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xhunterko

Feedback comments for LD27

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TimestampSince previousGamexhunterko's comment
Aug 25 06:30:00 10 Second Hangman No way to understand what was going on at first. Barely read the instructions before I lost for some reason. No in game reset means I have to refresh the page. Text is a little too thin to see it clearly quickly. Hangman out of the way in a corner makes it difficult to keep track of. Not fun.
Aug 26 06:06:00 23h 36m Jetpack Nemesis Great atmosphere! Nice touch on the monsters coming out of the monster. Still nice!
Aug 26 06:15:00 9m 00s Dionysus Lost patience after the levels got a bit long. I did not like it when some of the blocks changed on me and I didn't know they'd change. Especially after you taught me that these color blocks change and these color blocks don't. Might play again later. Neat effect though!
Aug 26 06:19:00 4m 00s 10 SECOND EXTREME ROCKET Great control scheme!
Aug 26 06:25:00 6m 00s 10 seconds to open At quick glance I had no idea what was going on. I pass by the door and it doesn't open. Pass it again, nothing. Oops! Time ran out your dead! Me: What?
Aug 26 06:29:00 4m 00s Ten Sextillion Zeptoseconds Bad controls! The square got stuck too many times to be fun. Expected different kinds of gameplay, got one. Not fun!
Aug 26 06:36:00 7m 00s Pull the Wire Great puzzler! The more wires there are, the harder it is to tell which one connects to the c4. I understand that might have been for "difficulty" but when things look the same it's kind of a mess. Still neat though!
Aug 26 06:42:00 6m 00s Treasure Run The controls were a bit slippy for me so I quit.
Aug 26 06:57:00 15m 00s Ten Second Speed Dating Neat idea. Could use a little sound. You'll probably make some people upset though.
Aug 26 07:00:00 3m 00s Download Simulator 2013 Much too jumpy on the controls for me to find enjoyable. Plus, hitting space caused the page view to jump to the bottome of the page. And then you die. Also, maybe name the files different? They had me worried.
Aug 26 07:05:00 5m 00s Disarm-A-Bomb Simulator 2013 Er, what am I supposed to do again? And, wait, I can't see the numbers. Hang a second, aw crap.
Aug 26 14:57:00 7h 52m Cedarville A little slimplistic on the choices. But not too bad.
Aug 26 20:59:00 6h 02m Fireworks Very well done! Great art and sound!
Aug 26 21:29:00 30m 00s Haraka Erm, I cannot get past the second checkpoint because the jump is much too long. :(
Aug 26 21:55:00 26m 00s Clockwork Interesting. A bit too glitchy on the movement though.
Aug 26 22:04:00 9m 00s Con 10 Sedi Great little idea! Really neat!
Aug 26 22:07:00 3m 00s The Space Loop Controls were just a little slippery but I got used to them. Not bad!
Aug 26 22:12:00 5m 00s 10 second unicorn I used the mouse to grow my horn. A little odd that that part wasn't timed like the second.
Aug 26 22:47:00 35m 00s Ambition Good idea. I was a little confused at how the controls worked at first. Then I was confused at how to level up. Still not bad though.
Aug 26 22:54:00 7m 00s The Duellists Pretty graphics. Although it may have ran too slow for me. That, after paying attention to the instructions, it felt like I had no idea what I was doing.
Aug 26 22:57:00 3m 00s Pitch your game Erm, I get that it's supposed to be meta. And that it's a 10 second game. But the choices seemed too clustered for me to make anything out decently.
Aug 26 23:00:00 3m 00s Speed Test Eh. Not my thing I guess.
Aug 26 23:03:00 3m 00s Ten Second Evasion Um. What the hey is this? A better explanation of the controls would be helpful.
Aug 28 06:43:00 31h 40m Mishlike Not too bad. Seemed the difficulty could have been toned just a bit down though. Just a little sound couldn't have hurt, being a jam game. Attacking seemed a bit off sometimes. It would take me only 1 or 2 hits to kill a skeleton or a worm, and then the next skeleton or worm would kill me. Still not too bad!
Aug 30 07:21:00 48h 38m Potato Lagoon Wow. Just wow.
Sep 2 01:49:00 66h 28m 10 Seconds to Save the World Ow that awful countdown music. Ick! Shame about the screen size bug too. Graphics aren't too bad. Really glad it was one level. I don't know if I could've taken any more.
Sep 2 02:07:00 18m 00s Choice Matters Not bad. Nice use of a red herring. Even though I'm fairly certain the timer bugged out a number of times though. Nice twist ending.
Sep 2 02:39:00 32m 00s Inspector Hector The soft kitty room was really cheap. Not fun ending. :/ The only surprise I had was at the start room But that was it.
Sep 2 02:51:00 12m 00s Clean Quickly The premise seemed a little impossible after the first couple tries. Clean the whole room in ten seconds. Especially with some sections of the room being blocked off. Also the movement was rather glitchy. The one sound that was in there heart my brain. Wished I could have turned it off. Icky sound, glitchy game play, none too good I'm afraid.
Sep 2 02:56:00 5m 00s Escape in 10 Seconds Very glitchy movement. I dared not get stuck on the walls for fear if I did, I'd not get off again! Luckily I did when I did. A bit more effort could have been put into this.
Sep 2 03:06:00 10m 00s Get the seconds! Not sure if it completely matched the theme or not. But nice take on it any way. Still an in game reset would have been nice. Not bad.
Sep 2 03:16:00 10m 00s Shift Wow! Very well done! Although I was not sure as to whether or not I was meant to collect the green objects. Maybe make that bit a little more clear.
Sep 2 03:35:00 19m 00s The Value of Time Very good over all. Though I did not fiinish. Got a little too frustrating after a few levels. Nice presentation, not too bad.
Sep 2 03:43:00 8m 00s Lost Pixel Very good. Although the color blind may not like it much. Consider adding shapes or patters or icons to the squares. They were a bit difficult to single out. Plus some of the color choices were harsh on the eyes. Great concept though!
Sep 11 03:14:00 215h 31m Omnidirectional Chaos Could not figure out how to start the game and just hit space to see if it would work. Then everything began to happen much, much, much too quickly and not too much fun.
Sep 11 05:30:00 2h 16m Barricade Wow very good! I was a little put off by the firing controls but I got used to it eventually. Great job!
Sep 11 08:43:00 3h 13m ZOMB10 Kinda glitchy here or there. But, I was shocked, then impressed, when I didn't have a gun! Good job!
Sep 11 09:17:00 34m 00s Rascal Ninja Did not have much fun. I honestly didn't like the random enemy spawn. I'd collect a scroll, then hit an enemy, and think I died, cause I collected the scroll. Also, the levels seemed much to samey. And I could jump my way out of a level. Not much fun.
Sep 11 09:28:00 11m 00s Restless Very impressed with the darkness effect here. Movement could've been just a little faster though. I also only noticed at the end that only the little whisps had to catch the trees to get them to burn, and not me having to touch them myself. Which helped me get past the last level. Nice done!
Sep 11 10:00:00 32m 00s Keep Flying Very clever. Felt like FTL for just a little. Would be nice to clean up the poo. I thought the fire extenguisher could do that, but alas it slowed me down instead. Very neat idea!
Sep 11 10:19:00 19m 00s TOO MANY BULLETS Pretty! Wish there was some sound or something though. Great idea!
Sep 13 07:42:00 45h 23m Convey Okay, very nice. You made me smile. The text goes by a little too fast maybe though. It was a bit hard to make a decision like that.
Sep 13 07:52:00 10m 00s Match A Number Brilliant sir. Simply brilliant.
Sep 13 08:32:00 40m 00s GIMP the Tapedeck-Operated Robot Very interesting and well put together concept! Although I was a tad confused at first at how the buttons worked, I eventually got it. Nice job!
Sep 13 08:44:00 12m 00s 101 Tiles 10 Seconds At times it felt like a quick, very very very quick Mahjong. I thought the larger pieces would've given more points but alas, they did not. Maybe consider that?
Sep 13 09:09:00 25m 00s Stay Alive Perhaps just a wee bit too difficult. Sudden death on next level start unfun and sudden cause of stat drop.
Sep 13 09:33:00 24m 00s Timed Ninjas Not sure what to say here. I thought at first it was on a pendulum swinging back and forth. Then it didn't Was I supposed to kill the ninja? Cause I got them all to survive and yet, no score. I killed some, and no score. What was the end goal here? Is there a way to get the score? Or is that not added? Fairly confusing.
Sep 13 09:42:00 9m 00s The Saddest Landscape Pretty graphics. Nice sound track. Very dark story. Except I don't see the theme connection in a 10 second countdown to start. I half expect the stage to peel away behind you and you couldn't go back. Maybe it did and I missed it. But still, I think you may have been able to re-think the theme use a bit.
Sep 13 09:54:00 12m 00s 10 Second Paper Flight Well. The throwback is difficult to grasp. When do I throw it? The farthest I went was 2 something. In most gliding games like these, I expected to control my craft in flight. It was not welcome when I discovered I could not. So I kept pushing on and on and on until I gave up. Maybe this is a little bit over my head but I am done with this one.
Sep 13 10:10:00 16m 00s One Slice Too Many Herm. Not much to say.
Sep 13 10:35:00 25m 00s Captain Robert The hell did you make something creepy and why did I play this before bed! Still though, lost a couple points on original story there. Should have seen the ending coming. Was disappointing when it did happen. Despite the cliche', very neat atmosphere!
Sep 16 21:22:00 82h 47m Narcoleptic Chicken Kid Not a fan of the blood and gore. Music was fantastic. Very good on the mood. Well done!