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| Timestamp | Since previous | Game | thatwhichis's comment |
|---|---|---|---|
| Apr 29 17:21:00 | the sunset | I found the sunset! Like the color shifting, loved the jump mechanic even when I would put myself halfway across the level by mistake. ;-) | |
| Apr 29 17:27:00 | 6m 00s | Tundra King | 12! I have 12 friends! I AM THE TUNDRA KING |
| Apr 29 20:52:00 | 3h 25m | Ten Levels | lol, yeah totally insta-died the first time- good stuff! See you used Construct 2 as well; used it for the first time this weekend. Think it'll be at least a prototyping tool for future design work. |
| Apr 29 21:11:00 | 19m 00s | Execute | I got to the third level before I ran into some issues :-) <br/> <br/>Agree with lulzfish_4, I like the concept |
| Apr 29 21:22:00 | 11m 00s | Primary Reaction | WHAT IS GOING ON I DON'T EVEN <br/> <br/>This is by far the most brutal game I've tried so far. I'm proud to say that I beat the first level. ^_^' |
| Apr 29 21:31:00 | 9m 00s | Minimalism : Find the red Cube | I enjoyed the concept of revealing as little to the player as possible to allow us to figure out the layout of the levels. There was some trial and error, but not so much so that I found it disheartening. |
| Apr 29 21:42:00 | 11m 00s | The particle swarm | Great concept and execution! |
| Apr 29 21:48:00 | 6m 00s | Robot Meditation | I relaxed as hard as I could but the princess was in another castle. :'-( |
| Apr 29 22:09:00 | 21m 00s | Final Journey | Good stuff! I agree with some of the other comments suggesting maybe the pace be a little higher, but honestly? Very soothing at the moment. |
| Apr 29 22:26:00 | 17m 00s | .claustrophobia. | I won the game! After I accidentally walked into the green door when I was supposed to walk into the red door. EFF GREEN DOOR! <br/> <br/>Also, I don't know what any of the monsters actually look like because I'm a big scaredy and kept the light on the guy the whole time; if I saw anything at the edge of the light I ran the other way. :-) |
| Apr 29 22:50:00 | 24m 00s | Labyrinthine Tower of Misery and Flashing Colors | Great take on the jam theme! I would definitely keep playing this with more levels and a little more time into it. :-) |
| Apr 29 22:59:00 | 9m 00s | Pipe Dreams | Unforgiving indeed! SAVE ME YELLOW CUBE <br/> <br/>Also, the spikes look like Hershey Kisses, which makes me happy. B-) |
| Apr 29 23:05:00 | 6m 00s | dotLife | I can't decide what it says about me as a player that the first thing I really want to comment is I like the way you visually handle death. <br/> <br/>I mean, not that I died or anything. <-- HARDCORE!!1 |
| Apr 30 00:36:00 | 1h 31m | Platonic Dot Solid | This was a blast; I was very embarrassed! |
| Apr 30 00:41:00 | 5m 00s | Zombie Blocks Attack | Why would I want to hit 'M'? |
| Apr 30 00:44:00 | 3m 00s | Shaving Quest: The Razor's Edge | I could shave this man's eyeballs all night long. o_O |
| Apr 30 06:43:00 | 5h 59m | Mammoth | I wrote a comedy sketch once about a man so lazy that he climbed inside an elephant and plugged himself in at the navel as an unborn elephant baby. This man... was my former roommate. <br/> <br/>Our local zoo would not let us film establishing shots with him near the back side of an elephant. They were afraid "it would set a dangerous precedent." <br/> <br/>Just a thought that came up while playing; I can't BEGIN to imagine why. ;-) |
| Apr 30 12:31:00 | 5h 48m | Line Knight | Very nice! I liked the dynamic of switching to the bottom of the line. Why would anyone ever go back to playing right-side-up voluntarily? |
| Apr 30 12:43:00 | 12m 00s | -End- | Nice minimalist graphics and love the audio; agree the collision detection is a little wonky and also I am super bad at this game. ;-) |
| Apr 30 14:10:00 | 1h 27m | Obscure | I win! That... took way too many tries. My fault, not yours. ;-) |
| Apr 30 14:23:00 | 13m 00s | Expander | This music. Makes me want to bust phat poetry. <br/> <br/>Fun, simple play! I cannot express how many A's I want to add to "expaaaaand!" |
| Apr 30 14:43:00 | 20m 00s | Ballisto | I love that font. And I don't mean that in a, like, I don't have anything else to compliment kind of way, I mean that I. LOVE. that font. <br/> <br/>Gameplay is intuitive and relaxing (relaxing, thanks in part, to the music). <br/> <br/>I would play more levels. Great work! |
| Apr 30 14:53:00 | 10m 00s | AYUG | 29139! That is my incredibly low high-score! Gotta say, didn't even realize I was being timed until a couple levels in, then that really started to impact how I played. Good difficulty curve. :-) |
| Apr 30 15:02:00 | 9m 00s | IIII | I sent so many young triangles to their deaths... AND FOR WHAT??! ;_; <br/> <br/>Oh, because it was fun. Well, then, uh... carry on. |
| Apr 30 15:14:00 | 12m 00s | Mnmlsm | I found two secrets! The second secret is that I'm very bad at this. *nods seriously* |
| Apr 30 15:31:00 | 17m 00s | Mono | Aw, I found a way to cheat to the end of level 8 but it wouldn't let me exit ;-) <br/> <br/>Still, solid old-school game! |
| Apr 30 15:46:00 | 15m 00s | Steve Can't Zen | 213325; I think, that, my 'E' key might be broken. lol |
| Apr 30 15:53:00 | 7m 00s | Mass Splitter | Intriguing play mechanic, congrats on getting it out here! |
| Apr 30 15:59:00 | 6m 00s | Simply Escape | I enjoy these types of games, and feel like I still earned that last key even if I did grab it through the wall by having found the puzzle solution. <br/> <br/>Complete, everything you need, not a whole lot you don't. Minimalist! |
| Apr 30 16:21:00 | 22m 00s | Earthglueobia | The sound of a pack of Wiglues is strangely terrifying. |
| Apr 30 16:25:00 | 4m 00s | Minimal Shooter | Yeah, can't decide how I feel about that reversal of the typical WASD/Mouse configuration. It's freeing to be able to use the mouse for movement, but I agree "the wasd shooting feels harsh in comparison." Maybe just need to let it sink in a little more; next thing you know this will be the default control scheme! |
| Apr 30 16:34:00 | 9m 00s | Save Bug | That is the most wonderful sound a monster I control could make. |
| Apr 30 16:37:00 | 3m 00s | Harmonize | Soothing, melodious. Thank you. |
| Apr 30 17:04:00 | 27m 00s | Sriggy Moggful | "I'm awfully glad it's raining, 'cause no one sees your teardrops when it pours." <br/> <br/>I have always, always been enamored with seeking keys in out of the way places. What a beautiful, moody game. |
| Apr 30 17:26:00 | 22m 00s | Pixel Pusher | PushmePullyu: "I wish there was a different way to switch colors to make it more hectic :D" <br/> <br/>NNNNNNNNOOOOOOOOOOOOOOO lol, I was fighting for my life to begin with! I encountered the bug once, but was otherwise able to play normally. I could see losing quite a bit of time to this one; already getting better! <br/> <br/>Allow me to do an impression of my younger self- <br/> <br/>Me: "Push the blue block. Where's blue? WHY WON'T HE PUSH THE BLUE BLOCK??!? ...I'M OUT OF BLUE LIFE!" <br/> <br/>Aaaaand scene. |
| Apr 30 17:40:00 | 14m 00s | llab | I did not find the easter egg. :'-( |
| Apr 30 17:50:00 | 10m 00s | Less qq, more pew-pew | lol, "Lose." in itty-bitty text! It's so... <i>understated</i>. Yes. <br/> <br/>I'll keep trying! |
| Apr 30 18:01:00 | 11m 00s | XYZ | Breathtaking. Simple, "minimalist" play. Slick. |
| Apr 30 18:16:00 | 15m 00s | Slope | 7868 right here! Fun, controls really well, music rockin'. B-) |
| Apr 30 18:55:00 | 39m 00s | The Forgetful Little Square | Suuuuper-cute. ^_^ |
| Apr 30 21:18:00 | 2h 23m | flee the inevitable | lol, 78 days and then 105- i think it's finally about time i took a BREAK. ;-) <br/> <br/>I see what you're saying! Similar backdrop and theme definitely; I wanted to include music but ran out of time and would have needed to be self-generated for the 48hr compo. Very soothing choice. Good stuff! |
| May 1 18:32:00 | 21h 14m | Happy Face's Adventure | I'm not going to lie, I kept going until level 40. Because... why not? :-) |
| May 1 18:56:00 | 24m 00s | Waste Not Want Not | First play: that guy murdered me! :-( <br/>Second play: jump away from that guy! JUMP FOREVER! <br/> <br/>Read GertJohnny's comment. <br/> <br/>Third play: I can FIGHT THAT GUY??! :-D <br/>Fourth play: examining screenshots, notice different wall and floor layouts, attempt to create these layouts since the guy i'm fighting seems to be part of the game world. <br/>Fifth and some subsequent plays: notice that destroying the guy does not allow his piece to rejoin the game world, thus eliminating the game world as you play. <br/> <br/>Could just be me, but I feel like movement speeds up as I remove blocks from the outside of the game world? <br/> <br/>Have not been able to remove all blocks yet; I am bad at things. :-( <br/> <br/>Maybe this information will help someone else complete the game!!! |
| May 2 00:33:00 | 5h 37m | Taking Sides | I am both elated and disturbed by triangular blood. :-D |
| May 2 00:43:00 | 10m 00s | Orb | I don't want to brag, but I might be the worst player ever at this. ;-) <br/> <br/>Still, is beautiful, is beautiful when I win, is beautiful concept. Bravo! |
| May 2 18:10:00 | 17h 27m | <Insert Title Here> | 102! Music is driving; really enjoyed. :-) <br/> <br/>Oh yeah, and uh, what ddionisio said. <_< >_> |
| May 2 18:17:00 | 7m 00s | The Law Of Ninjutsu | Nice play mechanic. <br/> <br/>Victory is won! X-D |
| May 2 18:22:00 | 5m 00s | potential energy generator | MAKE THE STATIC STOOOOOOOOOP great motivation :-) |
| May 2 18:37:00 | 15m 00s | Pale Brown Dot | I am the villain?? D-: <br/> <br/>I legitimately felt horrible beating both levels, lol! Great atmosphere! |
| May 2 19:13:00 | 36m 00s | Alien Raid | Evil aliens doooooooown! I agree a hotkey to switch back to the base might have been nice, but still ultimately enjoyable :-) |
| May 3 03:14:00 | 8h 01m | The Legend of Mondrian | Great mechanic for room navigation overlaying an old-school action-RPG style of play; I like it! <br/> <br/>Wandered around the third map twice before getting to the key, kept getting to the exit without it. >_< <br/> <br/>Sound is spot on. Solid jam! |
| May 3 13:14:00 | 10h 00m | Mondrianarium | Think I may be one of the first people to try it with new controls? Movement seems to be based on the direction I press rather than as previously described; very intuitive update. Definitely a step in the right direction! |
| May 3 13:22:00 | 8m 00s | Boogie Woogie | 36! I am bad. Very nice concept and execution, agree that maybe a slightly more balanced curve could really make this game pop! |
| May 3 13:35:00 | 13m 00s | Squeeps | I loved the reproduction as respawn mechanic and all the sounds were very well done! Great little world, and it looks like you have big plans for these little squeeps. :-) |
| May 3 14:07:00 | 32m 00s | Metahotel | Oh wow, I didn't even realize I could choose the next color by left OR right clicking, I was totally just left clicking the whole time and cycling through as necessary! <br/> <br/>I was all, "Why there be TWO colors up in that corner?" <br/> <br/>And THAT, my friends, is why you always read the instructions thoroughly. lol <br/> <br/>Solid game! |
| May 5 22:31:00 | 56h 24m | U | I woke up, huzzah! Took care of that mean old maniac. :-) |
| May 5 22:42:00 | 11m 00s | Cube Colors | lol, that ending is TRIPPYYYYYY O_O <br/> <br/>good mechanic! |
| May 5 22:54:00 | 12m 00s | Minimalist Horror Story | I escaped the horror! Also, rocking chair. ::shudder:: |
| May 5 23:08:00 | 14m 00s | Brutaliz'Art LD26 | Super-fun! |
| May 6 22:17:00 | 23h 09m | The Choices We Make | I felt so bad for the single wall I destroyed! NEVAR AGAIN |
| May 6 22:35:00 | 18m 00s | Friendship in a Post-Apocalyptic World | I absolutely enjoyed getting these two friends back together! |
| May 7 19:49:00 | 21h 14m | Dehoarder | It's still early, but this might be my game of the year. |
| May 10 13:25:00 | 65h 36m | Balls Balls Balls | 422 clicks, woo! Niiice and safe here in the middle of the pack (367, good lord!). <br/> <br/>Fun! Title absolutely not misleading. |
| May 14 12:17:00 | 94h 52m | Prison Retreat | 27 seconds, I winned! While getting beaten up. Really like the damage overlay. :-) |
| May 16 20:52:00 | 56h 35m | True treasure of Kartoffelschloss | Really nice message, and a good response to some continuing controversy in game development. :-D |
| May 17 15:24:00 | 18h 32m | Gods Will Be Watching | Great game! I lost all three tries, I show it to my fiancee? She beats it first try by discovering the 0 rations glitch, lol. <br/> <br/>Her first action was to shoot Marvin. <3 |
| May 18 00:11:00 | 8h 47m | Path Breaker | Nice mechanic implemented well! Never could beat level 5... ::looks at level 6 longingly:: |
| May 18 02:14:00 | 2h 03m | ppet -- a random tamagotchi permadeath sim | Oh wow. The sound, and when those... expulsions go flying. lol |
| Jun 7 12:59:00 | 490h 45m | Freefall | Nice implementation of a minimal gaming concept! You'd think it would be easier to fall "correctly." <br/> <br/>Played through it twice! |