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| Timestamp | Since previous | Game | isharacomix's comment |
|---|---|---|---|
| Aug 26 02:56:00 | Last words | This was pretty brilliant. Not particularly fun as a "game", but as a piece of interactive art, it's stellar! Great interpretation of the theme, and excellent retro-style graphics! :) | |
| Aug 26 03:03:00 | 7m 00s | Space-Time Adventure | This is awesome! It took me a while to figure out the mechanic, but when I did, I was astounded! It took me a while to figure out which way to drag the asteroids to make them go away from my dude... I think I might have launched a few directly into him accidentally. :) |
| Aug 26 03:05:00 | 2m 00s | Dwarf Wars | Aww, I'd love to play this, but I'm running Linux. Looks super cool, though! |
| Aug 26 03:10:00 | 5m 00s | 10 seconds for Cactusman | That was hilarious. :) <br/> <br/>The cactus man gets really hard to control after jumping, but that kind of adds to the fun. The size of the countdown timer getting bigger each second is a nice, subtle touch too. Too bad you didn't add any comical sound effects or anything. |
| Aug 26 03:15:00 | 5m 00s | Angry at Faces | Hooray for NES games! Took me a while to figure out the 10 second theme application - I thought the bunny rage came from eating enough carrots at first. :) |
| Aug 26 03:21:00 | 6m 00s | The Thief Stealer Robberies | This is maddening, but quite hilarious. It's great that you're able to give such a simple game so much character! The ominous buzzing sound is still in my head. :) |
| Aug 26 03:29:00 | 8m 00s | SliP | Excellent, excellent, excellent! This was a brilliant game! What did you use to make the music? |
| Aug 26 03:34:00 | 5m 00s | Ship Escape | Very awesome work! I like how it's kind of "turn-based" in that time only passes when you're dragging. :) |
| Aug 26 03:41:00 | 7m 00s | Ochre | It runs on Linux, but very slowly. Furthermore, the scrolling to move around the map is very hard to work. <br/> <br/>That being said, I was still willing to put up with that to play the game. It's super-zen and crazy beautiful. It's the most fun I've ever had literally watching grass grow. :) |
| Aug 26 03:45:00 | 4m 00s | Ten Seconds (Needed to Pass Legislation) | Just like real government. :) <br/> <br/>This was hilarious. Great work! |
| Aug 26 03:50:00 | 5m 00s | Low Memory | It's just like assembly programming! (well, it felt more like encoding a cassette tape, but you know what I mean) <br/> <br/>Great take on the concept! Too bad the web version doesn't run any faster. |
| Aug 26 03:55:00 | 5m 00s | Apple Harvest | Got 110. :) |
| Aug 26 03:59:00 | 4m 00s | Keep Flying | this is the best game forever |
| Aug 26 04:15:00 | 16m 00s | Summer Death Olympics | It would probably be more fun if I was playing with others, but it's still an awesome game! The background details are a nice touch, too. :) |
| Aug 26 04:19:00 | 4m 00s | 10 Seconds In 10 Seconds | Pretty cool, but after a while, I stopped being able to shoot (even during my attack phase). Was there limited ammo or something like that? |
| Aug 31 15:08:00 | 130h 49m | WorkItUp | This was interesting - trying to control the guy and the block at the same time was a bit like trying to pat your head and rub your tummy at the same time: it takes some crazy coordination. <br/> <br/>One thing that might help would be to make it so the character is *always* jumping, that way you just have to move him back and forth. It would also go well with the theme "work it up" since he's working up a sweat whether you're moving or not. :D |