Foon → Ludum Dare Explorer → LD26 → Feedback comment stats → Rose
Feedback comments for LD26
Rose's games and stats for all events →
| Timestamp | Since previous | Game | Rose's comment |
|---|---|---|---|
| Apr 29 04:22:00 | Cyborg Computing Jet Fighting | Not bad! I liked the patterns of the enemy fire. But at least for me (Windows), the game paused before every new level, which was annoying; and 'r' to restart didn't seem to work either. <br/> <br/>I see that you've posted the instructions in a comment; it might be helpful for future testers if you edit the submission to include the instructions. | |
| Apr 29 04:29:00 | 7m 00s | Exploid | This is a great LD game! The gameplay is simple but the mechanics make it challenging enough to require some skill. Plus the graphics are simple but appealing. Good work! |
| Apr 29 04:37:00 | 8m 00s | Tune Locks | I think this is really interesting idea! But after a few of the more difficult levels I got a bit bored of just getting to the right tile and back. You could try expanding this to include puzzles, like maybe you can turn off certain purple tiles that you have to step on, or there's some way to shift all the purple tiles, or something! I think you have a great start though, and good work for 48 hours. |
| Apr 29 04:43:00 | 6m 00s | Minimal ComplexiMolTato | Interesting use of the numpad! It would be cool if you had a version for people without numpads on their laptop, like maybe using: <br/>QWE <br/>ASD <br/>ZXC |
| Apr 29 04:51:00 | 8m 00s | MiniFPX | Very nice! I like the relaxing music and the slidy platforms. I got stuck on the level with all the small platforms in a maze, though I may just be spatially inept. |
| Apr 29 04:57:00 | 6m 00s | Wandering Darkness | This is a great game, and the music is good too! I did find it a bit frustrating though. |
| Apr 29 05:02:00 | 5m 00s | Virtua Luge | This game is quite fun, and the mechanics work very nicely! I find the graphics to be pretty unpleasant, though. And I wish that 1) you could restart after you die without quitting the game and 2) there were some checkpoints so I don't have to start from the beginning every time. |
| Apr 29 05:05:00 | 3m 00s | Sense Certainty | It seems interesting, but I don't really get it. :\ |
| Apr 29 05:22:00 | 17m 00s | [ ] | Quite fun! I agree with lulzfish though - I would prefer to have the option of switching the controls. |
| Apr 29 05:26:00 | 4m 00s | zOne | This game is really elegant - the best example of minimalism I've seen so far. |
| Apr 29 05:49:00 | 23m 00s | I Know Nothing | Great work. You've really exemplified minimalism by distilling dungeon exploring to its core component: you can't advance until you've explored other areas. I found that the colors were a little hard to parse, especially the white (which I expected to be a solic block.) |
| Apr 29 06:17:00 | 28m 00s | Super Mandelbrot Explorer Mk3 Turbo Deluxe with Cheese | This is very impressive! You should make a version without such clashing colors though. |
| Apr 29 17:46:00 | 11h 29m | Super Neo Tektropolis | I like the art and charging up the laser beam is pretty cool! I would prefer to have health instead of dying instantly, though... |
| Apr 30 02:51:00 | 9h 05m | Orbfuscated | Very interesting! I had some trouble because up-arrow didn't seem to make him jump, even though left and right work - so I was stuck until I tried WASD instead. Maybe a bug? |
| Apr 30 02:55:00 | 4m 00s | Glow | Interesting idea. I ran into a slight problem where Cyan had no possible moves yet, but I didn't know how to skip a turn. |
| May 2 00:59:00 | 46h 04m | Cobalism | This is a nice game! I had some trouble with the guys who fly at you though - I couldn't hit them when they were right on top of me. <br/> <br/>Also, I think I experienced a sound bug. The same sound (a bleep) would repeat over and over with an unpleasant crackling (like the walking sounds being played over and over, maybe.) |
| May 2 01:16:00 | 17m 00s | Shadows | This is a really interesting game. It looks nice and you got some pretty good music out of audio-tracker! (If you didn't use audio-tracker, forgive me.) I got through a few levels but still don't understand the mechanics - but I'd love to play again once you have a better instructions/training. |
| May 2 02:01:00 | 45m 00s | Aduno | Very nice! I love to see puzzle games in LD. It was tricky until I got the hang of it, and then easy, especially with more converters. I did get stuck on a level that I think was impossible, though - it wanted a single yellow piece, but no converter could output a single yellow piece. |
| May 2 02:17:00 | 16m 00s | A Scholar In The Woods | Nice work! I love RPGs. Unfortunately I got stuck (went into some trees in a ] shape, pedantic dude covered the last side and I couldn't get out), but maybe I will play again later in order to see the end. You should work on this more and get an artist to help you! Or work on your own pixel art skills - try looking for inspiration in sprite sheets from existing games. |
| May 2 02:29:00 | 12m 00s | Bugging Flies | Very polished. Good luck in the app store. :) <br/> <br/>I think you might want to make it a bit harder though. I quit at level 50 because it was boring. Instead, you should have newbies lose quickly at first and then get better over time. Maybe have different kinds of flies? And maybe it's a little too easy to get the watermelon back? |
| May 2 02:41:00 | 12m 00s | Digital H | Very cool looking! |
| May 2 03:01:00 | 20m 00s | The Square - By Suese | Cute intro. :) |
| May 5 18:09:00 | 87h 08m | Stargazers | This is a cute idea! I like the graphics and the little descriptions of each shape. |