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Phase

Feedback comments for LD26

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TimestampSince previousGamePhase's comment
Apr 29 02:29:00 Tulip Very cool! I really love the way you can see your death points. That's a great way to keep track of scores.
Apr 30 02:55:00 24h 26m Nirvana Quest Interesting concept, level design needs a bit more tweeking
Apr 30 03:13:00 18m 00s Mondrian Click Fits the theme well. It could use some sort of ingame feedback that tells you you can't click in a ripple. It also seemed like all of the yellows moved right, while the reds moved left, making it a lot less difficult to find them.
Apr 30 03:33:00 20m 00s BiT I really like this game's style, and the puzzle designs are well designed for the game mechanics. Sometimes you get stuck in a wall when you spawn though...
Apr 30 03:45:00 12m 00s Infinitesimal Solid concept and visual style that works well with the music to make a sort of eerie mood. The pacing was a bit slow and tedious, but the characters offered a nice break to that.
Apr 30 04:05:00 20m 00s Defenders of Order love the creatures
May 1 03:02:00 22h 57m Match teh Octagonz The concept is interesting, but there's just not enough polish. Again, the color similarities are a bit irritating. I would expect a game like this to have a move counter, and maybe some way to rotate in different directions.
May 1 03:14:00 12m 00s Flashing Hands Haha, I found it easier to win with two buttons also, so there's probably something to that. Fun little game, but not much replay value.
May 1 03:26:00 12m 00s Cowboy Very nice! I love the art. I couldn't figure out what to do after I died/won, so I had to quit and restart the game.
May 1 03:28:00 2m 00s Cube Colors This game has a lot of potential. I really liked the color mixing mechanic, but a lot of the combinations were counter-intuitive.
May 1 03:31:00 3m 00s See Shape, Press Key Nice! It's sort of a pain that you have to install python. If you want an alternative, I'd recommend this: http://www.pygame.org/wiki/Pygame2exe (which would count as a port in my book). <br/>I would also look into a new file hosting service if I were you.
May 1 03:44:00 13m 00s Composition Number 10 The minigame style combat was rad (Disliked rock paper scissors though). I also really like collecting the quotes in chests. The enemies not being able to move diagonally made them a lot easier to avoid.
May 1 03:47:00 3m 00s The Quest for Philip's Glass This was great! A few slightly game-breaking bugs, like the blocks getting stuck in the walls and weird clipping errors, but that's more than made up for by the rest. Great graphics, easy install. I really liked that you could see the character's shadow.
May 1 03:51:00 4m 00s Euler, Inc. I found it easy enough to get the shapes at the right orientation, but there isn't a good way to know what direction they will go when you release them... too finicky of controls, but a good concept
May 1 03:53:00 2m 00s Minimalliard Cool! It gets tough really fast. You could probably stand to have a few more intermediate levels to let players get used to the mechanics.
May 1 03:56:00 3m 00s RYB - RedYellowBlue Couldn't get it working... I ran the server first, but I couldn't get anything to happen at the wait screen.
May 1 04:01:00 5m 00s Prototype Very nice! Very quick, though. I really love the music, well done.
May 1 04:03:00 2m 00s Phobius3 Curious to see where this game goes, but just too tired.
May 1 12:05:00 8h 02m JOHN Wow, creepy! I like it. Audio was very nice. One thing that bugged me a little was the control scheme... maybe I'm just used to WASD but it seemed like I should have been able to move sideways.