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Feedback comments for LD28
Calciumtrice's games and stats for all events →
| Timestamp | Since previous | Game | Calciumtrice's comment |
|---|---|---|---|
| Dec 16 22:24:00 | One Twisted Button | Really liked this! The idea was clever, the pixel graphics looked good. Would maybe like to see an instant restart button as I was keen to try again each time and the game made you wait a little each time. <br/> <br/>I was caught out by an upper case 'I' I mistook for an 'l', the mouse buttons and those damn signs almost every time. <br/> <br/>Good fun and one of my favourites so far. | |
| Dec 16 22:34:00 | 10m 00s | GASP | I liked the two stage idea where you perform the breathing (not the biggest fan of button mashing though :D) and you are creating your own time limit for second half of traveling through the level. <br/> <br/>I think I need more button mashing practice though. And I couldn't help but go for the pill on level 3 each time. I got greedy. |
| Dec 16 22:53:00 | 19m 00s | Wall of Fingers | Really liked the atmosphere. Had a great nightmarish quality to it that really worked with the graphics and frantic music. |
| Dec 16 23:10:00 | 17m 00s | DISC-MAN | Idea's a good implementation of the theme and the disc is a super fun and punchy weapon to use. Nice thought putting the arrow in so you don't lose your disc. <br/> <br/>Enemies can pop out and kill you without much notice which made things a bit too hard/sudden but otherwise solid stuff. |
| Dec 16 23:20:00 | 10m 00s | A Stone's Throw | Cool atmosphere, did a good job of capturing that feeling of scrambling about in the dark trying not to trip up. |
| Dec 16 23:28:00 | 8m 00s | Rainbbow Man | I made it to the cake! Didn't think I was going to manage but a daring diagonal maneuver saw me across. <br/> <br/>I imagine the slowdown was unintentional but it was still amusing to have everything get slow and tense whenever you started to move. <br/> <br/>A neat little idea and well done on finishing the game. <br/> <br/>Thanks, Mozart. Thozart. |
| Dec 16 23:36:00 | 8m 00s | Star Chase | This played really well. Loved the swishy ship controls and the trails gave it really nice visuals. <br/> <br/>I found patience paid off in the end and I took that traitor down. I look forward to my reward from the Grand Nagus. |
| Dec 16 23:42:00 | 6m 00s | Blueprint | Original and very cool implementation of the theme! <br/> <br/>Difficulty was a little harsh by putting you back to the first level after dying though. Solid music and graphics, good stuff overall. |
| Dec 16 23:53:00 | 11m 00s | Light Away | Good core mechanic that was a nice implementation of the theme. Took me a while to figure out how it worked too but managed eventually. <br/> <br/>Walls were a bit sticky and there was some flickering between tiles but the music was pleasant and the gameplay/puzzle worked well so I definitely enjoyed it overall. |
| Dec 16 23:57:00 | 4m 00s | Budgetstorm 300 | Ha ha, those damn bureaucrats and their budget cuts! I loved the explanation and their solution and then it actually worked really nicely gameplay wise too. <br/> <br/>Simple graphics and sound but funny, solid and good fun to play. Nice job. |
| Dec 17 00:06:00 | 9m 00s | $1 Hero | This was pretty neat. I could imagine it being one of the little handhelds you styled it after. <br/> <br/>I think you could start it off faster as the default speed is a bit slow. <br/> <br/>The graphics are cute. The description for page up/down made me chuckle (yeah, I pressed them) and I like the fact you have the arrows in there that respond even though they don't do anything gameplay wise. <br/> <br/>A nice little game! |
| Dec 17 00:17:00 | 11m 00s | Loop Desert | A nice piece of work! Graphics are gorgeous, love the pixel art and animation, the sense of scale and the time transitions are all very nicely done. Combined with the background sound it all creates a really great atmosphere. <br/> <br/>Took me a few tries to figure out the game mechanic but made it to town eventually. <br/> <br/>Really good job! |
| Dec 17 00:26:00 | 9m 00s | Rocks-n-Blaster | A very nice little puzzle game and a good implementation of the theme. <br/> <br/>You designed some nice levels with a bunch of variety between them. You also seemed to delight in dangling victory in front of the player before cruelly snatching it away. Good job! :) |
| Dec 17 00:33:00 | 7m 00s | Leapof-8 | A fun little game. Nice graphics, particularly the animations with idling and all. <br/> <br/>Finding all (or a bunch anyway) of the responses to everything you can do makes for a cool objective besides trying to hit the portal. <br/> <br/>Sound would've been cool but definitely well put together and pretty damn fun! |
| Dec 17 00:43:00 | 10m 00s | Casting Call | I loved it! It was short but that was cool, replayed a bunch of times for different options after it made me laugh from the start. <br/> <br/>Great dialogue, cute graphics, good idea for the theme, definitely a really nice little game. <br/> <br/>Girl in pink was my favourite. :) |
| Dec 17 00:56:00 | 13m 00s | The Last Flight | Pretty cool stuff! The graphics are nice, including the intro cutscene, the levels are solid and the way you implemented fuel made an extra challenge of trying to navigate in as few moves as possible. Nice touch with the screen shaking when landing. <br/> <br/>I bumped into the bug where I would spawn in weird places on a few levels, but pressing the restart button reset it properly after a try or two in most cases. <br/> <br/>Overall, well put together and nice little game. |
| Dec 17 01:02:00 | 6m 00s | You Only Get 1UP | A cool inversion of Mario, I like it! Graphics were nice, some solid bible quoting and enjoyed seeing the ways you turned coins into hazards. Good job. |
| Dec 18 18:36:00 | 41h 34m | One Wish | This was cool. Good use of the theme (we shall be WISH BROS/SIBLINGS) and I enjoyed the different ways the wishes could bump happiness up and down with both straight forward and ironic twist style results. <br/> <br/>Nice happy ending of course. Also, any game where you can turn someone into a whale gets my automatic seal of approval. |
| Dec 18 18:50:00 | 14m 00s | One Minute Hero | Very nicely done! I liked the mix between turn based (gameplay) and real-time (the time limit and skill recharge) which is something I don't think I've really seen before. <br/> <br/>The graphics have a cool 'hand drawn on graph paper' kind of look which really works well. <br/> <br/>It's definitely tricky and I think I only got to about level 19. Good game! |
| Dec 18 19:08:00 | 18m 00s | Patch | I ended up with 73 repeats. The T block was the worst, it hardly fit in anything. :) <br/> <br/>Every blue square was a mark of shame and I cringed a little when the block I'd chosen ahead of time was terrible for the level which was amusing. <br/> <br/>A good implementation of the theme and could be an interesting basis for a larger puzzle game. Maybe you could also consider a mode where you have a limited number of overlaps to use per level? <br/> <br/>The tutorial menu option didn't seem to work for me, by the way. Was able to figure things out fine once in the game though. <br/> <br/>Neat stuff overall! |
| Dec 18 19:20:00 | 12m 00s | Escape Of The Red Gem | I liked your level design, it was fun making my way around the castle and there were some good little platforming segments. The guide dots were a nice touch. <br/> <br/>Quite an odd jumping mechanic, I wasn't sure if I was using it right or sort of glitching it some of the time and the movement was maybe a little slow and floaty for my liking? <br/> <br/>The way you used the sun in the background and the sky colour changing to show the day passing and the time limit coming up was cool too. |
| Dec 18 19:37:00 | 17m 00s | Toast! | GOTY, all years. <br/> <br/>I enjoyed the silly dialogue and the outcomes. I can vaguely believe the chocolate one is based on something that actually happened, knowing the husband. <br/> <br/>Short and fun, nice job. :) <br/> <br/>PS: Bananas are still the worst. |
| Dec 18 20:07:00 | 30m 00s | The Zombie Skull Seeking Bullet | This is very cool. <br/> <br/>Good use of the theme (that bullet is the best friend you could hope for in a zombie apocalypse), lovely graphics (even without the legs) and solid gameplay. The bullet guiding mechanic felt really slick and fun. <br/> <br/>I lasted almost 3 minutes and took 100 zombies to hell. :) |
| Dec 18 20:30:00 | 23m 00s | Wilhelm's Escape | Oh, Wilhelm. I'm honestly surprised you made it to adulthood at this rate. <br/> <br/>A very nicely put together game. I got quite a few different endings including opening the door but not making it out. I guess maybe it just wasn't meant to be. :) |
| Dec 18 20:40:00 | 10m 00s | Duck Pond | Hey, this is really good. Being a mother is hard though! My poor babies. <br/> <br/>I scored 815 before I was carried off by a predator bird. <br/> <br/>Nice retro feel in everything and very cleverly designed gameplay. Good job! |
| Dec 18 20:57:00 | 17m 00s | Distracted Detective | Really nice game. Gameplay unlike any of the other entries I've played, solid graphics and music, pretty cool use of the theme. <br/> <br/>Only complaints would making the menu fade in faster so you can replay more quickly and give more feedback on the outcome so you don't have to rely on your changing rating to see if you succeeded. <br/> <br/>Good stuff. |
| Dec 19 00:21:00 | 3h 24m | You Are The One | Wow, I loved this! <br/> <br/>The two button system using the mouse was well implemented and controlled nicely, the graphics and sound were simple but effective and the way it switches between running and falling (including that one mid-level!) is very cool. <br/> <br/>I managed to get all of the items and despite the trial and error nature of some of the levels, they were still well designed and fun to play. Difficulty and length were just right to be a good challenge. <br/> <br/>Really good stuff! |
| Dec 24 17:18:00 | 136h 57m | Distance | This was cool. Fun sniping mechanic that was a nice use of the theme, good graphics, style, sound and atmosphere. <br/> <br/>The dialogue after level 5 gave me a chuckle. :) <br/> <br/>Only complaint would be that it could be difficult to see where the bullet was actually supposed to be hitting, particularly on the final level, so that could end up a little trial and error. <br/> <br/>Good entry! |
| Dec 24 17:45:00 | 27m 00s | Lost In Transmission | This is really good! Nicely designed levels that make good use of your game mechanic, cute graphics, quality SPACE MUSIC and everything. <br/> <br/>Very nice job. |
| Dec 24 18:15:00 | 30m 00s | Hrytz's Sunday | Ha. This was surreal and I really liked it. Definitely nailed the Spectrum aesthetic, both in appearance and the strange, kind of inscrutable gameplay. Excellent atmosphere. <br/> <br/>Managed to find all three endings. What a fine Sunday. |
| Dec 24 18:29:00 | 14m 00s | Single Dragon: You Owe N. Lee $1 | This was really great! Funny, played pretty well, looked and sounded perfect. <br/> <br/>Excellent job. |
| Dec 26 14:16:00 | 43h 47m | 8bit Rebellion | Extremely cool. The mix of photos for the 'real' objects and sprites for the game enemies is done really nicely. Gameplay is solid and a really clever idea implemented very well overall. |
| Dec 26 15:18:00 | 1h 02m | You only jump once | Cool idea and use of the theme and it works well. Didn't manage to complete the last couple of level though. <br/> <br/>Nice, simple and good fun. Good job. |
| Jan 4 17:57:00 | 218h 39m | At The Last Minute | This played nicely, had great looking graphics and sounded good! <br/> <br/>Definitely difficult, seems like it might've been fairer to have the timer restart to its value when you first started the level. The jumping also felt a little sticky at some points but a really good job overall. |
| Jan 4 18:34:00 | 37m 00s | Birdpeople | Really liked this! Cool idea with preparing for a trip and finding advice in the books for what to take. <br/> <br/>Played simply but looked good and was a really nice little experience. Fine job! |