Foon → Ludum Dare Explorer → LD28 → Feedback comment stats → Daveloper
Feedback comments for LD28
Daveloper's games and stats for all events →
| Timestamp | Since previous | Game | Daveloper's comment |
|---|---|---|---|
| Dec 17 19:18:00 | Carry the one | nice idea, adding your number to the board made for some interesting puzzles. <br/>Feedback: movement feels a bit sluggish. | |
| Dec 17 19:22:00 | 4m 00s | Cat Gentlemans Play: Insult Spinner 10 Cents | I say, jolly good fun. <br/>Only feedback would be that the glove physics were a bit finicky, otherwise fun two player game |
| Dec 17 19:29:00 | 7m 00s | Choices | Good point and click, the color choice helped set the mood and making the art minimal reminded me of experiencing vague memories. <br/> <br/>I like the idea of multiple endings, gave a glimpse in the 'what if' scenario's most of us ponder. <br/> <br/>Only bit of feedback is that I expected to collect all the items, instead of choosing one. perhaps you can communicate that more clearly next try |
| Dec 17 19:34:00 | 5m 00s | Eternal Champion | It felt a bit disjointed, the black transitions didn't occur to me as new game but as a cutscene or a piece of exposition. <br/> <br/>the mechanic of have one option to survive each new scenario is an interesting one and well implemented, it only needed to be communicated a bit better. |
| Dec 17 19:39:00 | 5m 00s | Fantastic Franklin | Fun little side scrolling action, nice sprite working and good game feel (good animation and sound mixture). <br/> <br/>I did find the initial puzzles to be a bit tricky, but that could be my ludum dare exhaustion. ;) |
| Dec 17 19:45:00 | 6m 00s | Guiding Lights | Fun game, the music matches the environment and the mood that it tries to create. only caveat would be the level design, sometimes involves a lot of walking which detracts from the puzzle solving element. |
| Dec 17 19:50:00 | 5m 00s | Homunculus Homestead | Fun little top down shooter, though the initial screen confused me as what I needed to do and/or click |
| Dec 17 19:55:00 | 5m 00s | Luduvikus | I couldn't quite make sense of what I needed to do or why I should need to do that, the camera was really zoomed in on the character, I couldn't spatially recognize in what part of the map I was or wether I visited it before. <br/> <br/>I did like the art style. |
| Dec 17 20:05:00 | 10m 00s | Natural Sheep Care | My sheep is dead! <br/> <br/>I love this game, graphics, animation and sound all very well done. <br/>Good presentation of the mechanics through a slow build up and clear and concise text for the bits that need it. <br/> <br/>Very nicely done. |
| Dec 17 20:10:00 | 5m 00s | The Samurai's Lonesome Heart | Very nicely presented, nice non text tutorial helps me get in to the game, though I could not pass the first enemy. |
| Dec 21 19:32:00 | 95h 22m | One Turn | Interesting idea, bit lacking on the execution as you mentioned |
| Dec 21 19:35:00 | 3m 00s | POLITICS SIMULATOR | Good portrayal of the lose-lose situation that politics usually represents. |
| Dec 21 19:38:00 | 3m 00s | A Snowball's Chance In Space | Good attempt at the theme. though it wasn't quite clear how you would need to use your only missile. |
| Dec 21 19:42:00 | 4m 00s | BlockDodger | Good attempt at the theme, though the difficulty didn't scale leaving the experience a bit lackluster. |
| Dec 21 19:50:00 | 8m 00s | you only get one fridge | Good attempt, didn't find any bugs or functional problems. Though the game was very surreal, I couldn't find a pattern or an expectation of what the game wanted from me because of it. |
| Dec 21 19:54:00 | 4m 00s | Fighter-01 | Interesting concept, but infuriating to play. Feels like a slot machine. If you tweaked the concept further it would've played better in my opinion. |
| Dec 21 19:59:00 | 5m 00s | Only One Man | Nice idea, liked the camera control. Kept it nice and focused. <br/>It was a bit jarring that I had to rebuy my pickaxe/gun/boots if I wanted to use them. |
| Dec 21 20:14:00 | 15m 00s | OP is OP | I liked the presentation in comic form, gave the game more flavour. good presentation of the multiple devices you can use. though I wouldn't have used message boxes, but that's for the next jam ;) Platforming was a bit floaty, but felt decent enough. |
| Dec 21 20:20:00 | 6m 00s | One Button Wonder | Had the feeling it took some inspiration from 'Papers please' but that's only a good thing. Slow presentation gave the game more depth and didn't feel rushed, kudo's on that. The one character for words and names reflected the worker's inability to look outside his work, felt like that drove the point home. <br/> <br/>Oh and, yyyy you. ;) |
| Dec 21 20:24:00 | 4m 00s | Bugged Bot | Very good attempt, giving the player only one attempt at an ability felt very sokoban to me, this is a very good twist on that concept. Nicely done! |
| Dec 21 20:31:00 | 7m 00s | One Coffin | Excellent work on this one. Graphics, art and gameplay knock it out of the park. you can be proud of this one. |
| Dec 21 20:38:00 | 7m 00s | One Take | Brilliant idea. only remark I have is that sometimes it didn;t recognize a correct shot, but awesome nontheless! |
| Dec 21 20:45:00 | 7m 00s | One Night at the Space Opera | Incredible art (did you use hexels for this?) and the sound for the opera singers was unique and interesting. In light of the other incredible features the actually game falls a bit more on it's face then it should. It wasn't clear to me until the 2nd try what I was supposed to do. communicating my possible actions would've fixed a lot in presenting this intersting gameplay idea. |
| Dec 21 20:49:00 | 4m 00s | The Last Bullet | Liked the art, though it did feel like I was loading more bullets into my gun when it was only one. Nontheless I loved the presentation and the gameplay was well rounded. |
| Dec 21 20:54:00 | 5m 00s | UNDERDEEP | I liked the retro feel of the presentation. Game was functional, which is a rare thing in some jam. like the presentation. Text and information was also well represented. |
| Dec 21 20:58:00 | 4m 00s | Tether | The gameplay feels a bit broken, perhaps the bugs restricted the game from communicating it's design. lesson learned! |
| Dec 21 21:08:00 | 10m 00s | Cyber Defence | The game feels a bit complex from the start and didn't quite communicate the impending doom that those yellow orbs represent, personally I dislike games which have a full page of text for a tutorial, perhaps slowly guiding the player into the process could've pulled more people in. |
| Dec 21 21:17:00 | 9m 00s | Te y De | Nice attempt at a platformer, though some bugs restricted me from playing the game. |
| Dec 21 21:25:00 | 8m 00s | One | Good presentation though I needed a bit more communication on how the gameplay works. |
| Dec 21 21:31:00 | 6m 00s | Wilhelm's Escape | Very nicely drawn and animated, though the gameplay felt like hitting my head against a brick wall. |
| Dec 21 21:35:00 | 4m 00s | You Only Get To Save One | Good try, didn't have any game breaking issues with it. |
| Dec 21 21:37:00 | 2m 00s | Follow your skill | The game lagged alot for me so I couldn't get to really play it. minimalist style seems nice. |
| Dec 21 21:40:00 | 3m 00s | Only One Remains | Good attempt, the concept is interesting but I couldn't see it implemented really well. |
| Dec 21 21:43:00 | 3m 00s | One Every Five | Making a local multiplayer game is a risky maneuver since most reviewer play by themselves, but I can see this gameplay concept be very fun, nice job. |
| Dec 21 21:46:00 | 3m 00s | Fujo | Good attempt at turn based RPG, art and animation give it that traditional RPG feel. well done. |
| Dec 21 21:49:00 | 3m 00s | Autonomia | Interesting concept, though the sliders overwhelmed me. |
| Dec 21 21:59:00 | 10m 00s | Out of Mind | The cyberpunk atmosphere is very present, the art is unique and had a contributed to the atmosphere. If you like turn based games, this would be pretty good with some more polish and sounds effects. |
| Dec 21 22:10:00 | 11m 00s | EVA : You only get one... | The story fell a bit flat, the characters felt out of place with their seemingly unknown reason to help each other out, but perhaps I couldn't progress further to find out. Good attempt though and easily remedied through rework and polish. |
| Dec 22 18:42:00 | 20h 32m | 1 Baller Resource Brick Braker | Good attempt, though I'd prefer it if the paddle moved faster. |
| Dec 22 18:48:00 | 6m 00s | Element Fighter | Functionally a good top down shmup, however the sheer amount of bullets and modes that you could switch between makes the game to unwieldy to really have fun with. |
| Dec 22 18:52:00 | 4m 00s | Wheelie | Good attempt, graphics were clear and bright. The only suggestion I could give would be to up the difficulty by making one hit lethal and the balancing act harder. |
| Dec 22 18:59:00 | 7m 00s | Only One Robot... or may be Boss? | Good attempt at a platformer, though the controls felt a bit floaty. |
| Dec 22 19:00:00 | 1m 00s | One Arrow | Excellent visuals and very nice concept using the theme. I did however find a bug: I died while firing and on respawn was unable to move or fire. The counter also counted down from 10 to 0 over and over again. <br/>I just thought I would mentioned in case you'd like to fix it for a future update :) |
| Dec 22 19:04:00 | 4m 00s | Lost in Space | I feel like there are some elements missing which would've completed the game, probably time constraints. I liked the uncle interaction. |
| Dec 22 19:09:00 | 5m 00s | The Creep (You only get one Night) | Felt very inspired my Slenderman, though the sound effects almost had me feeling of a horror game if it weren't for the orchestra hits which felt a bit out of place and comical. <br/> <br/>The game would've been easier on the eyes if the webpage background was also black. Red text on a black background is not easy to read unless you really up the font. <br/> <br/>Good attempt at a horror game. |
| Dec 22 19:12:00 | 3m 00s | Midnight Minigun | Very well done, the """""game feel""""" was great. Shooting the minigun and killing the zombies was visually and aurally enjoyable. well done. |
| Dec 22 19:23:00 | 11m 00s | YOGO - The Detective Story | Technically a proficient text based adventure game. Though the broken english, odd dialogue and a plot that needs polishing didn't allow me to enjoy this game very much. |
| Dec 22 19:27:00 | 4m 00s | Oneitis | Interesting idea but it's hard to learn which actions were successful and which weren't making it feel like a slot machine. |
| Dec 22 19:30:00 | 3m 00s | Space Jumper | I liked the gameplay concept, though it didn't feel quite balanced enough because sometimes it's impossible to jump higher because of missing platforms. |
| Dec 22 19:37:00 | 7m 00s | Discount Santa Saves Christamas | Nice platformer, the controls are bit floaty but feel better then other submissions I've played. |
| Dec 22 19:44:00 | 7m 00s | One Color | Very nicely done. Minimalist approach done very well, loved the sound design, no over the top sound cue's. |
| Dec 22 19:49:00 | 5m 00s | RoboKnight Must Choose | Nice platformer, only remark I have was that the difficulty curve ramped up to fast. |
| Dec 22 19:52:00 | 3m 00s | Stabby game | Nice top down shooter, sound effects matched well to the visual design. functionally correct as well, didn't find any bugs. |
| Dec 22 19:55:00 | 3m 00s | Aperalim | Nice top down shooter, getting and using the scrolls felt a bit clumsy though. |
| Dec 23 19:21:00 | 23h 26m | Match Girl | Very nicely done, excellent polish on the whole game experience (menu's felt logical and difficulty curve was pleasant) the only feedback I have is that chiptune music doesn't quiet fit with the non pixel art. |
| Dec 23 19:36:00 | 15m 00s | Cable | Interesting idea of using the wires to create traps. |
| Dec 23 19:41:00 | 5m 00s | You Are The One | Very nicely done, the input felt satisfying and the jumping felt very good, which is rare in all the submissions i've played. very good. |
| Dec 23 19:43:00 | 2m 00s | Endless Night | Too bad it it's not done, but that can always be fixed in the next ludum dare. I liked the depth perception, I think your next submission is going to be great. |
| Dec 23 19:47:00 | 4m 00s | 1837 | This game confused me, the input didn't correspond to any actions on the screen, the slow pace didn't captivate my interest. |
| Dec 23 19:54:00 | 7m 00s | Breathe | Nice attempt at a graphic novel game, funtionally working which is something I can't say about a lot of submissions, well done. |
| Dec 23 19:57:00 | 3m 00s | Flint | I wasn't quite sure what was expected of me, could've used more guidance. |
| Dec 23 20:01:00 | 4m 00s | Pete, The Petard | Nicely done, enjoyed playing this game. |
| Dec 23 20:04:00 | 3m 00s | The Present | Nicely done, simply but well implemented. |