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Feedback comments for LD27
Vasileiadis's games and stats for all events →
| Timestamp | Since previous | Game | Vasileiadis's comment |
|---|---|---|---|
| Aug 26 03:03:00 | hurry! | Doesn't seem to run for me : / <br/>This is all i see: <br/> <br/>https://dl.dropboxusercontent.com/u/73205545/Can%27t%20Play.png <br/> <br/>Hope you fix it :) | |
| Aug 26 03:23:00 | 20m 00s | Knight's Temper | Looks interesting, has a nice feel but I'm still not 100% sure what I'm supposed to do! >_< |
| Aug 26 03:39:00 | 16m 00s | RPG - Random Battle: Evolution | Was interesting although a bit hard at start (without a controller at least). Nice one :) |
| Aug 26 04:50:00 | 1h 11m | Clocked In | Nice that you made it simple and perfectly executed! I'd prefer some more mechanics (power ups, random counter-clockwise spins, .. ) but it's addictive ;) |
| Aug 26 17:09:00 | 12h 19m | Dungeon Crawling Simulator 2013 | The game was interesting! <br/> <br/>One thing I'd change: <br/>I really liked the "at most 10 actions per level" mechanic but I felt I'd prefer more complicated levels and a list of available actions at each level! |
| Aug 26 17:16:00 | 7m 00s | 10 seconds | Couldn't play it (it loads but I can't click on the changed objects!! :( <br/> <br/>Windows - Firefox 23.0.1 |
| Aug 26 20:24:00 | 3h 08m | Robot squad | The game is quite fun actually once you work out the controls (perhaps a tutorial is needed) |
| Aug 26 20:36:00 | 12m 00s | 10 | Nice one :D <br/>A trippy 8-bit loop on the background would have sold me ;) |
| Aug 26 20:39:00 | 3m 00s | Weapon Cooldown | Was ok! Couldn't get past first boss - I became immune to laser damage and he didn't seem to go down either :( |
| Aug 26 20:45:00 | 6m 00s | Platform Sprinter | Something made me play and play again after "The Over" :P <br/>Addictive little thing! |
| Aug 26 20:50:00 | 5m 00s | Ten Seconds or die | Bug free, fun, innovative.. If that's your first game keep it up :D |
| Aug 26 20:53:00 | 3m 00s | SUPER ULTRA REALISTIC BOMB DEFUSAL SIMULATOR: SEASON PASS GOTY DLC EDITION | So I guess "always cut the red one" doesn't really work in a super realistic bomb difusal situation xD <br/>Game was very very fun to play!! |
| Aug 26 21:00:00 | 7m 00s | Bat Massacre | It got me to play till level 20 but it kind of needed a few more mechanics / options / boss fights (?) ;) |
| Aug 26 21:04:00 | 4m 00s | Notes on departure | Interesting.. wish it had more parts :D |
| Aug 26 21:09:00 | 5m 00s | The Choice | Very powerful one! At first I thought I'd have 10 seconds to pick my actions :) |
| Aug 26 21:14:00 | 5m 00s | Poisoned Wizards | It's a good start but would like to have seen something more ;) |
| Aug 26 21:24:00 | 10m 00s | MatchiMatchi | Was ok but quite off theme - great sound effects though :) |
| Aug 26 21:30:00 | 6m 00s | Freeze Box | Nice game :D Loved its feeling!! |
| Aug 26 21:36:00 | 6m 00s | diGuide | Very clever game :) Would like to see more of it :D |
| Aug 26 21:43:00 | 7m 00s | Rainy Rainbow | Brilliant game, all it needed was a soundtrack :D |
| Aug 26 21:50:00 | 7m 00s | The Aliens Came (10 seconds to choose) | Intriguing storyline(s) ;) |
| Aug 26 21:59:00 | 9m 00s | 10 10 Second Game Design Lessons | The controls were a bit fuzzy at first.. you made a very bad first impression ^_^ <br/> <br/>The game was very cool, unexpected and well implemented!! Had a smile on my face the entire time ;) |
| Aug 26 22:10:00 | 11m 00s | Antarctic-Toc | I see dead penguins :'( |
| Aug 27 10:04:00 | 11h 54m | <-Saccade-> | Overall a nice - and very addictive!! - game but (unless I missed something) quite off theme :P |
| Aug 27 10:08:00 | 4m 00s | Inversion Boy | Really liked what you did with art style!! And the map was pretty neatly designed (if it's randomly generated - nice one!) All it needed would be a catchy loop for the background and for the theme to play a more significant role :) |
| Aug 27 14:50:00 | 4h 42m | Legend of DerpElf : Quest for the Banana of Time | Wasn't a bad idea but due to weird collisions I couldn't get to the Ocarina *ehm* Banana of Time in time >_< Fun nonetheless :) |
| Aug 27 15:02:00 | 12m 00s | The Alchemist's Workshop | Wow that was a weird game :P Couldn't make it past a level though, even after getting 100/100 to all ingredients :( <br/>In case you wanna look into that it was the "Make a Poison" level :) |
| Aug 27 15:26:00 | 24m 00s | Off Balance | Nice concept I like the physics in it!! Controls were not bad. Problem was when You tried to lift and move forward / backwards cause the axes overlap ;) <br/> <br/>Off the top of my head, you could try the following: <br/> <br/>Say your green platform is at (0, 0, 0). The camera should be fixed at (10, 10, 10) - any number could do just make sure it's the same on all 3 axes - and looking towards your platform. <br/> <br/>Now all 3 axes are in a way so that none of them overlap, and motions can be interpreted one way only ;) <br/> <br/>Vertical would determine Up/Down, one diagonal would be Front/Back and the other diagonal would be Left/Right. <br/> <br/>You work the math out (basic vector calculus / analytical geometry) and you've solved your controls problem ;) |
| Aug 27 19:26:00 | 4h 00m | The Deep Dark | Confirmed, firefox doesn't like your game... what a mean browser! :( |
| Aug 27 19:47:00 | 21m 00s | Defuse in 10 seconds | Hehehe this was simple but pure brilliant! You actually got me going nuts! Saved the (hopefully not deformed) princess with 4.81" left :P Keep it up :) |
| Aug 27 19:55:00 | 8m 00s | 10Life | Wow dude, when I was 12 I was.. well.. nevermind ;) What I wasn't doing though was entering game jams! Great job for a first entry! <br/> <br/>A couple of pointers, if I may: <br/> <br/>Faster (not harder though) gameplay, a simple silly dying animation and a repetitive background loop are easy ways to makes it more addictive! <br/> <br/>Gameplay shouldn't be too repetitive - add different waves, a boss or whatever, they don't have to be hard to make, just make them faster, bigger, tougher - and reward more points ;) <br/> <br/>A simple, even silly, story like "Make it to the end to save your family" can help people immerse more in the game. <br/> <br/>Other than that, it's fun and a really great start as I see it! Keep it up :) |
| Aug 27 20:00:00 | 5m 00s | Fight The Urge | Innovation, Humor 5* from me this was hillarious :D |
| Aug 27 20:06:00 | 6m 00s | Ten Seconds to Death | Can't play on Windows 7 (64 bit) - missing "openal32.dll" :( <br/>I'll check later in case you made a gameplay video or fixed this error, the game looks very interesting - already voted up for the artwork ;) |
| Aug 27 20:25:00 | 19m 00s | 10 Second Happy Rocket | YES! I MADE IT I BEAT THAT CURSED THING! <br/>Dude I was going at it for a good 10 minutes - this *is* rocket science :P <br/>Really fun & catchy! If you ask me, do something with it ;) <br/>There you go - my first 5* for Fun & Innovation :D |
| Aug 27 20:32:00 | 7m 00s | Labyten | Maybe I'm missing something here but the Win 64bit folder contains assets and a batch file which does nothing :( I'll check back later ;) |
| Aug 27 20:47:00 | 15m 00s | Missile Mayhem | The good: Fantastic artwork, addictive sound effects, hectic gameplay. <br/> <br/>The bad: Maybe it's just me, but controls felt a bit fuzzy at times (controlling cars with keyboard, and aiming with either mouse or keyboard, especially towards the bottom) <br/> <br/>The ugly: Just wanted to complete my reference, nothing ugly about your game ;) |
| Aug 27 20:51:00 | 4m 00s | 10 Seconds of Power | Same as @Rabbits.. here!! :( :( |
| Aug 27 21:05:00 | 14m 00s | Time Taxi | First off - I like the idea. <br/>That being said your game is very depressing and I'll tell you why - this is what happened to me: <br/> <br/>I started my 10 seconds shift as I would any normal day. I see a guy and I pull over - he asks me kindly to take him to +9 seconds, I say "Ok, hop in" then proceed to taking out my stopwatch (an actual, real life stop watch! ), see the 9 seconds pass and I say "Here we are!".. then the guy says "You're 6.54 seconds late, I aint paying!".. this happened to me all day and in the end I even got fired... life sucks man.. <br/> <br/>But seriously, the in-game timer is broken (running on Windows 7 64 bit) :( |
| Aug 27 21:14:00 | 9m 00s | Trouble In Platformville | 5* For Fun, Humor, Mood, Audio, Theme, Innovation, Audio... <br/>Fuck this was brilliant ;) |
| Aug 27 21:25:00 | 11m 00s | Time Labyrinth | Beautiful artwork, it had a nice feel to it :) |
| Aug 27 21:37:00 | 12m 00s | ReTurtle | Nice motion on the boss / AI but the game could really use an intro tutorial / or as others pointed out a bit of feedback - a healthbar on the boss would be enough :) |
| Aug 27 21:40:00 | 3m 00s | Coach Champ | 'Sup top notch cats.. uhm dogs er . weather? >_< <br/>Wish there was a 6th star in humor!! :D |
| Aug 27 23:32:00 | 1h 52m | Ready Or Not | Nice although challenging even at lower levels - it felt sort of unbeatable at some points, maybe it just needs some getting used to :) <br/> <br/>Ow, I also loved the minimalistic graphics - a programmer's best option ;) <br/> <br/>I did a similar thing for my game and then painted the balls over with random unity materials (skyboxes, terrain materials, particles - you'll find something that fits your style :P) which, be it random as it may, looks interesting ^_^ |
| Aug 27 23:55:00 | 23m 00s | Flajora's Flask | Great game, miyamoto would be proud ;) <br/> <br/>Loved everything but mostly how smoothly you incorporated the theme to the game. Keep it up, 5* from me :D <br/> <br/>PS: The guy on the tree can be a real pain in the ass >_< |
| Aug 28 12:54:00 | 12h 59m | Legend of Troll | Can't really judge a game based on one and a half level but what I saw, I liked :) <br/> <br/>Graphics / Audio were great! Could do with a little more things to do but given you're not a programmer, maybe you had some ideas you couldn't implement - would like to see more :) |
| Aug 30 13:10:00 | 48h 16m | 10 Seconds Before the World Ends | Respect for that brilliant mechanic - wish I had thought of it ;) - Overall implementation was pretty good as well! |