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Atmospherium

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TimestampSince previousGameAtmospherium's comment
Dec 16 04:00:00 Elimination Protocol Man, this is REALLY cool. The art style reminds me a lot of Anit-chamber (which is an extreme positive, IMO). I had a bit of trouble making it very far, as I prefer inverted controls. But that's the only negative I can think of. Great work!
Dec 16 04:08:00 8m 00s Acorn Hunter 5000 Good work. I really like the graphics and audio on this and the gameplay is entertaining. I would definitely play this game over and over again just for the sound effects. Only complaint is that things aren't as sad as I wanted it to be...
Dec 16 04:11:00 3m 00s One man, one shot Good game. High marks for graphics/audio/mood. I really hope you develop this further.
Dec 16 06:42:00 2h 31m YO GORGL: You Only Get One Randomly-Generated Level. It's running now, but it's closing almost instantly most of the time. Sorry. Definitely let me know if you find the issue and update your packages.
Dec 16 17:20:00 10h 38m COR Awesome game. I definitely like how you took this in a more serious direction. All the visuals, music, and pacing really worked together to make a satisfying experience. Great work!
Dec 16 17:27:00 7m 00s UniSwarm Nice work on this. It took a couple playthroughs to get the hang of what I was supposed to do, but the game was really enjoyable once I got the basics down. The minimalist visuals on this were perfect. Good luck!
Dec 16 17:40:00 13m 00s Leap of Faith Cool concept, and really well executed. I like the limitation in controls and the gameplay felt like the right level of challenge. The story aspect of this was actually pretty satisfying as well. Only complaint is that pressing up while falling didn't always catch the ladder right. Great work!
Dec 16 17:44:00 4m 00s Destroy The Core I always like these kinds of games, and you did a really good job executing. Nice lighting effects and nice overall design. The controls weren't exactly what I wanted, but they were definitely usable. I really hope you take the time after LD to develop this further and add more polish.
Dec 16 17:56:00 12m 00s Unibrow Cool game. I'm impressed with how well you implemented the perspective mechanic and built the puzzles so that they utilized the various mechanics in interesting ways. Very enjoyable.
Dec 16 18:07:00 11m 00s One chance to save your ass Cool puzzle mechanic and sweet art. I really like the concepts here and I'd love to see you develop this further. Maybe have a few non-randomized levels at the beginning to get the players acclimated. But overall, this was fun.
Dec 16 18:15:00 8m 00s Jump Chip Wow, this was great! My mind struggled to keep the buttons straight as they switched sides of the screen, but I thoroughly enjoyed this. Great game mechanics, great audio, great story. Keep it up!
Dec 16 18:26:00 11m 00s FowL Play Very entertaining! Explosions, flying chickens, robots - this is everything that a game should be. Great art (that opening cutscene had me hooked instantly).
Dec 16 18:44:00 18m 00s ONE.Platformer Wow, impressive amount of control for only using one key. Definitely one of the best usages of the theme that I've found so far. The puzzle difficulty is a bit rougher than I'd expected, but once I got the controls down it really worked well. I'd love to see more puzzles that require keeping momentum. I definitely hope you develop this game further.
Dec 16 18:52:00 8m 00s Shadow Night Great job, especially for starting without a ton of knowledge of your tools. You definitely nailed the mood - I don't know why the creature is that terrifying, but it actually is. I'd like to see those added elements that you had planned on. Maybe make a post-compo version of this? Great work!
Dec 16 19:18:00 26m 00s Leap of Faith Really cool twist on the theme, the announcing of the prisoner's number was surprisingly effective. Unique controls, but really clicked for me without too much confusion. Keep developing this further, I like what you have so far.
Dec 16 19:26:00 8m 00s One Chance Great mood, great lighting, great sound... The presentation on this is perfect, but I wish there was more depth to the gameplay (but for a 48 hour entry, I can't complain too much). I would love to see what you could do with this without the 48-hour restriction. Great work!
Dec 16 19:54:00 28m 00s Holiday Chopper Frenzy Nice, quick game. Just enough elements in this to keep it interesting while still feeling very simple and straightforward (which is a tough balance to find). Graphics and sound were good, controls did exactly what I wanted them to do, and the end screen was nice and motivational.
Dec 16 19:58:00 4m 00s One Soul I really like that you have a running tally of everyone's decisions. I'm surprised that the LD community is letting that many people into heaven. ;) <br/> <br/>The mood on this is fantastic, the audio and visuals really work incredibly well. Great experimental game.
Dec 16 20:17:00 19m 00s Redemption I really like how this game is layed out. I found myself trying to explore to find any shortcuts. As a result, I spent my entire time exploring, and not a lot of time trying to get anywhere in particular. There's something to be said for a game that allows me the freedom to play how I want. I got to the revenge guy in 18 seconds, so if that counts as an ending that's my best time. Great work, I'll definitely be playing more of this.
Dec 16 20:49:00 32m 00s Ultra Volleyball Impact Awesome work, guys. Everything looks and sounds great, and the gameplay is really intuitive. Definitely one of my favorite entries so far.
Dec 16 21:07:00 18m 00s Asphyxia Very cool! I'm impressed that you worked in several minigames and had time to have a worthwhile story. Controls were responsive and any failure felt like it was my fault, not the game's. Impressive work.
Dec 16 22:16:00 1h 09m Hide The Baby Really creative use of the theme, very funny. Like many of the others, I couldn't quite find a winning combination, but it was fun nonetheless. Good work!
Dec 16 23:15:00 59m 00s Chain Attack Great game, I loved the use of spreading weaponry and the weapon limitation. Great work!
Dec 16 23:23:00 8m 00s Agent LD28 Can't beat unnecessarily large amounts of damage and exploding vehicles. A lot of fun. Good job!
Dec 16 23:36:00 13m 00s The Hallowed Orb Great game. The gameplay was a bit tough, but that might be due to my computer's slowdown. I really liked the graphics and audio. I'd love to see you develop this more.
Dec 16 23:51:00 15m 00s Thrust Issues I like this game a lot, despite how challenging I find it. Cool graphics, interesting gameplay. I definitely want to see you develop this further and maybe release it for the mobile market.
Dec 17 00:28:00 37m 00s Gods of Baloo Really cool game, I like the game mechanic of having to take care of your friend. I love the graphic design (the characters were a nice touch) and the gameplay a log (even though I suck at patience games). Great work!
Dec 17 00:51:00 23m 00s Doubt Really like this game. Great art style, great lighting, great mood all around. I liked the use of puzzles without announcing their existence. Really enjoyable game.
Dec 17 05:14:00 4h 23m Match Girl Awesome gameplay and great use of the theme. You music was top-notch as always and the graphics were very impressive. Great job!
Dec 17 05:26:00 12m 00s Only One Chance I love the instructions for the z-key throughout the game. Really fun experience. Love the art, love the graphics, love the story. Very impressive work.
Dec 17 05:47:00 21m 00s Akh Wow, that art design is incredible. I can't believe that you guys pulled this together in 72 hours. I found the gameplay to be a bit less responsive than I'd like, but that's just about the only negative thing I could think of. Really strong work, guys!
Dec 17 18:06:00 12h 19m YOLO Simulator 2014 Yeah, I finally died of natural causes! But seriously, this turned out pretty good. Great take on the theme, and I really like the graphics you added. Good work!
Dec 17 18:26:00 20m 00s Cat Gentlemans Play: Insult Spinner 10 Cents This is amazing! It's everything I want from a game.
Dec 17 18:50:00 24m 00s Last Chance Supermarket Awesome game. It's easily the best shopping cart simulator I've ever played.
Dec 17 19:17:00 27m 00s The One - A Tale of Bliss or Sorrow I really like the mood of this game. The art, the music, and the slow pacing were all super effective at making it feel like it was an accomplishment to find the one. Great work.
Dec 17 19:21:00 4m 00s Lumen Man, that art design is incredible. I love the atmosphere that you built with this, and the gameplay is spot-on. Great work!
Dec 17 19:32:00 11m 00s One Arrow I love the gameplay on this. I wish time before I could fire my arrow was reduced a bit, but that's the only complaint I could think of. Great art, great presentation all around. Good work!
Dec 17 21:05:00 1h 33m Public Mischief Performance This is now my hands-down favorite game in the jam. Just incredible.
Dec 17 22:51:00 1h 46m Constrained Really impressive puzzle design and graphics, especially for such a short amount of time. I definitely want to see this game expanded further.
Dec 18 00:16:00 1h 25m Glide Wow, that was incredible. You hit the right level of difficulty where I kept having to improve to be able to beat each level. Really strong usage on the one-button control scheme. I'd like to see you add stats to the Kongregate version, as it would be cool to see how my times compare to others. Really great work here.
Dec 18 05:33:00 5h 17m Minigolf Exam Fun game, really reminds me of all the old minigolf games I played on my old 486. Really hope you develop this further.
Dec 18 07:34:00 2h 01m BULLETS ARE FATAL Amazing graphics and overall game design. This really looks like it has the potential for a retail release if you did a bit more playtesting and polishing. Very cool entry.
Dec 18 19:45:00 12h 11m 30 ducks, 1 Stone! Super quick, but definitely enjoyable.
Dec 18 19:53:00 8m 00s Round toe I really like your take on the theme, it definitely gives a unique feel to tic-tac-toe. I think you should develop this further and maybe do something similar to other games (Go, Connect 4, Checkers, etc...)
Dec 19 00:26:00 4h 33m Natural Sheep Care Great art design on this. The world felt really immersive and the gameplay really was effective at making me want to protect the sheep. I hope that you expand on this more.
Dec 19 08:07:00 7h 41m Agent One Nice game, guys. I liked the gameplay and the art style a lot. It was good to see that many different variations on enemies in a jam game, the small alterations went a long way. Good work!
Dec 19 21:04:00 12h 57m The hunter Really cool concept. The minimalist sound and graphics really worked well together. I would love to see you do more with this game.
Dec 20 06:32:00 9h 28m Javel-ein Really cool art design and gameplay. Good enemy variety for a jam game. I think it would be better to smooth out the camera a bit, as it tends to feel a bit too floaty and disorienting.
Dec 20 18:00:00 11h 28m Dangerous pursuit I really enjoy this game and especially like that you had your son join in the development. The art is awesome - all platforms should have beards. It would be really cool to see a larger game with your kid doing the art for it. Great work.
Dec 20 18:09:00 9m 00s superfrozenkittengetsonlyonesecretbottleforyou I love the trippy graphics. The gameplay was a bit abstract, but it fit the visual theme really well. Good work!
Dec 20 18:14:00 5m 00s Ursa Miner Really cool abstract art. My computer had a hard time keeping up, but other than that this was a very interesting game.
Dec 20 18:19:00 5m 00s YOGO Submarines Really cool concept. It was definitely a unique take on the theme, and pretty well executed. I haven't had a chance to play with another person, but I'll need to give that a shot sometime soon.
Dec 21 01:28:00 7h 09m Spectrum I like this idea a lot, I just wish you had time to make more levels. The color mechanic really has a lot of possibilities. Keep working on this!
Dec 21 04:08:00 2h 40m You Only Get 1 Good concept, wish you could have developed this further.
Dec 21 04:14:00 6m 00s Ultimate Wish Really cool gameplay idea and excellent art. I really hope you develop this idea further.
Dec 21 04:27:00 13m 00s 0RBITALIS I really like this type of game, and your execution of it was really strong. You found some good ways to make the puzzles challenging yet solvable. Good work!
Dec 21 05:08:00 41m 00s Touch I loved the music on this, it built up perfectly. I really enjoy that there wasn't any guidance and the player simply went wherever they wanted, it really felt like it built up the conclusion. Good work!
Dec 22 02:05:00 20h 57m Fountain Great take on the theme. I wish there was a bit more clarity as to what those objects were that I picked up, but it could just be that I didn't get far enough. The audio and visuals really worked well together on this to build up the mood. The color changes in the world were really effective.
Dec 22 02:25:00 20m 00s The Day the Laughter Stopped Wow. The moment you started taking choices away was extremely powerful. <br/> <br/>A lot of games try to make a statement for the sake of making a statement, but this made a statement because the statement needed to be made. Thanks for approaching this with maturity and tact without shying away from the distressing truths. I've seen this story, I know this story, and I hate this story. But thank you so much for telling it.
Dec 22 08:14:00 5h 49m Birnallong Interesting concept. I had the most success as an author (retired at 70), but most of the others I tried didn't give me any success whatsoever.
Dec 24 21:13:00 60h 59m faif Really cool idea here. It took a few turns to really get what I was supposed to do, but once I got over the initial confusion, this was a lot of fun. There is a ton of potential for this game, and I can really see this developing into a much larger game for the mobile market. I played the post-compo version as well and it looks like you guys are heading in the right direction. Keep it up!
Dec 26 22:04:00 48h 51m You Only Get One Limb This took a bit to get the hang of initially, but the controls really started to grow on me over time. I think it would be beneficial to have checkpoints throughout the level, as it was really easy to screw things up accidentally, but other than that this was a lot of fun. Great work!
Dec 27 00:05:00 2h 01m Static Room Really cool take on the theme. I see a lot of potential for this type of game, I'd definitely encourage you to work on this more. Keep it up!
Dec 27 18:41:00 18h 36m The Turmeric Jam Jar's Only Game. I absolutely love this art style, and I think it really fit the concept of building a friend out of real items. Gameplay could be smoothed out a bit (which you know) and the puzzles could be a bit clearer. I like the abstract "figure-it-out-as-you-go" approach (and it worked for the most part), but the wisemen puzzle felt like it was just arbitrarily trying different combinations. But, on the whole, really good game.
Dec 28 17:23:00 22h 42m Atmoshpere I like the art for the player's ship, I wish you would have been able to show it off a bit more. I like that you have the beginnings of an upgrade system in place. There's a lot of room to develop this further and I really hope you continue working on this. Keep programming, you're off to a good start!
Dec 28 17:37:00 14m 00s YOGO RocketFist Amazing work on this. Great concept and great gameplay. And an impressive amount of polish. This is easily one of the most complete games I've come across so far in this LD. Great work!
Dec 29 01:55:00 8h 18m Tumble Dive This is a nice, short game. Unlike a lot of games like this in LD, it really doesn't feel like it's missing anything. The gameplay really worked, although I wish there was a way to grab the parachute after it got knocked loose. Great music and solid graphics (the clouds really added a lot of life to the game). Not bad for getting a late start!
Dec 29 02:18:00 23m 00s Dollar Master This was strangely addicting. It took a while to figure out how to maximize my profits, but I was soon riding Beiberbonds to the top of the stock trade. Good work on this.
Dec 29 02:23:00 5m 00s But You Want One More I almost beat the 9th level, but I couldn't get it no matter how hard I tried. I think it would be a good idea to reduce the camera movement a bit, it made the game a lot tougher than I felt it should have been. Other than that, I rather enjoyed this.
Dec 29 02:33:00 10m 00s YOGO - The Detective Story Games that require a lot of writing are typically hard to make, especially for a game jam, but you really did a good job in making things pull together. Yeah, there are some weird phrases and some odd dialogue options, but I didn't find it too distracting. Cool artwork and story. Keep it up!
Dec 29 02:38:00 5m 00s Schmince Man, there aren't very many Android games that turn up in LD, and most of the time they are incredibly awful. This game is definitely the exception. I think you've developed some cool mechanics and really have a solid foundation to build off of. I would love to see you continue development on this. It's such a shame that so few people are willing to try out Android games, because you've really got something worth playing.
Dec 29 02:56:00 18m 00s Fish Go Blub This was really fun! Good amount of challenge, although it definitely scaled up a bit abruptly (that last level was incredibly difficult). Nice graphics, nice audio - everything felt really polished. The Android version of this really works well, the controls are incredibly responsive.
Dec 29 03:03:00 7m 00s the only one left I really like the mood you set with this and I hope you develop it further. I would really be interested to see what your original dungeon-crawler ideas would have looked like. <br/> <br/>One thing that I think would be really beneficial for the player would be to lock the cursor to the screen. It makes the game a whole lot easier to play and Unity makes it pretty easy to do (http://docs.unity3d.com/Documentation/ScriptReference/Screen-lockCursor.html). <br/> <br/>Good work, and I hope to see more games from you in the future!
Dec 29 03:24:00 21m 00s Jim's Night At Work I liked this concept a lot. The notes, the story, the magic bathroom - the game felt very purposeful. I just wish you would have had more time to execute your ideas. But then again, it's a game jam, so we all make those sacrifices. ;) <br/> <br/>You seem to want to develop this game further and are open to critique, so here are a few thoughts: <br/> <br/>The story is good at hinting at something larger going on, and it seems to me that you're on the right track with it. Obviously you forced an ending in due to time constraints, but it seems like you've got a good instinct for where to go. Embrace the vague storytelling that you've started. <br/> <br/>Currently the game feels very recognizably like a Unity game. The combination of textures, lighting, even the player controller have that feel (and especially the particle system), but I think there is a lot of potential to make the design your own. If you do continue development on this, I definitely think that it would be a good idea to start with a room and really build the feel of the game in just the one location. Work on polishing textures, take more time to model the furniture, tweak the lighting, etc... Don't make the game look like Unity made it, make the game look like YOU made it.
Dec 29 03:33:00 9m 00s One Character/One Song - Samuel Pantoja & Annybell Villarroel Great art design on this. I'm really intrigued by this concept and hope you take the time to polish the gameplay and make everything clearer for the player. It definitely felt confusing the first several times I tried to play, but once I slowed down the note presses everything worked out well for me. Definitely a good first-time entry to Ludum Dare. Good work!
Dec 29 03:42:00 9m 00s MonoRoll Welcome to Ludum Dare! I always like this kind of game and you definitely added some challenge to the usual formula. I wish the ball was easier to see (it took several times before I even knew there was a ball). Keep it up, I'm looking forward to seeing more games from you.
Dec 29 03:51:00 9m 00s One Direction I liked this game a lot. It could use some polishing/balancing, but the basic puzzle design was brilliant. You took a few simple concepts and built some really challenging puzzles. I haven't beaten the game yet, but I will definitely give this another playthrough and keep going until I win. Great work.
Dec 30 17:31:00 37h 40m Notchified Cat Cats + Notch = All the internets. Cool game, the controls were really responsive and the platforming was properly challenging. Good work on this and congratulations on getting the Notch cameo!