated as possible. For a platformer I'd prefer arrows + A/S/Z/X/... Also, maybe the colors should have just been something you scroll through with a single button. |
| Dec 16 14:36:00 | 9m 00s | One World | Pretty impressive game for the 48-hour timeframe, although you could have worked more with the theme. Good promotion of green values as well... ;-) <br/> <br/>The music did make me reach for the mute button though! |
| Dec 16 14:46:00 | 10m 00s | You only get the mechanics | I guess its more of an engine test than a full fledged game, but all the stuff you have working is pretty slick. |
| Dec 16 14:59:00 | 13m 00s | Super Rashomon RPG | I'm amazed at how much content there is. Varied tiles, enemies, locations... This is really cool, probably the best game I've played so far this compo. If you pulled this off in just 48 hours, you really know how to manage your time! <br/> <br/>Having tried to make an exploratory game myself, this really puts my entry to shame :D |
| Dec 16 16:00:00 | 1h 01m | Blast Miners | It looks like it would have been a really fun Bomberman-clone if you had more time to work on it. I had the chance to try with a second player, and it was fun. Some simple additions like a way to restart the level or tally a score would have made all the difference. Also, the way the characters bounce against objects is pretty disorienting. |
| Dec 16 16:06:00 | 6m 00s | Dangerproof Dan and The Temple of Aarg! | Great presentation! Both the audio and graphics are fantastic, among the best I've seen so far. I'd prefer the port on screen to be larger however. <br/> <br/>Seconding that pressing the arrow keys seems to break the game. I could make it up until the third screen, but there the timed prompts are either too fast or the detection is somehow off. I can't seem to hit them no matter what. |
| Dec 16 16:27:00 | 21m 00s | Light of Happiness | Interesting game. Good work on the descriptions between the stages. |
| Dec 16 16:40:00 | 13m 00s | BUTTERSLIDE | This game was simply fantastic. Nice graphics, simple yet compelling gameplay and quite a lot of good puzzles to solve. You've managed to put a whole lot of polish on this in such a limited time, really impressive. <br/> <br/>The second to last puzzle was maybe a bit broken, but I did manage to clear it with some creative thinking. Some of the blocks on that level seemed to work incorrectly, as the Toast got stuck on the corners of the blocks. <br/> <br/>This would be through and through 5/5 for me, except for the music which grew jarring after about 5 seconds. Still good job on featuring music as well. |
| Dec 16 16:43:00 | 3m 00s | Animalympics | Ha, that was funny. Not much of a game, but... |
| Dec 16 16:54:00 | 11m 00s | Gasha-power | Seconding Tyro here, the graphics are really reminiscent of Kirby. Really cool visual style. |
| Dec 16 17:02:00 | 8m 00s | A Precious Arrow | This game is simply amazing. The build up for the music in the beginning reminds me of one of the Metroid games, maybe Return of Samus on GB? I can't even begin to fathom how you pulled off such a detailed and cool little platformer in such a short frame of time. |
| Dec 16 17:22:00 | 20m 00s | the Pit | Really cool first entry! Unfortunately my character spawned inside the ground most of the time, and the loading times were really really long. <br/> <br/>What was working though, was really slick. Moving the character around and shooting felt great. <br/> <br/>Did you use .wav for the audio? The download was really big for such a small game. I'd suggest using .mp3 when possible. |
| Dec 16 17:26:00 | 4m 00s | Decisions | Very cool interface, but I can't get really get far. I've got the computer to crash twice and that is about it. After ask nicely, what should I get the computer to talk abou? |
| Dec 16 17:30:00 | 4m 00s | Hasty Santa | The implementation of the theme is a bit of a stretch, but a pretty cool game nevertheless. Really like the graphics. |
| Dec 16 17:35:00 | 5m 00s | Jump Chip | Really impressive game. Not much to say what hasn't been said already. Really polished. |
| Dec 17 10:23:00 | 16h 48m | Escape from Aleonia! | A tight and polished entry. Really impressive work guys! |
| Dec 17 10:27:00 | 4m 00s | Yuzaro | Nice game. The difficulty is just right, considering the length of the game. Took me two tries to get to the end. |
| Dec 17 10:33:00 | 6m 00s | Hospital Trash | Great game. The art and and music mesh really well, making up a really dirty, creepy atmosphere. |
| Dec 17 10:36:00 | 3m 00s | Flickeroid | Unfortunately there is zero challenge if you just sit in one spot and keep shooting at the doorway. The visual are nice though, but it would be better if the bullet sprites would also be affected by the scanlines. |
| Dec 17 10:41:00 | 5m 00s | Mystery Tower | A very sparse, yet polished roguelike. It seems I only ever got cursed items, but that must just be my bad luck! |
| Dec 17 10:48:00 | 7m 00s | Fragile Soul | Really nice. I like the control setup, it's like a twin-stick shooter roguelike. Cool artstyle and music too! |
| Dec 17 10:53:00 | 5m 00s | Mono's Cruise | This scores really high on my it-so-absurdly-bad-its-good scale. This game is like a fever dream. <br/> <br/>After the long long opening I wound up on a beach, where the terrible opening theme kept playing along with a new, guitar melody. After whacking some crabs with my hook, I died and ended up in an empty room with no escape. <br/> <br/>The music and imagery still haunt me. <br/> <br/>Congratulations on finishing your first game! Its actually pretty impressive in its scope. |
| Dec 17 10:59:00 | 6m 00s | BOIDCAK | ITS A GOOD GAME |
| Dec 17 11:03:00 | 4m 00s | One Dream | The music carries this one, although the actual game is super simple and not very interesting. |
| Dec 17 11:07:00 | 4m 00s | YOGO PATH | The music, graphics and gameplay are all fantastic and the whole package feels really polished. If you were to work on this and add more gameplay variety this could become something really sweet. One of the best entries I've rated so far. |
| Dec 17 11:19:00 | 12m 00s | PUSH | Far from hating it! This entry is one of the best I've played so far (and I've played a lot of great games this LD...) The pixel graphics are neat and well animated, and the music fits the game perfectly. The whole thing has got this great cheeky atmosphere going on. I think the puzzles require just the right amount of thinking, not too easy, but not too hard either. Figuring out a level feels great, like it should in a good puzzler. |
| Dec 17 11:49:00 | 30m 00s | APOKEALYPSE | I'm not exactly sure what I did, but I got 27% of my fans happy. Kinda' Katamarish, or at least it reminded me of that. Cool entry! |
| Dec 21 11:45:00 | 95h 56m | CROSSBORE | Enjoyed this one a lot! It's simple yet really elegant, and I love the retro aesthetic and difficulty. |
| Dec 21 12:00:00 | 15m 00s | superfrozenkittengetsonlyonesecretbottleforyou | I simply love the visual style. It would be great to see a more complete game done in a similarly surreal yet coherent style. <br/> <br/>At one point, for whatever reason my jump launched me way above the city, and I eventually floated down on the very limits of the box the city is located in. That was beyond trippy. |
| Dec 21 12:02:00 | 2m 00s | You can become only one!!1 | One of the more unique takes on the theme. Makes for some clever maths puzzles, I like it! |
| Dec 21 12:13:00 | 11m 00s | The Visitor | Really fantastic entry. Everything feels solid and polished, and like others have said that music track is great. |